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Tank Technologies Rework and New Anti-tank mechanics

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2 years ago
May 21, 2023, 4:42:19 AM

Repost from the Ideas section, TLDR New Units/mechanics and changes are highlighted.

Currently the only weapon in the game built to take down tanks is the anti tank gun, as well as the MBT, who both have the Armor Piercing Modifier. This makes the MBT undisputed, uncontested cornerstone of military power in the late game with pretty much no counter other than air units, other MBTs or absolute swarms of other gunners. Proposition to rebalance tanks being broken: expand the technology around tanks slightly for more flexibility and counterplay. 


Some new and existing units receive [High-Explosive] modifier: +11 Combat Strength vs ALL Vehicles


ERA 5 TECH: Continuous Track (Requires Combustion Engine, Leads to Assembly Line)

Unlocks unit: Anti-tank Gun (Heavy weapon, Armor Piercing, 53CS). Upgrades From Howitzer

Unlocks Unit: Heavy Tank (Armored Vehicle, 3 Movement, 3 range, 54 Combat Strength) Cost 1 Oil, 3 Iron


ERA 6 TECH: Assembly Line (Requires Continuous Track, Leads to Composite Armor)

Unlocks Unit: Medium Tank (unchanged)


ERA 6 TECH: Propelled Projectiles (Requires Trench Warfare, Leads to Insurrection Theory)

Unlocks Unit: Rocket Launchers (Gunner, High-Explosive, 6 Movement, 6 range, 52 CS)


ERA 6 TECH: Computing 

(Same unlocks as current)

Unlocks unit: MANPADs (Gunner, High-Explosive, Anti-Air 6 Movement, 8 Range, 58 CS)


Cruise Missiles and Helicopter Gunships should also gain [High Explosive], and also nuclear missiles for the hell of it.

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2 years ago
May 30, 2023, 6:52:51 AM

This is al nice good ideas but I don't expect anything like this implemented in Humankind simply because the technological granuality doesn't allow it. In order to implemement anything like this it in a balanced way, you basicly you have to increased the granuality of the whole late era techtree, its someting I achieved in the Extend Naval Combat Mod. It effective double the amount of technologies and avaialble units.

for more info look at : https://mod.io/g/humankind/m/extended-naval-combat

Updated 2 years ago.
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