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Closed Beta - No Neolithic Legacy Trait

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3 years ago
Jun 14, 2021, 3:47:50 AM

I'm not getting a Neolithic Legacy Trait despite having earned the knowledge star as multiple cultures and with different amounts of curiosities and knowledge. I also played a few turns into the era to make sure the event wasn't just delayed.


Steps to reproduce:
1. Gather the ten science to earn the Knowledge Star.
2. Advance to the Ancient Era.
3. Not have the Neolithic Legacy Trait.

Reproducibility: 5/5. I have started four games and all of them have failed to give me a Neolithic Legacy trait. I chose different cultures each time (Harappans, Babylonians, Olmecs, and Zhou, in that order).

Expected Behavior: In the Victor OpenDev, there was a narrative pop-up allowing us to choose one of three legacy traits. I haven't seen anything saying this has been removed and the Knowledge Star and trait tooltips both mention their connection.

Notes:
  • On my fourth attempt, with the Zhou, I stayed in the Neolithic longer to gather 10 individual curiosities, not just the 10 science required for the star. So I know it's not an issue of science amount vs curiosity amount.
  • I also tried reloading the save and restarting the computer, neither helped.
  • I tried verifying the game files before my fourth replication and that didn't resolve the issue.
  • I'm unsure if it's related, but the new spar vs train animals event (which has incorrect text, by the way, with both options saying spar, but I believe I've already seen that mentioned elsewhere) that gave 10 science didn't add it to the star. I chose both options across my four attempts.

Attachments: A screenshot of the era screen, showing that I have 14 science, have earned the science star, don't have the neolithic legacy trait, and have chosen the Olmecs. A similar screenshot from my start as the Zhou. The save file for the Zhou game, after a few turns in the Ancient era; sorry I don't have the saves for the others, I deleted them before I read the bug reporting guide. The diagnostic files from the sessions with the issue (all four, though I did a lot of restarting the game to see if that fixed anything so they might not all be useful).


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