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Best settings for pacing?

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3 years ago
Oct 5, 2021, 4:33:45 PM

I am looking for peoples thoughts on the best settings to play.


I normally go for large, Empire difficulty, Pace normal,  Continents, 6 or 7 competitors


But the issue is the game appears to become unbalanced in the final stage industrial or contemporary when either I or an AI just start to run away with everything and results in flight in 1600 AD or getting the warning the that someone has hit final era by turn 170...


Does moving the pace help? should the map be smaller ie perhaps everyone is just growing too strong? 


 

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3 years ago
Oct 5, 2021, 4:50:16 PM

I think the explosive snowballing is hard baked into the game, but one setting I have found that helps is turning the new world off.   While it's fun to have that element of discovery, the opportunity it provides for who ever gets there first (usually the human player) to intensify their snowballing is too great.

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3 years ago
Oct 5, 2021, 5:55:28 PM

I am playing with Large maps, 30% land (key), Slow pace now, and it seems better paced, but I did not reach the final eras yet. New World off for the stated reason. HK difficulty.

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3 years ago
Oct 5, 2021, 7:36:02 PM

I am happy someone made this thread. I have also been wondering what people play on.

First of all for Speed i have found out normal to be the best one, i have experimented with the other speeds and normal seems the best.  


I always play on Huge with max competitors. I play on 3 Continents usually, but with only 30% Land. I find this is the best since it drives conflict, since there is little Land to compete for and makes games less boring. Also when playing on Low land percentage, territories seem richer and generally there are very few territories without any resources in them.


For other Map Setting i always play on Wet Climate(more forests is great) Many Rivers and Steep Elevation. There a lot of bonuses in the game relating to rivers and mountains, so like to give them more chances to spawn. Also you will still have many territories without any mountains or river even with max Settings. 
I put Ridges and Cliff to Few, because i find them annoying and Lakes to Few but Big, since Lakes don't seem that useful.


For Difficulty for me personally i have to play on Humankind, since otherwise the AI just cant compete and i always find myself being an entire era ahead.

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3 years ago
Oct 5, 2021, 9:17:41 PM

Regarding pacing, I really recommend you try the configuration mod, which increases the amount of stars necessary to progress per era. Combined with slow difficulty it makes each era more fleshed out, and it makes it more unlikely for any empire to rocket through an era.

Updated 3 years ago.
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3 years ago
Oct 10, 2021, 2:45:06 PM

Ok thanks for the advice.  I have started a game on the slow rather than normal and will see how I get on.  Hoping it that it allows a bit more play in later years.  I played through the Neolithic and it took a few more turns for sure but I actually preferred it.  So far so good. 

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3 years ago
Jan 8, 2022, 7:58:14 PM

I thought I would come back to this thread having played a few games through.


So my current favourite is to take off the 300 turn time leave the other victory conditions on.  I play on a large map with 2 continents and no new world with a total of 7 AI.  I actually find the game works quite well and you get a challenge and in all eras.  Yes I still feel that as I reach the end era I am able to start researching techs in two turns which is a bit fast but some of that is my fault as I do like to swap to a French/Japanese culture at one point to help boost at one point.  Game are usually over by 350 ish turns I have won by completing all tech, space and just collecting all the era stars.  


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3 years ago
Jan 9, 2022, 2:02:27 PM
Omuth wrote:

I thought I would come back to this thread having played a few games through.


So my current favourite is to take off the 300 turn time leave the other victory conditions on.  I play on a large map with 2 continents and no new world with a total of 7 AI.  I actually find the game works quite well and you get a challenge and in all eras.  Yes I still feel that as I reach the end era I am able to start researching techs in two turns which is a bit fast but some of that is my fault as I do like to swap to a French/Japanese culture at one point to help boost at one point.  Game are usually over by 350 ish turns I have won by completing all tech, space and just collecting all the era stars.  


Good to hear, I was about to try something similar. One question: how interesting is the naval aspect of the game? I suppose 2 continents or more requires to fight for naval superiority and naval bombardment. How well does it work?

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3 years ago
Jan 9, 2022, 3:30:43 PM
I also like the 2 (or 3) continent approach. It means you'll definitely have neighbors, but also the other AI will get a chance to expand and usually there won't only be one AI that gobbles up everyone else. No need for new world - that just feels exploitative since the player can easily take it before other AI have a chance.

Also agree with you on speed. I need more time to enjoy each era and use the units, EQs a bit before moving on. Though I'm usually pressured by at least one AI to get to the next era.
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3 years ago
Jan 9, 2022, 4:54:39 PM

I agree with Omuth and these are my preferred settings. Normal speed, large world, turn limit turned off, 7 AI and 2-3 continents.


Sometimes I use random number of continents to spice things up. I also use random settings for everything else like islands, lakes, world temperature, etc. The only thing I don't randomize is new world and strategic/luxury resource levels.

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