[VersionBeta0.8.5]



I've found a bug in which heroes get stuck from moving, and minor modules and the hero in that room stop doing damage. I've replicated it in this specific floor 3 times now, and have found out that it only happens when the hero is operating the major module in the room, and the bonuses are in play. So it happened to me every other door open, because I end up needing to move the hero out of the room and back in again to protect the industry module, so the bonus disappears and I have to wait the next turn. And then the bug happens again, and so on.



The first two screenshots show the hero stuck in place, and the third shows that no damage is dealt when the hero attacks. The damage the monster have already taken as they enter the room were dealt by heroes off-screen. The prisoner pods also seem to not do any damage.