I have been on the fence about buying this game and thought some of you might want to share. I have read a lot of reviews in various places. I don't care much about the Steam rating, as esp. with a game like this there is expectations that don't hold up to comparisons. Some are justified, some are not. I suspect that rating is unreasonably low.
I have played the demo a couple of times and really enjoyed it, so I have a leaning towards buying it already. Obviously the demo doesn't give me the full scope of things, but I love certain aspects of the game (e.g. playing a civilization, not a nation). Am not new to 4x games, but surely no pro.
So I guess my true questions are: What are some true pros of this game? Do we expect this game to get reasonably long-time updates/support as time goes (despite the ratings), or is there a good chance that the publisher will drop it? Are there any serious cons that you feel will likely never go away?
Looking forward to any thoughts you might have. :-)
I have been on the fence about buying this game and thought some of you might want to share. I have read a lot of reviews in various places. I don't care much about the Steam rating, as esp. with a game like this there is expectations that don't hold up to comparisons. Some are justified, some are not. I suspect that rating is unreasonably low.
I have played the demo a couple of times and really enjoyed it, so I have a leaning towards buying it already. Obviously the demo doesn't give me the full scope of things, but I love certain aspects of the game (e.g. playing a civilization, not a nation). Am not new to 4x games, but surely no pro.
So I guess my true questions are: What are some true pros of this game? Do we expect this game to get reasonably long-time updates/support as time goes (despite the ratings), or is there a good chance that the publisher will drop it? Are there any serious cons that you feel will likely never go away?
Looking forward to any thoughts you might have. :-)
Hi Chute
I highly recommend Humankind... I have been playing Civilization since Civ II and HK is a very interesting twist on the 4X genre.
I particularly like how the combat works and how much easier it is to move armies around the map. Unit management is much better than Civ, hoping that Civ 7 learns from this approach.
City management is also excellent in terms of how easy it is to specify priorities for FIMS, you can let it happen automatically or manage it yourself quite well
Another thing that I like is how different each game can be... from the random aspects of the map to each AI persona. I might crush one game at a certain difficulty just because of the AIs chosen but then I might get creamed the next for the same reason.
I also like the different cultures and how they play off each other in certain ways. Clearly, certain cultures are superior to others but you can have truly different games just by making different choices.
Expect it to be like demo, but there is more of it. It's a main product for the studio ATM, so expect it to receive updates and DLCs for at least two more years. More, if people remain interested, like it was with Endless Legend.
Yes! Even when you don't like some features, there is now mods. And the developper will improve soon this mod-tools (still a beta and more than 150 mods during only 2 weeks, it give you an idea how popular and liked is the game, and the possibilities of new content).
Also, I played a lot Civ. My favorite was civ5, but here too, it was nice only because I used some mods. Civ6, I couldn't play it without the city UI mod. And Civ4, Caveman2Cosmos mod.
About some of the many nice features of this game:
- Regions from Endless Legend system, automatic roads too, make a lot of less micromanage.
- The awesome system of changing culture, combo-like.
- About some areas, very good ergonomy (zoom in out on the map, city UI integrated in general map, easy access). They make good ergonomy in their game, but of course when you play a lot, you find some annoying things.
- And something that solve a problem have so many 4x since the beginning of the genre : number of cities to manage. Here a system of dependancies, merging, attaching regions, so even when you conquer half the map, you don't have 20 cities to manage, just 6 or 7.
Publisher dropping the game ? Of course, now it's not only amplitude but Sega. The sega CEO said he was betting on this game for a long time.
About other Amplitude games, they had a support and add-on more longer than any other game. Endless Legend was a 2013 game, and last year there was a new (and probably last) extension.
If you're fine playing against AI, go right ahead. I'm sure they will eventually get the balance right and they probably have a four to five year plan for additional paid content.
But, if multiplayer is what you're looking for give it a pass until you hear it's fixed. I see the game as problematic in multiplayer. The complexity of the various systems in the game and the amount of data they generate will be a tall obstacle to overcome.
Thank you all for your opinions. And great to see so many positive statements!
Truly appreciate your effort. You almost got me sold. Well, I think I am sold. :-)
Something that I have still been wondering: while it can be fun to conquer a map with brute force, I usually find it more rewarding to convince others that I am the best ruler by non-violent means. Does the culture system or any other system in the game allow me to do that or is the all-out war eventually unavoidable? If I play smart, can I avoid conflicts either completely or at least for the most part?
Chute wrote: I usually find it more rewarding to convince others that I am the best ruler by non-violent means. Does the culture system or any other system in the game allow me to do that or is the all-out war eventually unavoidable? If I play smart, can I avoid conflicts either completely or at least for the most part?
Yes this it totally doable and even preferable in Amplitude games. As long as you keep having military power not to seem like easy prey, AI can be scared to attack you without strong reason.
Thank you all for your opinions. And great to see so many positive statements!
Truly appreciate your effort. You almost got me sold. Well, I think I am sold. :-)
Something that I have still been wondering: while it can be fun to conquer a map with brute force, I usually find it more rewarding to convince others that I am the best ruler by non-violent means. Does the culture system or any other system in the game allow me to do that or is the all-out war eventually unavoidable? If I play smart, can I avoid conflicts either completely or at least for the most part?
You cannot brute force conquer a map. If this is your play style, then the surrender mechanic may possibly become an extremely frustrating concept within the game. I like to brute force conquer civs, comp stomping if you will. However HK does not allow this. Even completely eliminating a civ, capturing all their cities and territories, killing every single unit they have, and some magical diplomatic force will come along and say "Oh wait, hang on. They just surrendered. You have a war score of 160 so can only take 1 city, 2 empty territories, and a little gold. The other 6 cities and 24 territories that you captured you have to hand back."
I really hate to say this, but I'm deeply disappointed in Humankind. I even preordered (which I never do) after playing the beta, for the sole purpose to support the devs, but unfortunately I can't say that I can recommend it at the moment.
The game has some very good concepts, but it still feels like a beta, while many people - including me - feel that many game aspects are just inherently flawed, or not thought out well enough.
Chute wrote: Something that I have still been wondering: while it can be fun to conquer a map with brute force, I usually find it more rewarding to convince others that I am the best ruler by non-violent means. Does the culture system or any other system in the game allow me to do that or is the all-out war eventually unavoidable? If I play smart, can I avoid conflicts either completely or at least for the most part?
You're not forced to wage wars (most of the time, some AI personas are really aggresive tho), so you can play peacefully all the way, but there are not enough systems, challenges and mechanics to keep you occupied, rewarded and entertained that way for very long. The game feels really shallow and empty after you learned the basics and put a few hours into the game.
I'd gladly encourage you to buy the game just to support the devs, but I'm not sure you'll not regret it (in its current state). Maybe big expansions and dlc-s can help, but... this is definitely not the "Magnum Opus" I and many other people were hoping for...
Still, I haven't lost my hope and have my fingers crossed for the devs!
He estado indeciso acerca de la compra de este juego y pensé que algunos de ustedes querrían compartirlo. He leído muchas críticas en varios lugares. No me importa mucho la calificación de Steam, ya que esp. con un juego como este, hay expectativas que no se mantienen a la altura de las comparaciones. Algunos están justificados, otros no. Sospecho que la calificación es irracionalmente baja.
He jugado la demo un par de veces y realmente la disfruté, así que ya me inclino a comprarla. Obviamente, la demostración no me da todo el alcance de las cosas, pero me encantan ciertos aspectos del juego (por ejemplo, jugar a una civilización, no a una nación). No soy nuevo en los juegos 4x, pero seguramente no soy un profesional.
Así que supongo que mis verdaderas preguntas son: ¿Cuáles son algunas de las verdaderas ventajas de este juego ? ¿Esperamos que este juego obtenga actualizaciones / soporte razonablemente prolongado a medida que pasa el tiempo (a pesar de las calificaciones), o hay una buena posibilidad de que el editor lo deje caer? ¿Hay algunos inconvenientes graves que cree que probablemente nunca desaparecerán?
Esperando cualquier pensamiento que pueda tener. :-)
Hola Chute ...
Yo diría que si vale la pena comprar hay algunas funciones que otros juegos no te ofrecen, además de que estoy seguro de que el juego se actualizará en menos de dos años.
It's also available available on windows 10 via the xbox live sub. If you've not been subbed to that recently I think you can get 3 months for 1 euro. It includes quite a few other good games too! Worth checking out, and as the game doesn't have DLC yet you miss out on nothing.
Although I have this nervous itch to get the game, I will wait a bit and see if the game gets regular updates. It clearly can hold up to the best and with the necessary commitment I would love be part of the ride for the next couple years. So I am having hope and will ump on the train when its clear that there's enough long-term commitment.
well, think about it like a "personalized" 4X because everything is really personalizable: your religion witht he effects you wants with your politic based on your choices in civics and events, your style of play that can change mid-game with no problem by choosing what civilizations you want and so on, is realy enoiable and replayable
and more than that: because fo the fame system, you can win in any way you want, even my ust having a lot of food and civilization (literally, I made a "food victory")
there is really much to enjoy in this game and honestly, after more than 4k hours of civilization 4,5 and 6, this is really something new and innovative, after the last update is even better! and they are still listening to our complains and critics by updating the game constantly
my advice? buy it from Istand Gaming, is 23 euros and they sell the deluxe key for the base game (they still didn't noticed that, but even if you buy the standard Humankind, you can check the dlc you have on steam on the game and see that you have the deluxe dlc too. maybe it's a mistake, but as long as they are selling the deluxe at standard price.... hahahah)
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