I appreciate yall fixing the game but I think this can also help way faster when we actually have access to the modding tools for this game, and please for the love of god, don't neuter it to hell and back like what civilization 5 and beyond did that prevent people from making total conversions. I want this game to be the "skyrim" of TBS, it's one reason why I bought this game in the first place.
I know yall probably hear the complete onslaught of criticism with Pollution, War Support, and various of other things. I think people can easily help fix this problems faster and more specific if you just make it possible for people to do it.
Modders don't contribute to the code base, they add modifications that could be broken once the core mechanics are tweaked/fixed.
So I don't think that giving full access to modders right now is the best option.
That is true, mods can break depending when the game updates or add in something new, but that's can easily be fixed.
In general, if your really against modding, or support neutered versions of modding, you basically don't want this game to live forever and/or don't be remembered though the end of time.
I mean it's a Unity game, some form of neutered modding is the only option.
not necessarily, Daggerfall unity, people have already developed mods that changed the way the game could be played, for example... an unleveled world so that nothing is scaled by the player's level. People made simple mods like basic mana regen which does not exist in daggerfall besides resting to recover. Playing a mage in that game would be hard as hell on that game without no mods, now things changed thanks to modding to make playing a pure mage more fun, and OP later on.
Same thing can happen with this game, I can expected alot of interesting things IF the developers allow us to do so.
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