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A brief note on lore, canon, procedural generation, and the Endless Universe

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7 years ago
Jan 30, 2018, 3:37:14 PM
MidnightTea wrote:


Exactly! Here's a great example of the kind of shift in thinking I think you're asking for here:  To most players within the usual fandom paradigm, the question "Did X race/faction escape the end of Auriga?" is "No".  Or rather "No, until we hear otherwise". Even though it's possible for every faction to get to the end in some way and, well, survive. So picking a favorite would indeed be invalidating people's experiences.

But nonetheless, most of us likely thought of the Sisters of Mercy as having not survived. At least until they were announced as part of the Vaulter expansion, whereupon the "most likely dead until we hear otherwise" was updated in status to "Alive".


I get the sense you'd like us to try and move past that sort of binary way of thinking about it. Embrace, well, endless possibilities. It's even possible everyone escaped the end of Auriga in some fashion or another depending on timeline or even what direction of space they went out to. Just because someone isn't accounted for in Endless Space 2 doesn't mean they didn't survive. If you ever study just how big a place space is or how many directions one can go, it's a miracle anyone would ever meet again. (and indeed, that's the whole theme of the Vaulter questline in ES2)


I think Amplitude likes to work in that awe that comes from infinity and even derives a sense of fantasy/magic from that. Of course, being able to just deal with infinity is hard for a lot of people because we're just not wired as a species to comprehend how small we are. Carl Sagan's Pale Blue Dot comes to mind.



With an infinity of possibilities to work from, yeah, it's not too hard for everyone to have their space and their stories. The Endless universe would make a hell of a tabletop setting. (indeed, Endless Legend kind of reminded me of playing one, the map felt more like a literal game board than a realistic depiction of a landscape)

If I could marry a forum post, it'd be this one.

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7 years ago
Jan 30, 2018, 1:29:00 PM

Just a teensy note about alien pluralism: it's even implied by some spontaneous minor pop gains that the minor pops you see on-screen don't represent all populations on your worlds. The minor pops would be equivalent to minorities large enough to make a socio-economic impact, but you'd have lots of smaller groups of foreign species, too. Of course, whether those are melting pot citizens of the universe or slaves rather depends on which faction you're playing...

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7 years ago
Jan 29, 2018, 6:09:47 PM
Slowhands wrote:


That's great! As the devs are RPG fans (tabletop and computer), we like the idea of giving the players the 'right' to play around in the Endless Multiverse and make it their own. 



And I like your attitude towards the other aliens, as not every species will view the galaxy as a "zero sum" game.


-Slow

Exactly! Here's a great example of the kind of shift in thinking I think you're asking for here:  To most players within the usual fandom paradigm, the question "Did X race/faction escape the end of Auriga?" is "No".  Or rather "No, until we hear otherwise". Even though it's possible for every faction to get to the end in some way and, well, survive. So picking a favorite would indeed be invalidating people's experiences.

But nonetheless, most of us likely thought of the Sisters of Mercy as having not survived. At least until they were announced as part of the Vaulter expansion, whereupon the "most likely dead until we hear otherwise" was updated in status to "Alive".


I get the sense you'd like us to try and move past that sort of binary way of thinking about it. Embrace, well, endless possibilities. It's even possible everyone escaped the end of Auriga in some fashion or another depending on timeline or even what direction of space they went out to. Just because someone isn't accounted for in Endless Space 2 doesn't mean they didn't survive. If you ever study just how big a place space is or how many directions one can go, it's a miracle anyone would ever meet again. (and indeed, that's the whole theme of the Vaulter questline in ES2)


I think Amplitude likes to work in that awe that comes from infinity and even derives a sense of fantasy/magic from that. Of course, being able to just deal with infinity is hard for a lot of people because we're just not wired as a species to comprehend how small we are. Carl Sagan's Pale Blue Dot comes to mind.



With an infinity of possibilities to work from, yeah, it's not too hard for everyone to have their space and their stories. The Endless universe would make a hell of a tabletop setting. (indeed, Endless Legend kind of reminded me of playing one, the map felt more like a literal game board than a realistic depiction of a landscape)

Updated 7 years ago.
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7 years ago
Jan 29, 2018, 10:23:58 AM
MidnightTea wrote:

...


In other words, if you feel very strongly something in your personal headcanon ought to be true, proceed with the idea that it is. There may not be any word of god coming to put it in stone for you, but you are encouraged to pick up a chisel and look for a slab of your own. If it makes you or others happy, then "your" canon is doing a great job. 


That's great! As the devs are RPG fans (tabletop and computer), we like the idea of giving the players the 'right' to play around in the Endless Multiverse and make it their own. 


And I like your attitude towards the other aliens, as not every species will view the galaxy as a "zero sum" game.


-Slow

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7 years ago
Jan 26, 2018, 11:14:08 PM

You could say there's endless alternate timelines. This is particularly going to be the case in Endless Space 2 where faction quests can lead to radical mutually exclusive changes, esp. noticeable with the Cravers in particular. Which timeline is the canon, solid one? The one that means the most to you. Amplitude and the folks running G2G want you to take ownership of your personal experience with the story. It's a big ask and not everyone will feel comfortable with that, but it's very much keeping in line with their vision of encouraging the impulse to create and for their community to make something of their own. As someone somewhat familiar with Comiket/doujin culture (and marveled at the Touhou boom of the mid 00's) this resonates a lot with me.


I'm just grateful to see creators who feel the same way I do and I want to appreciate the Endless setting to whatever degree I'm welcome to. I'll even go so far as to say that I think that many years from now, Amplitude and the Endless universe will be looked back on and will be seen as being way ahead of their time.



In other words, if you feel very strongly something in your personal headcanon ought to be true, proceed with the idea that it is. There may not be any word of god coming to put it in stone for you, but you are encouraged to pick up a chisel and look for a slab of your own. If it makes you or others happy, then "your" canon is doing a great job. 



EDIT: Here's an example of one of my headcanons - with the exception of the Vodyani, Cravers and the Horatio, most of the races in ES2 aren't out for genocide and in fact are fairly good at pluralism. (I have nothing to back that up except for some of the official-art where even Cravers can be BFFs with other races)  Where in most space games it can be hard to tear yourself away from wanting to play the human faction because you the player are human, a non-Mezari descended major faction winning the game doesn't necessarily mean bad times coming for humans. Indeed, I see the Sophons as greatly valuing the comfort/happiness of their Pilgrim minority for instance. I can't prove that and it's not been set in stone, but it feels right to me. This actually makes me feel comfortable playing any one of the other alien races. It's not about who I want to see become the only race in the galaxy, it's about who I help ascend to a position of control/supremacy. This is in stark contrast to a lot of other space 4X games in a way that's almost hard to describe. This actually means that even the most intensely pro-human side of me thinks it'd be a pretty great idea if the Unfallen were to win and as such they tend to be my main. I know this is a bit off-topic, but it's an example of how much a personal canon can mean to you. ES2 feels very progressive-minded to me and even without overt canon confirmation that it is so, that sense of it keeps a passion going for me.

Updated 4 years ago.
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7 years ago
Jan 25, 2018, 11:19:19 AM
MiDan wrote:

...


I recently came up with my own way to include ES1: It's the first galactic war, preceding ES2. 


My 'canon' game of ES1 features all the major factions missing or reduced in ES2: Amoeba, Automatons, Harmony, Hissho, Pilgrims, and Sowers. It's the story of how they were destroyed or reduced to pockets of minor factions.


This war probably concluded around the time of Auriga's final, permanent winter. In the power vacuum left behind, the major factions of ES2 began their climb toward the stars.

Beautiful :)

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7 years ago
Jan 25, 2018, 8:05:12 AM

Love this statement! Geeks like us love to get hung up on 'canon', but canon is really about what you make of it on a personal level. Take Star Wars, for example: Disney has its own canon, sure, but who's going to stop you rationalising KOTOR back into the timeline if you want to?


I recently came up with my own way to include ES1: It's the first galactic war, preceding ES2. 


My 'canon' game of ES1 features all the major factions missing or reduced in ES2: Amoeba, Automatons, Harmony, Hissho, Pilgrims, and Sowers. It's the story of how they were destroyed or reduced to pockets of minor factions.


This war probably concluded around the time of Auriga's final, permanent winter. In the power vacuum left behind, the major factions of ES2 began their climb toward the stars.

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7 years ago
Jan 23, 2018, 10:51:57 AM

I like to believe that the Endless universe itself is a simulation being run by the Eternals, a race of near-god-like beings attempting to escape their own universe that they've driven to destruction. These Eternals want to use the Endless universe as a refuge or makeshift home for themselves, but unfortunately they all died before they could carry out that plan. Their leftover memories, the Lost, are, well, lost in the Endless universe now.


Am I close?

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7 years ago
Jan 22, 2018, 6:57:44 PM

Yeah, sure, it's a good argument. I just think this all has left me kind of uninterested with the lore in the first place, so joke's on me.

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7 years ago
Jan 22, 2018, 6:41:59 PM

I'll just add to Pluvinarch's argument, that if Vaulters recolonize Auriga in ES2,


*SPOILER ALERT*


they will find no indication of fate of their brethren who stayed behind .


I think that also extends to other races too. They all could leave Auriga in some other way.
And remember that Grey Owl explosion that caused a rift to parallel universe? Auriga was closest to it, and we don't know how it affected its natives. It could've killed them long before they would freeze, or it could teleport them to another plane of exsistence. Kinda like Dwemer vanished in The Elder Scrolls lore.

Updated 7 years ago.
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7 years ago
Jan 22, 2018, 4:39:07 PM

What I was meaning to say earlier is that such a game as this by nature cannot contain more canon information than it does now. Everyone writes their own canon in every game we play. It is unrealistic to ask for more, really. At least for me.

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7 years ago
Jan 22, 2018, 4:37:56 PM

Randoming unfallen and spawning right near of cravers, and ending as unfallen-eater-of-worlds, seems canon in my games.


Anyway, rewrite the history of the endless galaxy each game is always a pleasure !

Updated 7 years ago.
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7 years ago
Jan 22, 2018, 4:32:30 PM

Pluvinarch gave an amazing example, but this applies only to EL and ES2, since there are not main quests in ES1. So, the inner workings of the UE are set on stone in ES2, but not seein in ES1.


This makes me think that in any conflict between both ES, the secuel have prevalent lore. For example, in design, we know that Horatio is Horatio in both games, but one has a more androgynous population (all beautiful and perfect), while the other has only masculine specimens (all beautiful and perfect). By my logic, that means that ES1 could not have the same physical aspect, so ES2 Horatio is most likely the cannon design. 


[Well, maybe there was an Horatio clone who posed as Prime, and played with XX and XY chromosomes, but the idea stand]

Updated 7 years ago.
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7 years ago
Jan 22, 2018, 3:35:59 PM

Yeah, sure. I, ehh, just don't think I had any intetion of making this into a discussion about Endless Legend lore

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7 years ago
Jan 22, 2018, 3:23:38 PM
KreigorMoorkus wrote:

I don't think anyone is disputing there is such a thing as canon, Pluvinarch. However, the example you picked of Endless Legend and Auriga is one I've come across as being somewhat weak given that we know that Auriga freezes over and that the Vaulters are (so far) the only people together with the Sisters of Mercy to survive.

Yes but how would you even know if the Ardent Mages survived? If they became a virtual existence of data and energy, they could leave the planet entirely in their new forms or simply exist on its frozen surface perpetually. Similarly, the entire Allayi society is made with winter survival in mind. 


Then you have the Broken Lords. They are pure energy. Would eternal winter even affect them once they became powerful enough to produce Dust on their own?

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7 years ago
Jan 22, 2018, 2:27:52 PM

I don't think anyone is disputing there is such a thing as canon, Pluvinarch. However, the example you picked of Endless Legend and Auriga is one I've come across as being somewhat weak given that we know that Auriga freezes over and that the Vaulters are (so far) the only people together with the Sisters of Mercy to survive.

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7 years ago
Jan 22, 2018, 2:18:09 PM

There is canon lore, most of it comes from the major faction quests. Most major faction quests don´t contradict each other, so all could have happened together.

If we take Endless Legend as an example, them we know that:


[SPOILERS]


- The Vaulters found the Argosy.

- The Wild Walkers build a very huge tower.

- The Roving Clans became very rich with Dust.

- The Ardent Mages virtualised themselves.

- The Drakken got their minds altered back to Endless servants.

- The Cultists became a powerful force.

- The Necrophage stored their eggs in safe places.

- The Broken Lords mastered the use of Dust.

- The Forgotten avenged one of their heroes.

- The Allayi mastered winter survival.

- The Morgawr became a great psychic threat.


But then which one became the greatest empire and who survived until the end is up to the gameplay.

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7 years ago
Jan 22, 2018, 10:27:26 AM

While I can understand people's love towards the universe and that we want more of it, the fact that we're dealing with a strategy game makes it so that lore cannot really be handled better than it is now. A few key points in the past to set up the stage for the game to play out in the present.

That for me is perfectly enough to get immeresed in my story.

Not sure I agree with the statement that it "cannot" be handled differently. It could most likely, however, it would require a more scripted gaming experience most likely. So given how we are expecting Endless Space and Legend to play, it would be tricky, sure.

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7 years ago
Jan 22, 2018, 7:03:29 AM

While I can understand people's love towards the universe and that we want more of it, the fact that we're dealing with a strategy game makes it so that lore cannot really be handled better than it is now. A few key points in the past to set up the stage for the game to play out in the present.

That for me is perfectly enough to get immeresed in my story.

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