As we just releases the new expansion, Together We Rule, we wanted to have a specific thread to share with you the details of all the cultures and wonders that will be part of it. Some of the cultures may change a bit on the following updates and if yes, we will update this thread.
SUMERIANS
Legacy Trait: Learned Addition
-10% on Attach Territory cost per remaining City Cap count
-25% Cost of signing Treaties with Independent Peoples
Emblematic Unit: Aga-Ush
CS 20, 4 Move, Melee
Anti-cavalry: Receives bonus Combat Strength when fighting mounted enemies.
Unifies Force: Grants additional Combat Strength for each Aga-Ush Unit in the same Army
Emblematic Quarter: Eduba
+2 Science
-10 Stability
+1 Science per adjacent Farmers Quarter
+6 Science per adjacent Main Plaza
+6 Science per adjacent Administrative Center
+3 Influence when a Leverage Intel is collected on Empire
Count as " Research Quarter
HANS
Legacy Trait: Fruitful Negotiation
-20% on Leverage Actions cost
Emblematic Unit: Lián nŭ bīng
CS 27, Move 4, Range 3
Ranged-combat Unit. Receives a penalty to its Combat Strength when defending against close-combat attacks.
Repeating crossbow volley: Stronger Attacks after the Unit spends a Round defending.
Emblematic Quarte: Paper Mill
+3 Industry
-10 Stability
Count as " Makers Quarter"
Creates a new Deposit of Paper which is automatically exploited.
+3 Science per Paper when a Leverage Intel is collected
BULGARIANS
Legacy Trait: Victor’s Honor
+5 Leverage against the defeated Empire in a Battle won without losing Units
Emblematic Unit: Bagaturi
CS 36, 6 Move, 3 Range
Ranged: Receives a penalty to its Combat Strength when defending against close-combat attacks.
Ransacker Boost: Combat Strength bonus after performing a Ransack.
Emblematic Quarter: Knyaz Library
+3 Influence
+3 Stability per Territory following your State Religion
+2 turns before being converted by other's Religion on Territories
Count as " Commons Quarter"
SWISS
Legacy Trait: Inhospitable Terrain
+100% Army Upkeep on any non-allied Units in your Territories
+100% Leverage from Units in demilitarized Territories
Emblematic Unit: Reisläufer
43 CS, 4 Move, melee
Anti-Cavalry: Close-combat Unit. Receives bonus Combat Strength when fighting mounted enemies.
Defender: Stronger when defending.
Mercenary Corps: When provided to other Empires through the Arms Deal Agreement, this Unit costs 10% less to build, and generates more income for its original Empire, per active Agreement.
Emblematic Quarter: Watchmaker’s Guild
+3 Money
-10 Stability
+1 Farmers Slot per adjacent Farmers Quarter
+1 Workers Slot per adjacent Makers Quarter
+1 Traders Slot per adjacent Market Quarter
+1 Researchers Slot per adjacent Research Quarter
Count as "Market Quarter"
SCOTS
Legacy Trait: Intellectual Ferment
10% Science cost reduction on any Technology per other Empire that has already researched it
+3% Science per active Agreement
Emblematic Unit: Highlanders
48 CS, 4 Move, 4 Range
Gunner: Ranged-combat Unit. Fights at full Combat Strength even when defending against close-combat attacks.
Highland Charge: Bonus Combat Strength when moving next to their target before attacking. Ignores all terrain movement penalties during a charge.
Emblematic Quarter: College
+3 Science
-10 Stability
+2 Science on Research Quarter
+2 Influence on Religious District
Count as "Research Quarter"
SINGAPOREANS
Legacy Trait: Center of Attraction
-25% on Absorb City cost
+10 Stability per number of attached Territories on Capital
+5% Additional Fame gain bonus multiplier per Client State Independent People
Emblematic Unit: Reservists
51 CS, 4 Move, 4 Range
Gunner: Ranged-combat Unit. Fights at full Combat Strength even when defending against close-combat attacks.
Home Guard: Appears automatically to defend your Cities from attack.
Up In Arms: Doubles the number of Militia Units when a City is besieged.
Emblematic Quarter: Communal Housing
-10 Stability
+4 Food per adjacent Farmers Quarter
+4 Industry per adjacent Makers Quarter
+4 Money per adjacent Market Quarter
+4 Science per adjacent Research Quarter
Count as "Farmers Quarter"
CULTURAL WONDERS
Santa Maria del Fiore
(Free content)
+40 Stability
+20 Faith
+10 Influence per Territories under the Religion's influence on Territories following your State Religion
Is considered as a Holy Site but does not count toward the Holy Site cap.
Palace of Versailles
-20% Leverage Action cost for the owner of Versailles Palace.
+20% Leverage Action cost for all other Empires.
+20 Stability
Congress of Humankind
+20 Stability
+50% International Sway on Empire
NATURAL WONDERS
Chocolate Hillds
+10 Stability on City or Outpost
+5 Industry on City or Outpost
Sharing Discoveries: +3 Science on your Embassy for each Empire you have encountered, +3 Science on their Embassy.
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Так как они сеяли ветер, то и пожнут бурю… (Ос. 8. 7)
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