Note: I've not had any crashing or freezing up at all, but many other have reported it.
Issues I HAVE had:
After a hundred or so turns, cursor begins to snap to the centre tile of the world when the left stick is moved. This happens even in the battle screen. Workaround: always remember to press the right stick in to manually select the tile in the centre of the screen.
Moving the left stick to select battle options (attack, move, defend) also moves the cursor on the map. This has the effect of defaulting to the "move" command when you're trying to defend.
After a few hundred turns, the hovering tooltip popups (NOT in tooltip mode) when selecting things to build in the city screen will immediately disappear. For example, you're trying to connect an outpost to a city. You scroll down the connectable list to see how much influence it's going to cost, and the popup telling you stays up for a fraction of a second before disappearing again.
After a few hundred turns, scrolling up the city building list to access the queue (to cancel, move or buy something in the existing build queue) will immediately put the selection box back down the screen. Workaround: Hit "A" really quickly after moving the selection box to access the build queue.
Sometimes in battle with many units in deployment mode, you can't select the units to deploy. You move the selection box, but the cursor on the map highlights random empty squares. Workaround: Just accept the default deployment positions.
C64Mat
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