Currently on Turn 187 but the save file from 187 should be able to help replicate this issue. Calling support such as aircraft or off map bombardment causes the progress of a battle to infinitely wait for bombardment which never occurs. What happens is the first support lands, then the follow up bombardment won't follow until Saving and Loading which has been a consistent fix for us. Might be related to Synchronization? I need to test it in single player.
The Multiplayer Game consists of me and my younger brother, both of us are on a LAN network. This is the 2nd Multiplayer game where this occurs. Attachments:
example Era, culture, map size/settings, game speed, single/multiplayer, etc), and use specific names where possible ("Bronze Working, Irrigation" for example).
3. Play until reaching an age where battle support like artillery becomes usable
4. Try using support during battle.
5. Try to progress to next turn, the battle should say "Support incoming" or "Waiting on player x" etc
Expected behavior:
The game should say that either the other player's turn is ongoing and the player who just called in artillery should see that the 2nd call isn't coming but it still says that ARTY is incomming. It should break the flow of the game and require the host to Reload a save. But saving at the instance and loading that save appears to act as a workaround.
Progress: Tried to replicate this bug in Single player. I haven't been able to do so.
Edit: I referred to https://www.games2gether.com/amplitude-studios/humankind/forums/215-bug-reports/threads/41674-how-to-report-bugs?page=1#post-324570
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