In my opinion how Rome is represented in the game does not really return the role they had in history.
In my game experience, i usually take Rome if I am a little behind and i have probably to survive to a medieval push from the AI, because legions are a fast and effective response to early medieval units. This is the exact opposite of what should happen! Infact medieval era starts with the fall of the western Roman Empire..
Instead of late classical culture, Rome should be an early classical culture choice like Persia.
What do you think? And how do you think Rome could be better represented in game?
Exactly! I love how Egypt is such a powerhouse in the ancient era and it does hold fairly well to it's reputation, while Roman culture has such a tight window of usage... Roman culture was not only famous for its militaristic might (even though we can all recognize that) but engineering and infrastructures that were quite surprisingly ahead of it's time.
For example instead of the triumphal arch, I would have probably given then and updated version of the acqueduct, which Romans loved to use to bring water to far away outposts and settlements, or something like Public baths, that increase influence and stability based on the amount of population in the cities, so the bigger the city gets the better it scales, this means that when we attempt to conquer a rival's city we should try to not kill too much militia in order to retain population and make public baths stronger once built in the city newly conquered.
I do understand though that every culture had ups and downs and to make the game fun, we can not only rely on their historical influence, it would though break immersion to also have such an influential culture like Rome for us Europeans be so situational in game.
komodowaran wrote: The way legions are represented as a high cost high quality unit it not historical as well.
Then Rome fits quite well, because its regular legions are the Swordsmen (I do like that they have a special model, though I prefer the looks of Greek/Carthaginian one), who are made into even more of a spam unit for Classical era ever since they took away the Iron requirement and it works well with their LT.
Triumphal Arch is just nothing to write home about, the way it works it should encourage Romans to constantly wage quick, victorious wars against their immediate neighbours, but unfortunately dependency on Victorious Status that barely brings the EQ to acceptable levels rather than making it exceptional makes it a purely aesthetic choice.
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That would be cool, right?
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