Logo Platform
logo amplifiers simplified

MAC OSX Game Crashes computer when trying to start a game

Reply
Copied to clipboard!
2 years ago
Jul 18, 2022, 10:35:27 PM

This same problem was discussed in the bug reports for the Beta, but since I am playing a full release, this warrants its own thread.


Symptom:  The intro and main menu loads fine.  However, once I press {PLAY} to start a game the loading bar gets about 2/3 across and then takes a step back to about 1/2.  The loading bar wavers back and forth between these two positions indefinitely and then the computer crashes hard and reboots.  The first couple of times it didn't crash my computer by itself, but rather seemed to go right into the opening cinematic and game, audibly at least, because I could hear it.  But in all cases, the display never advanced past the loading screen with the loading bar continuing to waver between 1/2 and 2/3 progress.  There was one poster in the Beta bugs thread who stated he experienced the same audio of the game playing but the display stuck on the loading screen and yet was able to play the game by using another computer as a secondary display.  So I think there might be some similarities between the bug reported therein and this bug.


System:

imac 27inch

OS: OSX v10.13.6

3.5 GHz intel Core i7

32 GB 1600 MHz DDR3

NVIDIA GeForce GTX 780M 4096 MB


Your forums tell me they are unable to upload my files in .rtf or in .htm format, so I'm just going to copy and past the latest one here.  It will be large:

Monday, July 18, 2022 2:19 PM
HUMANKIND V1.12.2616-S10, RELEASE (64-bit Standalone, build: 227984)

14:19:56:456|None|Waiting for scene (#0, name: 'Mercury (Main)') to be loaded...

14:19:56:539|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

14:19:56:539|None|Scene (#0, name: 'Mercury (Main)') has been loaded.

14:19:56:541|None|Amplitude.Framework version 2.7.25+54a25e7e80.

14:19:56:541|None|Starting the application, version is V1.12.2616-S10, RELEASE (64-bit Standalone, build: 227984)...

14:19:56:541|None|Multiplayer cross-compatibility version is c71a592cbe3841eb152186d1f1f2ae4a.

14:19:56:553|None|Parsing the command line arguments...

14:19:56:567|None|Registry file '/Users/***/Library/Application Support/Steam/SteamApps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.

14:19:56:567|None|Registry file '/Users/***/Library/Application Support/Humankind/Registry.xml' does not exist.

14:19:56:568|None|Loading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

14:19:56:650|None|AssetDatabase.Load GraphicsLowLevel

14:19:56:660|None|AssetProvider 'instancingandfx.assetbundle' has been mounted.

14:19:56:663|None|AssetProvider 'mercury.data.shared.assetbundle' has been mounted.

14:19:56:683|None|Loading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

14:19:56:835|None|Steamworks successfully initialized.

14:19:56:835|None|Using digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

14:19:56:886|None|Using digital distribution credentials: 'Portentious', 0x01100001056c4769, Steam.

14:19:56:886|None|Using digital distribution current game language: 'english'.

14:19:56:887|None|Operation was queued without a running storage thread. Executing the operation immediately.

14:19:56:888|None|Operation was queued without a running storage thread. Executing the operation immediately.

14:19:57:272|None|Simulation: Entity contract count: 37 / 63.

14:19:57:282|None|Initializing the Wwise sound engine...

14:19:57:319|None|Sound engine initialized.

14:19:57:353|None|Loading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

14:19:57:442|None|Loading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

14:19:57:443|None|Loading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

14:19:57:444|None|AssetDatabase.Load Audio

14:19:57:684|None|AssetProvider 'mercury.data.audio.assetbundle' has been mounted.

14:19:57:863|None|AssetProvider 'lipsyncdata.assetbundle' has been mounted.

14:19:57:883|None|Loading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

14:19:57:904|None|Loading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

14:19:57:904|None|Loading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

14:19:57:904|None|Loading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

14:19:57:939|None|Loading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

14:19:57:939|None|Loading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

14:19:57:940|None|Loading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

14:19:57:970|None|Changing display settings to 2560x1440 (60)...

14:19:57:972|None|... skipped change because resolution remains the same.

14:19:58:230|None|AssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

14:19:58:259|None|Storage thread started.

14:19:58:262|None|Steamworks successfully initialized.

14:19:58:374|None|Scanning assemblies for subclasses of Message...

14:19:58:403|None|Changing display settings to 2560x1440 (60)...

14:19:58:405|None|... skipped change because resolution remains the same.

14:19:58:414|None|Start play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

14:19:58:919|None|Scanned 130 assemblies in 542 milliseconds.

14:19:58:970|None|Mounting complete

14:19:58:971|None|Converting 'english' to iso 'en-US'.

14:19:59:181|None|AssetProvider 'en-us-localization.assetbundle' has been mounted.

14:19:59:435|None|The database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

14:19:59:435|None|Discarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

14:19:59:442|None|Discarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

14:19:59:445|None|Discarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

14:19:59:445|None|Discarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

14:19:59:517|None|RequestEncryptedAppTicket is completed with result : k_EResultOK

14:19:59:720|None|AssetDatabase.Load GraphicsFont

14:19:59:732|None|AssetProvider 'mercury.data.ui.assetbundle' has been mounted.

14:19:59:733|None|AssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

14:20:00:509|None|AssetDatabase.Load UILowLevel

14:20:00:539|None|AssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

14:20:00:555|UI Steam|[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1153 collisionFreeHashSetSize

14:20:00:559|None|AssetDatabase.Load UIData

14:20:01:210|None|AssetProvider 'ui_textures.assetbundle' has been mounted.

14:20:01:882|None|Creating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

14:20:01:882|None|Creating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

14:20:01:914|None|Playing with 2 downloadable content(s): EastAfricaContentPack, MesoAmericaContentPack.

14:20:01:915|None|Playing with 2 activated downloadable content(s): EastAfricaContentPack, MesoAmericaContentPack.

14:20:03:425|UI Steam|[UI] Resolution initialized to 2560x1440

14:20:03:439|UI Steam|[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

14:20:03:585|None|Loading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

14:20:03:587|None|The audio manager is ready.

14:20:05:468|None|End play movie Movies/AMPLITUDE Studios.webm

14:20:05:469|None|AssetDatabase.Load Avatar

14:20:05:533|None|AssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

14:20:05:621|None|AssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

14:20:05:674|None|AssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

14:20:05:862|None|AssetProvider 'outgameviews.assetbundle' has been mounted.

14:20:05:979|None|Trying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.

14:20:06:245|None|Parsing the command line arguments...

14:20:06:246|None|[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

14:20:06:247|None|[Analytics] Starting Analytics Public Session with user_id 76561198051247977 ; gamecode 1124300 ; platformID 1 ; application_version V1.12.2616-S10, RELEASE (64-bit Standalone, build: 227984); sessionId 5e81466a250f4011b09bca1c1092ed58

14:20:06:385|None|Enumerating Mod.io files...

14:20:08:101|None|--Enumerating Mod.io files ended

14:20:08:101|None|Runtime configuration is null or empty; using the default module 'project mercury' as new configuration.

14:20:08:106|None|Loading runtime module 'project mercury', 'Project Mercury'...

14:20:08:330|None|AssetProvider 'mercurydatabases.assetbundle' has been mounted.

14:20:10:007|None|The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.

14:20:10:007|None|The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.

14:20:10:007|None|The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #3.

14:20:10:025|None|The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #3.

14:20:10:025|None|The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #3.

14:20:10:025|None|The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingUIShowNewContentPip' was already registered for the same revision number #3.

14:20:10:586|None|Spent 2.478321 second(s) loading 1 module plugin(s).

14:20:10:616|None|Application started.

14:20:10:670|None|GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

14:20:10:670|None|GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

14:20:10:670|None|GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

14:20:10:715|None|Descriptor 'GameEffect_BattleAction_BonusStrengthFromExperience' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:715|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

14:20:10:716|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

14:20:10:716|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

14:20:10:721|None|Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:721|None|Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:721|None|Descriptor 'Effect_Diplomacy_AllOutWar' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:721|None|Descriptor 'Effect_Diplomacy_AllOutWar' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:722|None|Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Major.

14:20:10:723|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

14:20:10:723|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:723|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:724|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:725|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

14:20:10:725|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:725|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:725|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:725|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:725|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:725|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:726|None|Descriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:732|None|Descriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:733|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.

14:20:10:733|None|Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

14:20:10:733|None|Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

14:20:10:733|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

14:20:10:733|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

14:20:10:733|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

14:20:10:734|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

14:20:10:734|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era0_Common_Tribesmen.

14:20:10:736|None|Descriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:736|None|Descriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:10:740|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

14:20:10:748|None|[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

14:20:10:748|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

14:20:10:748|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

14:20:10:748|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

14:20:10:748|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

14:20:10:749|None|[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

14:20:10:752|None|[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

14:20:10:757|None|[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

14:20:10:770|None|Missing an override in the effect using the SimulationEventEfect

14:20:11:273|UI Steam|[UI] Start loading out-game windows.

14:20:12:877|None|AssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

14:20:12:878|None|AssetProvider 'automation.assetbundle' has been mounted.

14:20:12:880|None|AssetProvider 'fxartist.heavy.assetbundle' has been mounted.

14:20:13:633|None|AssetProvider 'fxartist.light.assetbundle' has been mounted.

14:20:14:000|None|AssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

14:20:14:060|None|AssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

14:20:15:860|None|AssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

14:20:15:862|None|AssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

14:20:16:981|None|AssetProvider 'mercury.data.units.assetbundle' has been mounted.

14:20:16:982|None|AssetProvider 'scenario.assetbundle' has been mounted.

14:20:16:982|None|AssetProvider 'terrain.exploration.assetbundle' has been mounted.

14:20:16:992|None|AssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

14:20:17:036|None|AssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

14:20:17:039|None|AssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

14:20:17:068|None|%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

14:20:17:069|None|%NextTenetTitle Trying to get a parameter 0 out of bound 0.

14:20:17:126|None|%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

14:20:17:133|UI Steam|[UI] Finished loading out-game windows windows in 5.8 seconds.

14:20:17:142|UI Steam|[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: False)

14:20:19:435|None|In Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY

14:20:19:436|None|In Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD

14:20:19:436|None|In Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON

14:20:19:457|None|In Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME

14:20:19:463|None|In Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR

14:20:19:508|None|Release ComputeBuffer

14:20:19:980|None|An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the |.

14:20:20:383|None|An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the |.

14:20:26:838|None|Starting new session of type 'Amplitude.Mercury.Session.Session'...

14:20:26:844|None|Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

14:20:26:844|None|Session of type 'Amplitude.Mercury.Session.Session' has been started.

14:20:26:849|None|Opening the session, hosting an offline game...

14:20:26:890|None|Session has been opened.

14:20:26:894|None|Member 00000000-0000-0000-0000-000000000001: Added.

14:20:26:897|None|Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

14:20:26:903|None|[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

14:20:32:513|UI Steam|[UI] Start loading in-game windows.

14:20:32:900|None|%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

14:20:33:141|None|Starting new game of type 'Amplitude.Mercury.Game.Game'...

14:20:33:157|None|FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

14:20:33:157|None|FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

14:20:33:157|None|FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

14:20:33:157|None|FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

14:20:33:157|None|FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

14:20:33:157|None|FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

14:20:33:157|None|FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

14:20:33:157|None|FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

14:20:33:157|None|FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

14:20:33:157|None|FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

14:20:33:157|None|FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

14:20:33:157|None|FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

14:20:33:158|None|FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

14:20:33:158|None|FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

14:20:33:158|None|FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

14:20:33:158|None|FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

14:20:33:158|None|FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

14:20:33:158|None|FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

14:20:33:158|None|FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

14:20:33:158|None|FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

14:20:33:158|None|FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

14:20:33:158|None|FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

14:20:33:158|None|FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

14:20:33:158|None|FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

14:20:33:158|None|FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

14:20:33:158|None|FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

14:20:33:158|None|FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

14:20:33:158|None|FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

14:20:33:158|None|FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

14:20:33:158|None|FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

14:20:33:158|None|FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

14:20:33:158|None|FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

14:20:33:158|None|FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

14:20:33:158|None|FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

14:20:33:158|None|FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

14:20:33:158|None|FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

14:20:33:158|None|FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

14:20:33:158|None|FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

14:20:33:158|None|FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

14:20:33:158|None|FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

14:20:33:158|None|FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

14:20:33:158|None|FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

14:20:33:158|None|FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

14:20:33:158|None|FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

14:20:33:158|None|FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

14:20:33:158|None|FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

14:20:33:158|None|FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

14:20:33:158|None|FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

14:20:33:158|None|FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

14:20:33:158|None|FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

14:20:33:158|None|FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

14:20:33:158|None|FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

14:20:33:158|None|FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

14:20:33:158|None|FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

14:20:33:158|None|FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

14:20:33:158|None|FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

14:20:33:158|None|FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

14:20:33:158|None|FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

14:20:33:158|None|FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

14:20:33:158|None|FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

14:20:33:158|None|FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

14:20:33:158|None|FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

14:20:33:158|None|FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

14:20:33:158|None|FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

14:20:33:158|None|FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

14:20:33:158|None|FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

14:20:33:158|None|FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

14:20:33:158|None|FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

14:20:33:158|None|FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

14:20:33:158|None|FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

14:20:33:158|None|FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

14:20:33:158|None|FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

14:20:33:158|None|FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

14:20:33:158|None|FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

14:20:33:158|None|FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

14:20:33:159|None|FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

14:20:33:159|None|FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

14:20:33:159|None|FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

14:20:33:159|None|FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

14:20:33:159|None|FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

14:20:33:159|None|FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

14:20:33:159|None|FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

14:20:33:159|None|FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

14:20:33:159|None|FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

14:20:33:159|None|FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

14:20:33:159|None|FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

14:20:33:159|None|FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

14:20:33:159|None|FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

14:20:33:159|None|FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

14:20:33:159|None|FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

14:20:33:159|None|FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

14:20:33:159|None|FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

14:20:33:159|None|FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

14:20:33:159|None|FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

14:20:33:159|None|FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

14:20:33:159|None|FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

14:20:33:159|None|FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

14:20:33:159|None|FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

14:20:33:159|None|FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

14:20:33:159|None|FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

14:20:33:159|None|FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

14:20:33:159|None|FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

14:20:33:159|None|FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

14:20:33:159|None|FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

14:20:33:159|None|FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

14:20:33:159|None|FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

14:20:33:159|None|FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

14:20:33:159|None|FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

14:20:33:159|None|FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

14:20:33:159|None|FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

14:20:33:159|None|FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

14:20:33:159|None|FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

14:20:33:159|None|FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

14:20:33:159|None|FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

14:20:33:159|None|FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

14:20:33:159|None|FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

14:20:33:159|None|FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

14:20:33:159|None|FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

14:20:33:159|None|FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

14:20:33:159|None|FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

14:20:33:159|None|FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_Ca|Nonelephants, LandUnit_Era4_MughalEmpire_Ca|Nonelephants

14:20:33:159|None|FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

14:20:33:159|None|FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

14:20:33:159|None|FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

14:20:33:159|None|FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

14:20:33:159|None|FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

14:20:33:159|None|FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

14:20:33:159|None|FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

14:20:33:159|None|FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

14:20:33:159|None|FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

14:20:33:159|None|FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

14:20:33:159|None|FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

14:20:33:159|None|FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

14:20:33:159|None|FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

14:20:33:159|None|FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

14:20:33:159|None|FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

14:20:33:159|None|FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

14:20:33:159|None|FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

14:20:33:160|None|FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

14:20:33:160|None|FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

14:20:33:160|None|FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

14:20:33:160|None|FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

14:20:33:160|None|FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

14:20:33:160|None|FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

14:20:33:160|None|FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

14:20:33:160|None|FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

14:20:33:160|None|FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

14:20:33:163|None|GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

14:20:33:163|None|GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

14:20:33:163|None|GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

14:20:33:176|None|Initializing order policies...

14:20:33:210|None|%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

14:20:33:575|None|%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

14:20:33:606|None|%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

14:20:33:666|None|%NextTenetTitle Trying to get a parameter 0 out of bound 0.

14:20:33:740|None|%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

14:20:33:822|None|%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

14:20:33:823|None|%NextTenetTitle Trying to get a parameter 0 out of bound 0.

14:20:33:852|None|%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:876|None|Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

14:20:33:885|None|Descriptor 'GameEffect_BattleAction_BonusStrengthFromExperience' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:885|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

14:20:33:886|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

14:20:33:886|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

14:20:33:888|None|Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:888|None|Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:888|None|Descriptor 'Effect_Diplomacy_AllOutWar' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:888|None|Descriptor 'Effect_Diplomacy_AllOutWar' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Descriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:890|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Major.

14:20:33:890|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:891|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:892|None|Descriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:893|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

14:20:33:894|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:894|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:894|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:894|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:894|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:894|None|Descriptor 'GameEffect_DistrictStatus_|None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:895|None|Descriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:900|None|Descriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:901|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.

14:20:33:901|None|Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

14:20:33:901|None|Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

14:20:33:901|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

14:20:33:901|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

14:20:33:901|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

14:20:33:901|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

14:20:33:901|None|Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era0_Common_Tribesmen.

14:20:33:903|None|Descriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:903|None|Descriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

14:20:33:906|None|Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

14:20:33:907|None|[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.

14:20:33:907|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

14:20:33:907|None|[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.

14:20:33:907|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

14:20:33:907|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

14:20:33:907|None|[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.

14:20:33:908|None|[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

14:20:33:909|None|[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

14:20:33:909|None|[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

14:20:33:917|None|%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

14:20:33:917|None|%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

14:20:33:928|None|%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

14:20:33:928|None|%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

14:20:34:093|None|Can't update distance to capital : no capital yet for this empire.

14:20:34:123|None|Can't update distance to capital : no capital yet for this empire.

14:20:34:125|None|Can't update distance to capital : no capital yet for this empire.

14:20:34:127|None|Can't update distance to capital : no capital yet for this empire.

14:20:34:129|None|Can't update distance to capital : no capital yet for this empire.

14:20:34:130|None|Can't update distance to capital : no capital yet for this empire.

14:20:34:409|None|[Sandbox] The sandbox thread has been started.

14:20:34:415|None|[ANALYTICS] GameSessionCreated event posted

14:20:34:481|None|%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

14:20:34:520|None|Background worker has returned.

14:20:34:520|None|Game of type 'Amplitude.Mercury.Game.Game' has been started.

14:20:34:586|None|Start AI players...

14:20:34:589|None|No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

14:20:35:187|None|AI players started. Check for a save to load...

14:20:35:188|None|Loading AI save: FTUX_Advanced.AI.bin

14:20:35:200|None|AI players ready to run.

14:20:35:920|None|%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

14:20:35:957|None|%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

14:20:36:190|UI Steam|[UI] Finished loading in-game windows windows in 3.3 seconds.

14:20:43:692|None|An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the |.

14:20:44:108|None|An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the |.

14:20:44:250|None|In Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

14:20:44:659|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

14:20:49:240|None|PresentationLandmarks revolveDependencies True

14:20:49:241|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:20:49:290|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:20:49:291|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationCameraController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationCursorController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationBattleController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationAIController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationTutorialController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationNarratorController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

14:20:49:291|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:20:50:088|None|In Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON

14:21:51:700|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

14:21:51:863|None|Ground materials using full res textures

14:21:53:599|None|Sculpting elements using full res albedo textures

14:21:53:599|None|Sculpting elements using full res ao textures

14:21:53:599|None|Sculpting elements using full res world space normal textures

14:21:53:599|None|Sculpting elements using full res transition mask textures

14:21:53:599|None|Sculpting elements using full res roughness textures

14:21:53:599|None|Sculpting elements using full res topography textures

14:21:53:599|None|Sculpting elements using full res border textures

14:21:56:704|None|Rivers using full res river bank textures

14:21:56:704|None|Rivers using full res river normal textures

14:21:56:704|None|Rivers using full res river water transitionMask textures

14:21:56:898|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

14:21:56:898|None| Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

14:21:56:901|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

14:21:56:902|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

14:21:56:902|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

14:21:56:902|None| Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

14:21:56:902|None| Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

14:21:56:902|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

14:21:56:902|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

14:21:56:903|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

14:21:56:913|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

14:21:56:917|None| Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

14:21:56:917|None| Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

14:21:56:917|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

14:21:56:923|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

14:21:56:924|None|Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

14:21:56:944|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

14:21:56:944|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:21:56:964|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationBattleController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationAIController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:21:56:964|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:22:01:520|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:01:553|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:22:01:553|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:22:05:384|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:05:385|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:22:05:385|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:22:07:186|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:07:186|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:08:669|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:22:08:669|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:22:09:970|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:09:970|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:09:970|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:11:197|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:22:11:197|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:22:12:978|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:12:978|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:12:978|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:14:298|None|Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:14:298|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

14:22:14:298|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

14:22:14:726|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:14:736|None|Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

14:22:15:378|None|In Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP

14:22:15:491|None|In Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON

14:22:15:493|None|In Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP

14:22:17:056|None|In Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP

14:22:19:398|None|In Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

14:22:20:100|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:20:104|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:20:104|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:20:104|None|Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

14:22:20:104|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:20:362|None|Extracting MeshContent VFX_Ring_003

14:22:20:363|None|Extracting MeshContent PlaneAxis_YX

14:22:20:363|None|Extracting MeshContent VFX_HexagonExtrude000

14:22:21:189|None|Element of criteria NoPublicOrder in IconFims datatable is missing.

14:22:21:189|None|Element of criteria NoInfluence in IconFims datatable is missing.

14:22:21:189|None|Element of criteria NoFaith in IconFims datatable is missing.

14:22:21:275|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:21:896|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:015|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:155|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:155|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:22:155|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:22:155|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:22:309|None|Extracting MeshContent VFX_Hexagon_000

14:22:22:309|None|Extracting MeshContent VFX_Circle001

14:22:22:467|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:592|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:715|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:839|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:22:962|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:23:085|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:23:211|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:23:335|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:23:575|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:23:700|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:23:820|None|Extracting MeshContent VFX_M_WonderLakeNatron_Shape

14:22:23:820|None|Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

14:22:23:821|None|Extracting MeshContent VFX_Ring_000

14:22:23:993|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:24:156|None|Extracting MeshContent VFX_SpawnHemiGeoSphere

14:22:24:452|None|In Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

14:22:25:266|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

14:22:25:267|None|Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

14:22:25:267|None|Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

14:22:25:267|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

14:22:25:457|None|Extracting MeshContent FX_Quad

14:22:25:457|None|Extracting MeshContent VFX_cloudNuclear

14:22:25:458|None|Extracting MeshContent FX_NuclearMeshBot_01

14:22:25:459|None|Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

14:22:25:459|None|Extracting MeshContent VFX_Cylinder

14:22:25:459|None|Extracting MeshContent VFX_Ring_004

14:22:25:497|None|In Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

14:22:25:619|None|Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

[end of file]

Updated 2 years ago.
0Send private message
2 years ago
Jul 28, 2022, 10:55:04 PM

After Update 1.0.13.2719, problem persists.  Game still crashes my computer, causing it to reboot.


New diagnostics file is 52MB and is tens of thousands of lines long.  Since the forum does not permit me to upload it, I will copy the last ten lines and some earlier lines so you ca see what the rest of it looks like:


... snip ...

15:28:07:077 | None | Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 98127 ms

15:28:07:084 | UI Steam | STACK[UI] Start calling OnPresentationStarted on in-game windows.

15:28:07:257 | None | Presentation has been started.

15:28:07:272 | None | Presentation has been presented.

15:28:07:272 | None | Presentation has been presented.

15:28:07:305 | None | Unable to alloc enough pixel to store particle visual data for layer [EQ_Camel_Clothes_02_Era2_Common_01_A_OutputLayer]. Please increase render texture size. available [4194300], needed [1331691520].

...  more of the same or similar ...

15:28:25:984 | None | Unable to alloc enough pixel to store particle visual data for layer [SchematicView_Albedo_02OutputLayer]. Please increase render texture size. available [0], needed [311514].

15:28:25:984 | None | Unable to alloc enough pixel to store particle visual data for layer [SchematicView_On_Ocean_02_OutputLayer]. Please increase render texture size. available [0], needed [311514].

15:28:25:984 | None | Unable to alloc enough pixel to store particle visual data for layer [SchematicView_On_Ocean_OutputLayer]. Please increase render texture size. available [0], needed [1331691520].

15:28:25:984 | None | Unable to alloc enough pixel to store particle visual data for layer [BUI_ArtificialWonders_OutputLayer_01]. Please increase render texture size. available [0], needed [1180056320].

15:28:25:985 | None | Unable to alloc enough pixel to store particle visual data for layer [Decal_CityMap_Library_FIMS_OutputLayer]. Please increase render texture size. available [0], needed [311524].

15:28:25:985 | None | Unable to alloc enough pixel to store particle visual data for layer [VFX_Mesh_01_OutputLayer]. Please increase render texture size. available [0], needed [311526].

15:28:25:985 | None | Unable to alloc enough pixel to store particle visual data for layer [BUI_Era2_CultureNomad_CitySet_01OutputLayer]. Please increase render texture size. available [0], needed [311524].

15:28:25:985 | None | Unable to alloc enough pixel to store particle visual data for layer [BUI_Era2_EmblematicAndCityCenters_Set_01OutputLayer]. Please increase render texture size. available [0], needed [671072448].

15:28:25:986 | None | Unable to alloc enough pixel to store particle visual data for layer [HgFx_OutputLayer_UIFx]. Please increase render texture size. available [0], needed [2053896832].

15:28:25:986 | None | Issue with audio readback : guard value is incorrect (0) != (123456789)

Updated 2 years ago.
0Send private message
2 years ago
Jul 30, 2022, 2:25:14 AM

Game Updated today, Problem persists.


According to this thread, deleting the files in the Users folder (/Library/Application Support/Humankind/Users/) should solve this problem.  It does not.  But the game crashes the computer much quicker now, so at least I don't have to wait 15 minutes for that to happen.


Here's the diagnostic file:


Friday, July 29, 2022 7:11 PM
HUMANKIND V1.13.2721-S10, RELEASE (64-bit Standalone, build: 235732)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.

19:11:01:393

None

STACKWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

19:11:01:474

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

19:11:01:474

None

STACKScene (#0, name: 'Mercury (Main)') has been loaded.

19:11:01:476

None

STACKAmplitude.Framework version 2.7.25+54a25e7e80.

19:11:01:476

None

STACKStarting the application, version is V1.13.2721-S10, RELEASE (64-bit Standalone, build: 235732)...

19:11:01:476

None

STACKMultiplayer cross-compatibility version is 59731bc49e3a7439336a3bbc3584fc21.

19:11:01:489

None

STACKParsing the command line arguments...

19:11:01:502

None

STACKRegistry file '/Users/***/Library/Application Support/Steam/SteamApps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.

19:11:01:502

None

STACKRegistry file '/Users/***/Library/Application Support/Humankind/Registry.xml' does not exist.

19:11:01:503

None

STACKLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

19:11:01:584

None

STACKAssetDatabase.Load GraphicsLowLevel

19:11:01:595

None

STACKAssetProvider 'instancingandfx.assetbundle' has been mounted.

19:11:01:597

None

STACKAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

19:11:01:630

None

STACKLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

19:11:01:861

None

STACKSteamworks successfully initialized.

19:11:01:862

None

STACKUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

19:11:01:910

None

STACKUsing digital distribution credentials: 'Portentious', 0x01100001056c4769, Steam.

19:11:01:910

None

STACKUsing digital distribution current game language: 'english'.

19:11:01:911

None

STACKOperation was queued without a running storage thread. Executing the operation immediately.

19:11:01:913

None

STACKOperation was queued without a running storage thread. Executing the operation immediately.

19:11:02:326

None

STACKSimulation: Entity contract count: 37 / 63.

19:11:02:336

None

STACKInitializing the Wwise sound engine...

19:11:02:342

None

STACKSound engine initialized.

19:11:02:366

None

STACKLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

19:11:02:431

None

STACKLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

19:11:02:432

None

STACKLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

19:11:02:433

None

STACKAssetDatabase.Load Audio

19:11:02:715

None

STACKAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

19:11:02:943

None

STACKAssetProvider 'lipsyncdata.assetbundle' has been mounted.

19:11:02:963

None

STACKLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

19:11:03:012

None

STACKLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

19:11:03:012

None

STACKLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

19:11:03:012

None

STACKLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

19:11:03:017

None

STACKLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

19:11:03:018

None

STACKLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

19:11:03:019

None

STACKLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

19:11:03:054

None

STACKChanging display settings to 2560x1440 (60)...

19:11:03:056

None

STACK... skipped change because resolution remains the same.

19:11:03:132

None

STACKAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

19:11:03:139

None

STACKStorage thread started.

19:11:03:143

None

STACKSteamworks successfully initialized.

19:11:03:212

None

STACKScanning assemblies for subclasses of Message...

19:11:03:262

None

STACKChanging display settings to 2560x1440 (60)...

19:11:03:263

None

STACK... skipped change because resolution remains the same.

19:11:03:270

None

STACKStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

19:11:03:544

None

STACKScanned 130 assemblies in 331 milliseconds.

19:11:03:568

None

STACKMounting complete

19:11:03:569

None

STACKConverting 'english' to iso 'en-US'.

19:11:03:788

None

STACKAssetProvider 'en-us-localization.assetbundle' has been mounted.

19:11:04:041

None

STACKThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

19:11:04:042

None

STACKDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

19:11:04:049

None

STACKDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

19:11:04:051

None

STACKDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

19:11:04:051

None

STACKDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

19:11:04:070

None

STACKRequestEncryptedAppTicket is completed with result : k_EResultOK

19:11:04:093

None

STACKAssetDatabase.Load GraphicsFont

19:11:04:143

None

STACKAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

19:11:04:144

None

STACKAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

19:11:05:472

None

STACKAssetDatabase.Load UILowLevel

19:11:05:857

None

STACKAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

19:11:05:891

UI Steam

STACK[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 851 collisionFreeHashSetSize

19:11:05:895

None

STACKAssetDatabase.Load UIData

19:11:05:937

None

STACKAssetProvider 'ui_textures.assetbundle' has been mounted.

19:11:06:533

None

STACKCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

19:11:06:533

None

STACKCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

19:11:06:564

None

STACKPlaying with 2 downloadable content(s): EastAfricaContentPack, MesoAmericaContentPack.

19:11:06:565

None

STACKPlaying with 2 activated downloadable content(s): EastAfricaContentPack, MesoAmericaContentPack.

19:11:08:001

UI Steam

STACK[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

19:11:12:609

None

STACKCannot get statistic (name: 'StatAllArtificialWonderBuiltCount', type: integer) from Steam.

19:11:12:611

UI Steam

STACK[UI] Resolution initialized to 2560x1440

19:11:13:047

None

STACKLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

19:11:13:049

None

STACKThe audio manager is ready.

19:11:25:014

None

STACKEnd play movie Movies/AMPLITUDE Studios.webm

19:11:25:015

None

STACKAssetDatabase.Load Avatar

19:11:25:125

None

STACKAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

19:11:25:177

None

STACKAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

19:11:25:241

None

STACKAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

19:11:25:245

None

STACKAssetProvider 'outgameviews.assetbundle' has been mounted.

19:11:25:324

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.

19:11:25:507

None

STACKParsing the command line arguments...

19:11:25:507

None

STACK[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

19:11:25:509

None

STACK[Analytics] Starting Analytics Public Session with user_id 76561198051247977 ; gamecode 1124300 ; platformID 1 ; application_version V1.13.2721-S10, RELEASE (64-bit Standalone, build: 235732); sessionId 2a4eda1e305c4bdcb01dddc0566e3e33

19:11:25:598

None

STACKEnumerating Mod.io files...

19:11:25:955

None

STACK--Enumerating Mod.io files ended

19:11:25:956

None

STACKRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

19:11:25:960

None

STACKLoading runtime module 'project mercury', 'Project Mercury'...

19:11:26:046

None

STACKAssetProvider 'mercurydatabases.assetbundle' has been mounted.

19:11:27:545

None

STACKThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.

19:11:27:545

None

STACKThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.

19:11:27:545

None

STACKThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #3.

19:11:27:560

None

STACKThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #3.

19:11:27:560

None

STACKThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #3.

19:11:27:560

None

STACKThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingUIShowNewContentPip' was already registered for the same revision number #3.

19:11:28:043

None

STACKSpent 2.081917 second(s) loading 1 module plugin(s).

19:11:28:074

None

STACKApplication started.

19:11:28:127

None

STACKGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

19:11:28:128

None

STACKGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

19:11:28:128

None

STACKGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

19:11:28:185

None

STACKDescriptor 'GameEffect_BattleAction_BonusStrengthFromExperience' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:185

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

19:11:28:186

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

19:11:28:186

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

19:11:28:188

None

STACKDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:188

None

STACKDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:188

None

STACKDescriptor 'Effect_Diplomacy_AllOutWar' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:188

None

STACKDescriptor 'Effect_Diplomacy_AllOutWar' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:189

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Major.

19:11:28:189

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:190

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:191

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:192

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

19:11:28:192

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:192

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:192

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:192

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:192

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:192

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:193

None

STACKDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:196

None

STACKDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:196

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:196

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:196

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:196

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:196

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:197

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:197

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:197

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:197

None

STACKDescriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:197

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.

19:11:28:197

None

STACKFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

19:11:28:197

None

STACKFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

19:11:28:197

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

19:11:28:197

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

19:11:28:197

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

19:11:28:198

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

19:11:28:199

None

STACKDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:199

None

STACKDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:28:201

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

19:11:28:207

None

STACK[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

19:11:28:207

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

19:11:28:208

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

19:11:28:208

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

19:11:28:208

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

19:11:28:209

None

STACK[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

19:11:28:210

None

STACK[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

19:11:28:211

None

STACK[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

19:11:28:222

None

STACKMissing an override in the effect using the SimulationEventEfect

19:11:28:705

UI Steam

STACK[UI] Start loading out-game windows.

19:11:30:126

None

STACKAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

19:11:30:167

None

STACKAssetProvider 'automation.assetbundle' has been mounted.

19:11:30:169

None

STACKAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

19:11:30:917

None

STACKAssetProvider 'fxartist.light.assetbundle' has been mounted.

19:11:31:312

None

STACKAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

19:11:31:375

None

STACKAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

19:11:32:600

None

STACKAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

19:11:32:611

None

STACKAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

19:11:33:505

None

STACKAssetProvider 'mercury.data.units.assetbundle' has been mounted.

19:11:33:505

None

STACKAssetProvider 'scenario.assetbundle' has been mounted.

19:11:33:506

None

STACKAssetProvider 'terrain.exploration.assetbundle' has been mounted.

19:11:33:506

None

STACKAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

19:11:33:541

None

STACKAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

19:11:33:545

None

STACKAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

19:11:33:573

None

STACK%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

19:11:33:573

None

STACK%NextTenetTitle Trying to get a parameter 0 out of bound 0.

19:11:33:629

None

STACK%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

19:11:33:636

UI Steam

STACK[UI] Finished loading out-game windows windows in 4.9 seconds.

19:11:33:645

UI Steam

STACK[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: False)

19:11:37:859

None

STACKIn Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY

19:11:37:861

None

STACKIn Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD

19:11:37:861

None

STACKIn Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON

19:11:37:875

None

STACKIn Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME

19:11:37:880

None

STACKIn Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR

19:11:41:010

None

STACKRelease ComputeBuffer

19:11:41:590

None

STACKAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

19:11:41:933

None

STACKAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

19:11:52:023

None

STACKStarting new session of type 'Amplitude.Mercury.Session.Session'...

19:11:52:029

None

STACKMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

19:11:52:029

None

STACKSession of type 'Amplitude.Mercury.Session.Session' has been started.

19:11:52:034

None

STACKOpening the session, hosting an offline game...

19:11:52:076

None

STACKSession has been opened.

19:11:52:081

None

STACKMember 00000000-0000-0000-0000-000000000001: Added.

19:11:52:083

None

STACKUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

19:11:52:088

None

STACK[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

19:11:57:331

UI Steam

STACK[UI] Start loading in-game windows.

19:11:57:642

None

STACK%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

19:11:57:901

None

STACKStarting new game of type 'Amplitude.Mercury.Game.Game'...

19:11:57:914

None

STACKFactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

19:11:57:914

None

STACKFactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

19:11:57:914

None

STACKFactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

19:11:57:914

None

STACKFactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

19:11:57:914

None

STACKFactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

19:11:57:914

None

STACKFactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

19:11:57:914

None

STACKFactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

19:11:57:914

None

STACKFactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

19:11:57:914

None

STACKFactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

19:11:57:914

None

STACKFactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

19:11:57:914

None

STACKFactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

19:11:57:915

None

STACKFactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

19:11:57:915

None

STACKFactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

19:11:57:915

None

STACKFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

19:11:57:915

None

STACKFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

19:11:57:915

None

STACKFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

19:11:57:915

None

STACKFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

19:11:57:915

None

STACKFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

19:11:57:916

None

STACKFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

19:11:57:916

None

STACKFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

19:11:57:916

None

STACKFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

19:11:57:916

None

STACKFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

19:11:57:916

None

STACKFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

19:11:57:916

None

STACKFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

19:11:57:916

None

STACKFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

19:11:57:917

None

STACKFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

19:11:57:917

None

STACKFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

19:11:57:917

None

STACKFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

19:11:57:917

None

STACKFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

19:11:57:917

None

STACKFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

19:11:57:917

None

STACKFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

19:11:57:917

None

STACKFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

19:11:57:920

None

STACKGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

19:11:57:920

None

STACKGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

19:11:57:920

None

STACKGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

19:11:57:930

None

STACK%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

19:11:57:933

None

STACKInitializing order policies...

19:11:58:313

None

STACK%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

19:11:58:344

None

STACK%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

19:11:58:393

None

STACK%NextTenetTitle Trying to get a parameter 0 out of bound 0.

19:11:58:454

None

STACK%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

19:11:58:526

None

STACK%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

19:11:58:527

None

STACK%NextTenetTitle Trying to get a parameter 0 out of bound 0.

19:11:58:554

None

STACK%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

19:11:58:610

None

STACK%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

19:11:58:610

None

STACK%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:613

None

STACKTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

19:11:58:619

None

STACK%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

19:11:58:619

None

STACK%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

19:11:58:620

None

STACKDescriptor 'GameEffect_BattleAction_BonusStrengthFromExperience' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:620

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

19:11:58:621

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

19:11:58:621

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

19:11:58:622

None

STACKDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:622

None

STACKDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:622

None

STACKDescriptor 'Effect_Diplomacy_AllOutWar' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:622

None

STACKDescriptor 'Effect_Diplomacy_AllOutWar' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:624

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Major.

19:11:58:624

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:625

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:626

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

19:11:58:627

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:627

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:627

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:627

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:627

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:627

None

STACKDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:628

None

STACKDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:631

None

STACKDescriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:632

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.

19:11:58:632

None

STACKFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

19:11:58:632

None

STACKFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

19:11:58:632

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

19:11:58:632

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

19:11:58:632

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

19:11:58:632

None

STACKFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

19:11:58:634

None

STACKDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:634

None

STACKDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

19:11:58:636

None

STACKFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

19:11:58:636

None

STACK[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.

19:11:58:637

None

STACK[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

19:11:58:638

None

STACK[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

19:11:58:638

None

STACK[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

19:11:58:783

None

STACKCan't update distance to capital : no capital yet for this empire.

19:11:58:808

None

STACKCan't update distance to capital : no capital yet for this empire.

19:11:58:809

None

STACKCan't update distance to capital : no capital yet for this empire.

19:11:58:810

None

STACKCan't update distance to capital : no capital yet for this empire.

19:11:58:811

None

STACKCan't update distance to capital : no capital yet for this empire.

19:11:58:811

None

STACKCan't update distance to capital : no capital yet for this empire.

19:11:59:056

None

STACK[Sandbox] The sandbox thread has been started.

19:11:59:061

None

STACK[ANALYTICS] GameSessionCreated event posted

19:11:59:103

None

STACK%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

19:11:59:140

None

STACKBackground worker has returned.

19:11:59:140

None

STACKGame of type 'Amplitude.Mercury.Game.Game' has been started.

19:11:59:197

None

STACKStart AI players...

19:11:59:200

None

STACKNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

19:11:59:772

None

STACKAI players started. Check for a save to load...

19:11:59:772

None

STACKLoading AI save: FTUX_Advanced.AI.bin

19:11:59:782

None

STACKAI players ready to run.

19:12:00:390

None

STACK%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

19:12:00:432

None

STACK%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

19:12:00:704

UI Steam

STACK[UI] Finished loading in-game windows windows in 3.1 seconds.

19:12:07:639

None

STACKAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

19:12:07:876

None

STACKAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

19:12:07:902

None

STACKIn Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

19:12:08:294

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

19:12:14:822

None

STACKPresentationLandmarks revolveDependencies True

19:12:14:822

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:12:14:864

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationAIController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

19:12:14:865

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

19:12:16:045

None

STACKIn Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON

19:13:02:338

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

19:13:02:397

None

STACKGround materials using full res textures

19:13:03:184

None

STACKSculpting elements using full res albedo textures

19:13:03:184

None

STACKSculpting elements using full res ao textures

19:13:03:184

None

STACKSculpting elements using full res world space normal textures

19:13:03:184

None

STACKSculpting elements using full res transition mask textures

19:13:03:184

None

STACKSculpting elements using full res roughness textures

19:13:03:184

None

STACKSculpting elements using full res topography textures

19:13:03:184

None

STACKSculpting elements using full res border textures

19:13:04:072

None

STACKRivers using full res river bank textures

19:13:04:072

None

STACKRivers using full res river normal textures

19:13:04:072

None

STACKRivers using full res river water transitionMask textures

19:13:04:147

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

19:13:04:147

None

STACK Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

19:13:04:150

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

19:13:04:150

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

19:13:04:150

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

19:13:04:150

None

STACK Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

19:13:04:150

None

STACK Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

19:13:04:152

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

19:13:04:152

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

19:13:04:152

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

19:13:04:162

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

19:13:04:166

None

STACK Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

19:13:04:167

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

19:13:04:167

None

STACK Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

19:13:04:167

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

19:13:04:167

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

19:13:04:167

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

19:13:04:168

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

19:13:04:168

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

19:13:04:168

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

19:13:04:173

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

19:13:04:173

None

STACKComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

19:13:04:192

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

19:13:04:192

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationAIController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

19:13:04:212

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

19:13:07:074

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:07:085

None

STACKAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

19:13:07:086

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

19:13:07:086

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

19:13:07:086

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

19:13:08:278

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:08:278

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:09:007

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:09:007

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:09:594

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:09:594

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:09:594

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:09:594

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

19:13:09:595

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

19:13:10:158

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:10:158

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:10:158

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:10:696

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:10:697

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:10:697

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:11:454

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:11:455

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:11:455

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:12:175

None

STACKUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

19:13:12:175

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:12:175

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

19:13:12:176

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

19:13:12:583

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:12:592

None

STACKAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

19:13:13:164

None

STACKIn Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP

19:13:13:220

None

STACKIn Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON

19:13:13:223

None

STACKIn Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP

19:13:14:684

None

STACKIn Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP

19:13:16:785

None

STACKIn Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

19:13:17:493

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:17:497

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:17:497

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:17:497

None

STACKAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

19:13:17:497

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:17:709

None

STACKExtracting MeshContent VFX_Ring_003

19:13:17:710

None

STACKExtracting MeshContent PlaneAxis_YX

19:13:17:710

None

STACKExtracting MeshContent VFX_HexagonExtrude000

19:13:18:602

None

STACKElement of criteria NoPublicOrder in IconFims datatable is missing.

19:13:18:602

None

STACKElement of criteria NoInfluence in IconFims datatable is missing.

19:13:18:602

None

STACKElement of criteria NoFaith in IconFims datatable is missing.

19:13:18:685

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:19:264

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:19:382

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:19:517

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:19:517

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:19:517

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:19:517

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:19:582

None

STACKExtracting MeshContent VFX_Hexagon_000

19:13:19:582

None

STACKExtracting MeshContent VFX_Circle001

19:13:19:732

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:19:851

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:19:970

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:091

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:209

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:328

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:447

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:569

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:746

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:867

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:20:927

None

STACKExtracting MeshContent VFX_M_WonderLakeNatron_Shape

19:13:20:927

None

STACKExtracting MeshContent VFX_M_WonderVictoriaTop_Shape

19:13:20:927

None

STACKExtracting MeshContent VFX_Ring_000

19:13:21:094

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:21:247

None

STACKExtracting MeshContent VFX_SpawnHemiGeoSphere

19:13:21:475

None

STACKIn Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

19:13:21:898

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:21:898

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:21:898

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:21:898

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:22:086

None

STACKExtracting MeshContent FX_Quad

19:13:22:087

None

STACKExtracting MeshContent VFX_cloudNuclear

19:13:22:087

None

STACKExtracting MeshContent FX_NuclearMeshBot_01

19:13:22:088

None

STACKExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

19:13:22:088

None

STACKExtracting MeshContent VFX_Cylinder

19:13:22:088

None

STACKExtracting MeshContent VFX_Ring_004

19:13:22:105

None

STACKIn Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

19:13:22:223

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:22:687

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:22:799

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:22:966

None

STACKExtracting MeshContent VFX_Ring_005

19:13:23:000

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:23:159

None

STACKIssue with audio readback : guard value is incorrect (0) != (123456789)

19:13:23:219

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:23:414

None

STACKIssue with audio readback : guard value is incorrect (0) != (123456789)

19:13:23:508

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:24:093

None

STACKIssue with audio readback : guard value is incorrect (0) != (123456789)

19:13:24:189

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:24:189

None

STACKAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

19:13:24:189

None

STACKAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

19:13:24:189

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

19:13:24:342

None

STACKIn Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING

19:13:24:348

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:24:450

None

STACKExtracting MeshContent FX_Border_02

19:13:24:450

None

STACKExtracting MeshContent VFX_Ring_001

19:13:24:450

None

STACKExtracting MeshContent FX_Border

19:13:24:461

None

STACKAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

19:13:24:509

None

STACKIssue with audio readback : guard value is incorrect (0) != (123456789)

0Send private message
?

Click here to login

Reply
Comment