Religion has played a major role in the history of mankind, which is not really reflected in the game. To change this, there should be the following options
- It should be possible to declare holy wars
- Religions should give much stronger bonuses up to the 4th epoch, not just in the form of dogmas
-There should be special units that each religion can choose, like with dogmas, these should be recruitable at holy sites
- There should be AI focussed on a religious game
- Religion should play an important role in stability
- Lost holy sites should cause a great loss of stability in an empire.
- There should be festivals for religion, like sacrifices etc. that give strong bonuses
- There should be requirements for religions, which give bonuses if honoured and penalties if not honoured
- Converting cultures should bring glory
- there should also be religious cultures
These are some options that would integrate religion more into the game, but religion should only remain so relevant until the 4th epoch, as religion had the greatest influence in our history until then.
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