They aren't compared to each other. They are all added together. You don't have "increasing" stability. The numbers show you have a long term stability level of 44. Since your short term stability - the number to the left of the > - was 49, your stability is currently decreasing until it hits 44.
Ahhhhhh, I understand. Thank you for explaining this!
I have just downloaded the new DLC and getting back into the game (it is a great game, but very complex).
Is this explained anywhere in the game? I feel like some of these important concepts are great, but not explained to the player in detail - and its definitively not common sense.
I could not find a simple explanation of this anywhere in the game.
So essentially, in layman terms, to have 100% stability, the total gains minus losses = the stability %... (this is not a percentage, its a result).
If I were to subtract the value of all my Losses from my Gains, and that value were to be 100 or higher, the stability of the city would be 100%.
Any value less than 100 will be reflected as a % value.. when in fact it is not a % of anything. It is just a number more than one.
So essentially, in layman terms, to have 100% stability, the total gains minus losses = the stability %... (this is not a percentage, its a result).
If I were to subtract the value of all my Losses from my Gains, and that value were to be 100 or higher, the stability of the city would be 100%.
Any value less than 100 will be reflected as a % value.. when in fact it is not a % of anything. It is just a number more than one.
1 - That is an essentially correct description. It gives the long-term stability percentage. The short-term/current stability percentage may be vastly different from that. And it may take a long or short amount of turns to go from the short-term stability percentage to the long-term stability percentage, depending on a lot of other factors. But that time is easily calculated from this screen - 1 turn in this case (49-5/turn=44 one turn later). The percentage aspect isn't related to any of the numbers in comparison to each other, but affects bonuses and events that relate to that city. Generally, having a city with a short-term stability percentage above 90 is good and having one below 30 is bad.
2 - Yes, again with the caveat that it is the long-term stability percentage
3 - Yes, the percentage doesn't matter on this screen (where it is just showing the math), it is used related to bonuses and events that relate to that city
I found the tutorials, pop ups, and screens like this decent in explaining the mechanics, but honestly a lot of it just became a lot clearer by playing.
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