"Plant Lore" as currently defined in game text: Knowledge of beneficial plants provides Health Regeneration outside of Friendly Territories to all Units in their Army.
This indicated that the unit's trait is only useful aggressively outside friendly territories, but it is actually still very useful defensively inside friendly territories as it stacks with multiple "Plant Lore" instances and the "Supplied" instance.
Expected Behavior:
I think a clearer definition for "Plant Lore" is: Knowledge of beneficial plants provides Health Regeneration to all Units in their Army even outside of Friendly Territories.
I generally use them as a stronger scout unit, on there own, that can self-heal. an "army" of 4 healers is still a force to be reckened with, even though I don't think they're suppose to be used aggressively.
Thank you for your suggestion! An issue as been filled on our side to re-word this ability to reflect, as you said, that it can also be used in friendly territories.
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