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Monument Valley Natural Wonder

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2 years ago
Nov 9, 2022, 8:12:42 PM

I haven't seen it yet in my games, so I can't attest if the "+10 money for each Uranium on Empire" is actually true, but that feels - to put it nicely - pretty underwhelming.



Please give us something more "juicy" and interesting than this !


Not only this bonus is very weak, but it comes into play so late in the game (era VI), in an era where we're supposed to be making a lot of money per turn, thus a meager +40/+50 money per turn (at best, taking into account traded uranium) is completely useless at that point.


What about replacing it by a +2% money for each Uranium (exploited or traded) on Empire ?

That would incentivize trading/acquiring it (without it being too lucrative), and would make this bonus actually more valuable than it currently is.


Alternatively, if you want to cap this bonus, to prevent any uranium buying spree, you could also link the money bonus to Market Quarters or the number of attached territories, to simulate the tourism money gains.

Updated 2 years ago.
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2 years ago
Nov 9, 2022, 8:25:52 PM

+2% per uranium sounds great, actually.


This wonder's "ancestor", the Danakil Desert, provides +10 Money per Salt on Empire, but that makes sense for an ancient-era luxury.  2% on uranium makes a lot of sense for a wonder that doesn't really "activate" until Era VI.


(I could also see it being a science bonus instead of a money one, but I'm fully on board with making this a small % boost instead of a tiny static one)

Updated 2 years ago.
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2 years ago
Nov 9, 2022, 8:29:12 PM

I totally agree, a +10 gold bonus per resource if it was copper or horses would be interesting, but why uranium in the contemporary era is irrelevant.

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2 years ago
Nov 10, 2022, 7:13:13 AM

It's a good rule of thumb: fixed bonuses for early game, percent bonuses for late game.


There's definitely a tier rank of natural wonders, some are really good and some are barely worth the stability.

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2 years ago
Nov 10, 2022, 10:10:45 AM
Dayvit78 wrote:

It's a good rule of thumb: fixed bonuses for early game, percent bonuses for late game.


There's definitely a tier rank of natural wonders, some are really good and some are barely worth the stability.

I really like your approach !

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2 years ago
Nov 10, 2022, 10:11:23 AM

By the way, it has been noted, and I'll see with the Game designers asap 


Thanks a lot for this feedback

Ben

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2 years ago
Nov 10, 2022, 10:37:19 AM
benblond wrote:

By the way, it has been noted, and I'll see with the Game designers asap 


Thanks a lot for this feedback

Ben

Thank you for taking this into consideration.


Looking forward to the change !


Have a good day,

Waykot.

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2 years ago
Nov 11, 2022, 9:30:17 AM

So for your information, now it's in the hands of the Game designers ^^

We will make it better soon 


Have a nice weekend

And thanks again

Ben

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2 years ago
Nov 11, 2022, 9:34:16 AM
benblond wrote:

So for your information, now it's in the hands of the Game designers ^^

We will make it better soon 


Have a nice weekend

And thanks again

Ben

Woohoo ! Thank you very much !


And thank you to all who upvoted and/or commented as well !


Profitez bien du pont !

Waykot.

Updated 2 years ago.
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