Now it makes no sense to put the city on the coast - ships are not needed in the early game, and the economic bonuses are negative - only harbors can harvest sea tiles, so the sea is equal to the desert for you. I suggest giving players an incentive to settle by the sea - let the main plaza or administrative center on the coast act as a harbor. Your opinion ?
PS: I would also change the harvesting radius of the harbors so that they harvest from all sea tiles - no pantheon for food from the sea at the moment the harbors are faded. Without a pantheon for food, playing at sea is ineffective.
Zumwalt
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Zumwalt
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