There's a weird room generation where the crystal bot spawn can be right next to an object, for example the giant tube? Capacitor? Whatever it is- whenever you teleport you get stuck in this little zone where you cannot leave unless you call the crystal bot to move, starting an unwanted wave.
Step by step of the bug
Step 1
Room generation
Step 2
Crystal bot spot due to new 'floor'
Step 3
Room generation didn't account for objects
Step 4
Teleporting to the crystal bot forces the unit to be trapped between crystal bot and object.
There's a weird room generation where the crystal bot spawn can be right next to an object, for example the giant tube? Capacitor? Whatever it is- whenever you teleport you get stuck in this little zone where you cannot leave unless you call the crystal bot to move, starting an unwanted wave.