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Visual "Planetary Anomaly" Bug

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8 years ago
Jun 7, 2017, 3:58:58 PM

Hello :)

I'm looking into the first save your provided but everything looks fine on my end :/

Can you upload your DxDiag, Diagnostics files and Output logs, please? This way we can see what happens on your side!


Also, what Quality Level are your running the game on?

(Quality Level is visible/modifiable here:)


Thanks in advance for the info!


Cheers :)

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7 years ago
Jan 12, 2018, 8:23:03 AM

Thank you, i have put some heavy thought and action to this. I recently uninstalled reinstalled and updated openGL along with updating ALL my system drivers, following a reinstallation of my current windows 10 OS. 


hp2 wrote:

I know that for nVidia at least, there are a ton of options that I can set at the driver level specifically for each game that would be outside of the game's control.  If you go through the patch notes for each nVidia driver release, there are a lot of game-related optimizations and bug fixes.  I know that perhaps a year or two ago, an nVidia driver update made textures in World of Warcraft black boxes on my screen (kinda like what you're seeing) and I had to live with it until nVidia updated their driver (Blizzard's recommendation at the time was to roll back my driver to the previous version, but I was too lazy to do that).


While OpenGL is a standard, Intel may have screwed up their driver compliance with that standard.  Perhaps some part of the Intel implementation broke in Windows 10, but doesn't show up in other OSes.  That's just a hypothesis though.


-HP

As also stated in my way earlier chats i dont use or have any nVIDIA or AMD/Radeon Driver. 

Yet i've seen other dell inspiron systems with pretty much the same intel drivers as mine play this game smoothly without this particular issue, or any other system issue for that matter (like video ram and overclocking incapabilty issues).

Updated 7 years ago.
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7 years ago
Dec 24, 2017, 8:15:10 PM

I know that for nVidia at least, there are a ton of options that I can set at the driver level specifically for each game that would be outside of the game's control.  If you go through the patch notes for each nVidia driver release, there are a lot of game-related optimizations and bug fixes.  I know that perhaps a year or two ago, an nVidia driver update made textures in World of Warcraft black boxes on my screen (kinda like what you're seeing) and I had to live with it until nVidia updated their driver (Blizzard's recommendation at the time was to roll back my driver to the previous version, but I was too lazy to do that).


While OpenGL is a standard, Intel may have screwed up their driver compliance with that standard.  Perhaps some part of the Intel implementation broke in Windows 10, but doesn't show up in other OSes.  That's just a hypothesis though.


-HP

Updated 7 years ago.
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7 years ago
Dec 24, 2017, 6:52:47 PM
hp2 wrote:

Have you tried contacting anyone at Intel?  There may be some option in their driver that causes things to render incorrectly within the game.


-HP

You mean OpenGL is rendering incorrectly with Windows 10?

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7 years ago
Dec 24, 2017, 6:44:36 AM

Have you tried contacting anyone at Intel?  There may be some option in their driver that causes things to render incorrectly within the game.


-HP

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7 years ago
Dec 23, 2017, 3:31:08 PM
Topher69eze wrote:

I appologize for the timing of this complaint as I still have this issue on this up to the latest version V1.0.70 S5 GOLD PUBLIC.


This is a run down of my snapshots of some of my planets of most ,if not all, of my played game sessions.



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7 years ago
Nov 12, 2017, 7:39:43 PM

Sorry i know this is alot of images to go through, i kinda liked taking photos of them as it made it feel extra special, so i just snapped with no care in the world. But now i really got to understand that a certain some or most of the detailed visual anomalies harbour this issue for me.


I await your feedback any time soon or later.  :)

Updated 7 years ago.
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7 years ago
Nov 12, 2017, 7:08:03 PM

I appologize for the timing of this complaint as I still have this issue on this up to the latest version V1.0.70 S5 GOLD PUBLIC.


This is a run down of my snapshots of some of my planets of most ,if not all, of my played game sessions.


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8 years ago
Aug 26, 2017, 1:06:15 PM

Yes, I'm still having the Planetary Visual Anomaly Issue for specific types of anomalies


Sorry for the Late reply.

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8 years ago
Jul 21, 2017, 7:58:03 PM

Thank you, Dagart.


I'm currently on the latest update [v1.0.25] as instructed in your following procedure.

Yet this particular anomaly still persists, though I have noticed smoother performance when switching to the next higher quality level [fast], from my usual quality level [simple], which there seems to be no noticeable minor lag difference, as seen in previous versions, thank kindly for this.


Still here are two screenshots one of my current save game files.




I will continue to start multiple new games to see how well this goes for randomness in planetary anomaly generation, and in process await further instructions


Thank you.

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8 years ago
Jul 20, 2017, 8:44:33 AM

Hello Topher69eze! 


Thanks again to you for your very complete bug report ;)

I think we have all the information we need.

We fixed some bugs for the integrated Intel graphic devices in the 1.0.25 preview version of the game. You can try it to check if that correct your visual issues:

  • Right click on the game in your Steam Library 
  • Select Properties
  • Select the Betas tab
  • Select the 1.0.25 build in the drop down list

If you still have some visual bugs, tell me and we will continue to improve the compatibility with your graphic card.

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8 years ago
Jul 1, 2017, 5:21:44 PM

I'm cuurently on the latest update of Endless Space 2


Version
: V1.0.20 S5 GOLD-Public.

Steam User: topher_eze


I would be happy to send more of any info on the "visual Anomaly" display issue, if need be..


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8 years ago
Jun 7, 2017, 3:06:05 PM

Description

My name is Topher. I play the game ENDLESS SPACE_2, I seem to be having the same problem. Particularly to my '4-planet' home system [Ibany] in the game, I have two planetary anomalies [Garden of Eden, Kessler's Syndrome], regarding the "Garden of Eden"- IBANY IV planet, it has some kind of visual error due to its anomaly, whereby there are [for lack of a better term] "patches" on and around the planet that open holes through the 3D image of the planet rendering a see-through effect, whereby IBANY III [as seen below] has no such visual error, and displays its 'KESSLER'S SYNDROME' stunningly and perfectly.


Though the game is stable with respect to the other minor issues mentioned above, it is the anomaly issue I that is of high priority. I have put screenshots of my gameplay as well as my system information, any feedback will be gratefully appreciated thank you.



Version: V1.0.52 S5 GOLD-Public.






Reproducibility: Its reproducability is not probable. due to evidence that some anomalies do not show this bug, and cannot be determined before the game starts. 

My suggestion would recommend a player to Pre-design (if not all) most of the system details with limit to how many can be probable, to how many cannot, or to how many can or will be good or bad planetary features, resources, anomalies and planet size.  



My System features and capability.












This has also happened on other various home systems of my other save files, like this one Im currently playing, and its autosaves.


4P_ULTRA.COOL.RED.DWARF_TRAPPIST_gardenofeden.zip

AutoSave 72.zip

AutoSave 71.zip






this is all i can spare at the moment, i await any reply, thank you.

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