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Random Stuttering Every Second - Any Updates On This Long-Standing Problem?

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6 years ago
Jul 14, 2019, 7:06:59 PM
forerun wrote:

That bug and fps drop is an Unity Engine bug when game try to load more assets in one time that is possible in engine it will start chocking ( the result is fps drop, sttuter etc ) until unity will not fix it ( because the devs cannot change unity code itself ) that bug will apeear ( 4 years already huh? ) . There is a method to make it not happen but somewhat hackish - download cheat engine select Endless Legend enable speedhack and set the game speed 0.5. Animation will get slower by half unity will stop chocking travel time will go up 2 times the rest will have the same speed as usual ( animations seems to be a problem game is trying to launch too many sparkling crap in the same time result is visible :P )

Tried mentioned solution (speedhack) but unfortunately the microstutter every 2-3 second still occurs. Any news from Amplitude about the fix ?

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6 years ago
Jul 17, 2019, 9:23:54 PM

Wow! It really helped. No stuttering. Great.


But also - now I'm confused. Why great modders can fix this stuttering issue (without access to game code) and Amplitude cannot ?

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6 years ago
Jul 17, 2019, 10:30:15 PM

This modder DOES have access to the game code.


If you look at the description of the mod, he says he does and why he can do so much more than with just normal modding capability.


As to why the devs did not fix so many issues I can only guess. But I'll give it a go.


1) EL launched with no real AI. As in none of the games races knew that they were different to the others. Amplitude then proceeded to build an AI into the game and have often talked about the fact that there were afraid to change things because other things would be broken after a certain point.


2) Cost of fixes versus new content. This is something I really hate but it is reality. Its much easier to add new content than to fix and perfect your old content that less and less people are playing.


3) Endless Space 2 happened and all the studio's effort went into that game. 


I'm probably missing other things that happened like departures from the studio etc.

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