Description: During a war enemy reaches 0 war support and the UI forces into peace treaty discussion. However, difference in war scores between parties is thin and there is no room for the winning side to claim any war spoils; moreover, as claims by both parties needs to be settled in advance, winning side starts by paying gold to the losing side to start negotiations for the pending claims. Issue is not solved after reboot and reload.
Steps to Reproduce: unsure about the steps to reproduce in a new saves. to reproduce on the attached save, just press the continue button.
Expected Behavior: (i) peace should not be forced to the winning side, (ii) if forced due to lack of internal support it should at least carry more favorable terms than the losing side, (iii) conquered territories should be "less expensive" to retain.
goob
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goob
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