Summary / Title: 1 Extra Movement on Unit with Modifiers/Bonus/Penalties despite information on UI
Description: 1: After being affected by a bonus like Swift (+2 extra movement for naval units), the UI will display, for example, 6/6 movement (4+2), but the unit will have 7 tiles to move in 1 turn instead of just 6. 2: After being affected by Lethargic (-1 movement penalty for units), the UI will correctly display 3/3 movement (on a unit originally with 4/4), but the player will still be able to move 4 tiles in 1 turn, as if no penalty were applied.
Steps to Reproduce: 1: Have a Random Event apply the "Swift" bonus to naval units (+2 movement) and move the units until Exhausted, checking if they move according to information on UI or get 1 extra movement. 2: Have a Random Event apply the "Lethargic" penalty to units (-1 movement) and move the units until Exhausted, checking if they move according to information on UI or get 1 extra movement .
Reproducibility: 2/2
Expected Behavior: Units should only be able to move the amount correctly displayed on UI.
Attachments: This is the save file with the Lethargic penalty: auto-save 48.ctr
Screenshot 1: Lost the auto-save, but have Screenshot 1 displaying the Swift bonus displaying 6/6, but being able to move 7 tiles in 1 turn:
Screenshot 2: Took another look and realized that even Units without the bonus, which should move 6/6, actually move 7 tiles in 1 turn. Screenshot 2 is from the same game as Screenshot 1:
Kamiinaz
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With the utmost respect, -Kamiinaz
Kamiinaz
Peaceful Man
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