The cemetery is a Quarter accessible from the 1st era after studying the new technology of "burial".
- You can only build 1 cemetery on each territory.
- The cemetery is a religious quarter and gives +3 faiths to the neighboring religious quarter. +1 to faith for every unit you lost in battle. +3 influence for each era.
- Add the infrastructure of the Middle Ages giving +2 influence on each cemetery. an infrastructure that gives +5 to stability for each epoch.
- Add a line of new religious dogmas for the cemetery and other religious quarters.
- Add new civil institutions associated with the cemetery.
- Add new events related to this quarter.
I wanted to tell you a little about cemeteries, in the end it turned out that with it you can add a lot of things to the game that improve religion (possibly religious dls).
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