With the Northmen skills (their special ports-like), it is possible for a unit to embark onto seas. But then, units are stuck on the waters, since they cannot disembark anywhere, UNLESS you set a course through an unknown place.
Attachments:
1 - Normal behaviour:
2 - "Workaround" (not normal I guess):
3 - Result:
4 - I only got the correct (and neededà knowledge a few rounds later.
Steps to Reproduce:
Select the Northmen as the next upgrade of your civilization
Build a port-like structure (I don't remember the name, sorry)
Use this structure to embark any unit (I tried with a scout and with a swordman)
Try to disembark anywhere "in a known place": it won't work.
Try to disembark anywhere "in a not discovered yet place": set your moves, let your unit do the travelling, and it will work.
Expected Behavior:
EITHER: not being able to embark before the correct science is discovered
OR: being able as a Northmen ability to disembark even if the science is not known yet.
Thanks per advance for your help and correction!
All the best!
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