Description: On Saturday afternoon 08/21/21, I loaded the game and opened my last autosave, turn 418. I immediately noticed a number of tiles worldwide were missing graphics but the tiles tooltips continued to appear.
I ran through the items listed in the pinned note in the bug forum before posting. AV not interfering. All files verified, no errors found. Windows 10 fully patched and updated drivers [no changes made]. In looking at turns 418, 370 and 100 one might theorize pollution is glitching something here to produce these immersion-breaking effects. I had won the game earlier, but wanted to play through just to see what's what. I had a long session Friday through to Saturday morning. There was a patch released while I was playing Friday [temp disabling the EPIC overlay] but it wasn't applied until after I quit Saturday morning. I had the Friday off from work, don't judge. :) The broken graphics did not appear until after I loaded the game with that patch applied.
Turn 100, Classical Era, no pollution. You can see the Cyclopean Fortress just north of the city and it's surrounding exploitation tiles.
Turn 370, Contemporary Era, pollution is about 74K. The fortress is missing but its tooltip is showing when I mouseover. The fortress was replaced with a generic gray color and the exploitation around the fortress is altogether missing. On either side of the fortress are a garrison and the Statue of Liberty and several more districts built south of the garrison.
Turn 418, Contemporary Era, pollution is about 108K. The fortress remains the same. The garrison and Statue of Liberty are now missing but their tooltips continue to show. A few of the district tiles shown in Turn 370 are now missing their graphics and their tooltips continue to show as well.
If you zoom out to the strategic layer in each turn, you will see it too. In turn 418, the missing districts are gone as well as their street grid. The street grid was present in turn 370.
Attachments: Three saved games and three screenshots corresponding to the turns mentioned above.
Steps to Reproduce: Nothing "to do" here. Load saved games, navigate around the map and don't judge my gameplay. I am learning. :)
Expected Behavior: The tile graphics should render correctly. /shrugs
Thank you for your hard work on this game pre and post launch.
I have the same issue I believe. The models and perhaps also some of the textures are not loading in on some of my improved tiles. Two of my cities are visible in the attached screenshot. Bibracte occupies the island in the bottom left and has become completely invisible. Fenghao at the top right has become mostly invisible.
Windows 10 64-bits fully updated, Humankind Steam version 1.0.01.0059-S10 (64-bit Standalone, build: 165210), i7 9700K, 16GB RAM, 2080Ti with latest drivers, installed on a regular hdd.
I started playing again last night by loading in my turn 224 auto save, which was my latest save. I alt-tabbed while the game was loading to watch YT on my 2nd monitor, and Humankind's loading progress bar apparently stopped moving at about 40% progress. I put the game back in focus and it continued to load. After the game loaded in I noticed the issue. Reloading doesn't seem to trigger the game to load in missing assets.
Earlier in the day I had to leave but I wanted to play for just one more turn to achieve an era star... So I steamrolled through 20 turns or so very quickly by only using the buttons around the 'Next turn' button to perform actions as quick as possible. Not sure if this behaviour could be related to the issue arising.
I reloaded some of my autosaves, and the final save without any "corruption" is auto save 221. The strange thing is, my saves are not stored in "C:\Users\[Username]\AppData\LocalLow\AMPLITUDE Studios\Humankind"?! I only see 3 log files in there. Is there an alternative savegame location?
EDIT: odd, I found my saves in "C:\Users\[Username]\OneDrive\Documents\Humankind\Save Files" instead. Refer to the attachments. Auto-save 293 is the final save before I quit playing yesterday afternoon, that's turn 224. Auto-save 290 is turn 221, apparently the final save before the issue started to manifest. Also uploaded the ones in between and two manual saves.
EDIT 2: I did another 22 turns after reloading from Auto-save 290 turn 221 today and the issue hasn't resurfaced.
I had this glitch too. But I played for more turns and a missing tiles graphics appeared after some time.
Probably tiles content structure was changed and the old tile from save file cannot be displayed correctly. And some routine corrected this tile content after some turns.
Same glitch here too. Worst part is, whenever I try to reload a previous save file or the same one - more and more districts disappear. At first I thought they were ransacked and I did not noticed, but they are there -- only in spirit it seems.
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