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[PC/STEAM, V1.0.13.2721-S10] Events which fetches territories do not work on large/huge maps

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2 years ago
Jul 23, 2022, 6:29:51 AM

Hello,


there seems to be an issue with large/huge maps that they are unable to populate even one territory to an event variable.

It does not matter 

  • if I make prerequisites like above
  • or change the selector to any or first
  • or make a count condition
  • or have it without prerequisite limiter

The variable is unable to be populated and as such the event does not trigger. 

This only happens with random generated maps of large and huge


Custom maps also have this problem if they are that size, though it seems to be dependent on Number of Territories:

[MAP] Avatar the last Air Bender (Huge) from NCDino does work. Gedemons Huge Earth map does not.


Smaller maps (Normal and smaller) are fine and the event does work in any combination, with or without limiters.


Mod: PollutionMod.zip


The file includes the modtools package for import and a prebuild mod. The mod adds 1000fame to the first player if the variable can be filled.

Updated 2 years ago.
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2 years ago
Aug 2, 2022, 7:41:39 PM

Just wanted to tell, this does also happen in battuta update. I edited the title accordingly. Even if this was seen before; I am sure it was to late to investigate.

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