EDIT: I see now that using the move button rather than the default right click does have the intended behavior! It would still be convenient if the default right click on allied fortification was to move, not to attempt to attack.

 

Description

Units which can damage fortification cannot be moved onto tiles which provide fortification. If such a unit is spawned on a tile where it cannot reach outside a fortified tile in its movement speed, it cannot move. Friendly or enemy terrain is equally untargettable for movement.


 Steps to reproduce

Start Any combat with a fortification providing tile (friendly or enemy). Combat must contain artillery unit (mortar or more advanced). Select the unit and mouse over a friendly or enemy tile to move into it.


Reproducibility

5/5


Expected behavior

Artillery should be able to move out of or into fortified tiles like other units.


Notes

If this is working as expected, then artillery should at least be able to queue movement to leave a friendly fortified zone which is larger than it's movement speed.


The Unit only allows bombardment, even on friendly tiles

cannot move into friendly zone.png

The Unit cannot queue movement out of a friendly fortification zone

cannot move through friendly zone.png