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a year ago
Dec 21, 2023, 3:57:50 PM

Religion has played a major role in the history of mankind, which is not really reflected in the game. To change this, there should be the following options

- It should be possible to declare holy wars

- Religions should give much stronger bonuses up to the 4th epoch, not just in the form of dogmas

-There should be special units that each religion can choose, like with dogmas, these should be recruitable at holy sites

- There should be AI focussed on a religious game

- Religion should play an important role in stability

- Lost holy sites should cause a great loss of stability in an empire.

- There should be festivals for religion, like sacrifices etc. that give strong bonuses

- There should be requirements for religions, which give bonuses if honoured and penalties if not honoured 

- Converting cultures should bring glory

- there should also be religious cultures

These are some options that would integrate religion more into the game, but religion should only remain so relevant until the 4th epoch, as religion had the greatest influence in our history until then.

Updated a month ago.
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a year ago
Dec 21, 2023, 10:34:11 PM

I disagree about the relevance until the 4th period only, in the Western world, religious conflicts influenced several aspects of the changes of the modern period, such as colonization, change in government regimes, and in the last century it is the main narrative of radical groups Islam, aka terrorists.

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10 months ago
Jan 17, 2024, 1:33:37 AM

Integrating religion into a game in a meaningful way can be a complex and fascinating challenge. Your suggestions offer a lot of interesting possibilities, and I can see how they could add depth and complexity to the gameplay experience, especially unblocked games 76

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