I don't know if it's a bug or if it is supposed to work that way but ransack after researching conquest does not do what the text says. The text says that you will conquer the outpost instead of ransacking it but it just ransacked every time. So everytime I had to ransack and then the next turn claim the territory to actually "conquer" it.
Another bug that I found was with diplomacy/grievances/was. Sp I used 10 grievances for demands (cities and outposts) to make it possible to declare a formal war. I captured a few cities and outposts and wanted to force them to surrender and become my vassal, but that didn't work out so well. Because of the 10 demands that i had used for the war the game wants all the demands to be fulfilled before the enemy can surrender. As such i cannot force them to surrender so it became a war with no end.
I took all of the enemy cities and outposts but the enemy did not die, is this because there was still an alive unit hiding somewhere or could this be caused by problems i had with the diplomacy?
On another note if i capture a city how or when does that city actually become mine? As i said i captured everything they had and not a single city became a useable city which i can build in.
As of right now, you need to hunt down the AI to the last unit to completely claim their territory. The demands thing is a bit off-putting, as I got stuck in a 4v1 war for a while and my demands were silly "they're not at war with who I'm at war with" and "convert to my religion". Can't even take off demands while in war, either.
Cappe wrote: I took all of the enemy cities and outposts but the enemy did not die, is this because there was still an alive unit hiding somewhere or could this be caused by problems i had with the diplomacy?
As long as the AI still have one unit alive, it will not be defeated. Remember that any unit can place outposts so there's always a chance thrive somewhere else.
Cappe wrote: On another note if i capture a city how or when does that city actually become mine? As i said i captured everything they had and not a single city became a useable city which i can build in.
You can capture cities but to gain control of them, you have to demand them as war compensation. You were not able to because of your problem about the grievances
When I declared war on an enemy that had another AI as Vassal, accourding to the diplo-UI I was at War with both of them.
But my Armies couldn't enter the Vassals Territory while Both of them could enter mine.
The AI retreated all thier armies into the Vassal territory and therefor i can't finish the war, because im unable to generate Warscore which i need to make demands in the peace deal.
Cappe wrote: Another bug that I found was with diplomacy/grievances/was. Sp I used 10 grievances for demands (cities and outposts) to make it possible to declare a formal war. I captured a few cities and outposts and wanted to force them to surrender and become my vassal, but that didn't work out so well. Because of the 10 demands that i had used for the war the game wants all the demands to be fulfilled before the enemy can surrender. As such i cannot force them to surrender so it became a war with no end.
I reported the issue to the team, Thank you for helping us!
CmdSheapard wrote:
When I declared war on an enemy that had another AI as Vassal, accourding to the diplo-UI I was at War with both of them.
But my Armies couldn't enter the Vassals Territory while Both of them could enter mine.
The AI retreated all thier armies into the Vassal territory and therefor i can't finish the war, because im unable to generate Warscore which i need to make demands in the peace deal.
It is a known issue, We're working on it. Try to reload the save and you should ne able to enter the vassal territory.
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