Public Ceremonies need a rework. The idea under those repeteables buildings is very interesting, but there is a disproportion between costs and effects that is systematically unbalanced. Nobody is ready to pay 500 industry during the first eras for a +5 foof Feast, and, when this industry cost becomes more acceptable dozens of turns later, there are simply much more buildings more interesting to do.
Two ways can motivate players to build Public Ceremonies (seriously, who has ever wanted to build a Trade Fair and its +4 money ?) :
1 - Public Ceremonies could provide a bonus percentage instead of a fix value : for example, Feast could give +5% food production to its city instead of +5 food.
2 - Otherwise, Public Ceremonies could provide a fix bonus value to the city's quarters, like Holy Day which already offers +5 Faith to every Holy Site, and which is the only appealing Public Ceremonie at the present day, if you make a very specialized city.
Rework Public Ceremonies (repeteables)
Notification systemCongressPopulationIdeologiesTerritories ManagementEconomy
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ColonelBoB
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2 years ago
Nov 10, 2022, 5:25:41 PM
Updated 4 days ago.
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DEV benblond
status updated 2 years ago
Hey,
We definitly do agree with you that public ceremonies need a rework. To be fully honest, it's something we have in mind for the very near future. I can't tell you exactly the final form it would take, but be assured that we are intensively think about it ^^
Have a very nice day
And thanks a lot for submitting your thoughts
Ben
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