The Zhou have 3 war support. They just suffered two retreats at the hands of my forces, so it goes to zero next turn. I hold two cities of a vassal. Yet, I am being slowly forced into a 'victory' that I do not want. Every time I force Zhou to zero support next turn, they offer surrender on THEIR terms first. I get the city I don't care about, but cannot keep the one that I want. If I refuse their offer, I lose 10 war support and they gain 20. Zhou can keep this up indefinitely, apparently. I am not sure that my empire can. We are on the third round of this, but I am bleeding war support from the refusals.
There seems no way for me to get the terms that I want and get the city that is not isolated, with saltpetre. I win the war but have no say in the peace terms? There seems to be no way around this, it is messed up that I suffer having to accept an isolated city after winning the fights and two cities rather than my having a say in the terms ending the war.
They will throw a peace proposal at you with gold / alternative gains, and if you refuse it and grind them once more to 0 you should be able to impose your own terms.
In my game it happened three times. Even though my war support was being worn thin I tried once more. The fourth time I was able to impose terms acceptable to me. The concern is if they can just keep doing this, but it appears they stop eventually. Thanks for the reply.
I was forced to surrender one of two cities I took! Why can't the aggressor propose gold to settle the score? My neighbor Harappans just escaped utter destruction narrowly! And if I had sacked both cities I would have to become their vassal, serving a dead empire with no land and one-unit army?!
Hey, you can just close the window (without clicking to refuse) and then next turn if you manage to reduce their WS to 0, then you can "pick" your terms.
Hey, you can just close the window (without clicking to refuse) and then next turn if you manage to reduce their WS to 0, then you can "pick" your terms.
Hah ! good to know !
In that case probably "refuse" should have the same effect as just closing the window, right ? Otherwise why would anyone ever refuse ?
Hey, you can just close the window (without clicking to refuse) and then next turn if you manage to reduce their WS to 0, then you can "pick" your terms.
Hah ! good to know !
In that case probably "refuse" should have the same effect as just closing the window, right ? Otherwise why would anyone ever refuse ?
That is a potential way sure, but we can see refuse as an "official" answer while the other one it is more of "ignore" their letter hahaha
One way to solve it would be that refusing grants WS to both the defender AND the attacker, and in a way gives them both a few turns to claw additional rewards, otherwise ignoring is just flat out a better option in 100% of cases which is not great from a game mechanics point of view as you always want to offer meaningful choices to the player.
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