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Possible Bug regarding Mods

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2 years ago
Jun 12, 2022, 3:24:40 AM

Does someone else experiences a bug where you can't build any extractor district for both luxury and strategic resources deposits while using mods?, i was playing with various modded cultures and i saw this bug, then i disabled all of the mods, started a new game and i could build the extractors. Afterwards i tested every mod one by one and this way the bug did not appear, then i activated all the mods i have again and surprise, the bug appeared once again.


I would like to see if anyone also have seen this bug.

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2 years ago
Jun 12, 2022, 8:10:36 AM

There is probably a structure change in the definition of those. Not updated mods face this problem which change those.

I also have a mod whichbhas this problem with the luxury stuff

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2 years ago
Jun 13, 2022, 3:20:50 PM

I'm making some inquires about it, but right now these are the known issues for modders.

  • Modders can't run the game with the tool. they have to build, manually launch the game, and install the mod to test it
  • For all the modders with a mod that will have a major update. they will have a error message: Fetch Element(s) error appears when trying to override from Archive after building the mod. The error message loops and force the modder to close unity with the task manager. --> modders can try to build the mod twice
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2 years ago
Jul 28, 2022, 8:02:07 AM

Did a resolution already come for this?  I am having the same issue as Shakee. 


@Shakee Which mod was it?

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2 years ago
Jul 28, 2022, 8:42:53 AM

My FIMS Overhaul mod, but that is fixed since then since it was the change in the constrcutibles definitions.

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