Description: Both civics are to retard stability loss but actually have no effect. Regardless of these civics, stability loss per turn is always fixed as -5 in all cities.
Attachments: Anyone can check with 2 attached save files.
Steps to Reproduce: Open each file and compare the stability loss per turn in any one specific city (Caral).
Expected Behavior: <Censor Forfeiture> is expected to have total -40% of stability loss per turn, which means -3. But shows -5.
[Another option to check]
Steps to Reproduce: Open <Base> and try either <Censored Arts> or <Free Arts>
Expected Behavior: <Censored Arts> = -4, <Free Arts> = -8, But all are same -5 (no change)
EDIT) After test, I found this bug happens only when stability is going down. The attachment below (Sipar-Caral) shows exactly what happens. I removed <Forfeiture> and switched to <Free Arts>. Now you can see Caral is losing -5, while Sippar gaining +8. Caral's loss should have been -8.
cholsy2
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cholsy2
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