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Slow down the speed and add crisis for eras

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2 years ago
Sep 23, 2022, 7:15:44 PM

This game has a problem,at least in the standard speed,the game pace is still too fast.So I have an idea basically from Total War:Warhammer3, adding crisis to slow the pace.

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2 years ago
Sep 24, 2022, 2:44:59 AM

Could be interesting as an optional setting, expansion, or something like it.


Maybe something akin to Stellaris having a mutual input toward production of something, or contributions to a mutual fund, that kind of thing?


A 'pandemic' event may be served well by science, and a crisis a la world hunger may be served well with food. Not really my kind of system, to be honest, but I can see why it'd be interesting, and how you may start to implement something like it.

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2 years ago
Sep 27, 2022, 2:29:38 AM

Honestly my biggest issues is that the game is too easy. The hardest difficulty should be a challenge, it used to be challenging. I only play multiplayer now because the computer was dumbed down.

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2 years ago
Oct 3, 2022, 8:08:52 PM

I find Endless speed to fast haha. There are some mods that help out there, like https://humankind.old.mod.io/true-endless-speed


I love the idea of crises as a possible option you can select pre-game. So something like:

Ancient - Bronze Age Collapse / Sea People invasion

Classical - Mount Krakatoa explosion-induced climate change / Plague of Justinian / Migration Period

Medieval - Black Death / Mongol Invasions

Early Modern - National Revolutions

Industrial - World Wars

Modern - Climate Change / Nuclear War

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