Logo Platform
logo amplifiers simplified

Game crash on startup, none of the current fixes are working

Reply
Copied to clipboard!
8 years ago
Oct 11, 2016, 6:22:05 PM

Okay add, reinstalling the dot net and a full reinstall of the game to the things that I've tried and failed. I'm stumped at this point.

0Send private message
8 years ago
Oct 17, 2016, 7:31:19 PM
satoru wrote:
DARKWING228 wrote:
satoru wrote:

Can you try using the beta that is going on right now and use the --disable-ai command line option

Could you elaborate on how to do this?


The beta was rolled into the mainline yesterday. 


Restart Steam.

Rightclick on ES2 in your steam library -> Properties->Local Files tab-> Verify Application Cache

this will ensure you're on the latest version of the game that accepts this parameter


General tab->Set Launch Options


Put in --disable-ai into the box


Click OK


Launch ES2

Okay, I've tried this and it still will not work. I think I'm about ready to give up and get the steam refund.

0Send private message
8 years ago
Oct 17, 2016, 1:05:37 AM
noldoriangamer wrote:

Hey, I tried the fix that you suggested, but it didnt work. However, I dont know if I did it correctly.

 The 'loading' bar only gets about 1/2 an inch through, and then stops and the game crashes.

I think that part of the problem is that my computers graphic card cant handle the game, because I know games are always set at max graphics when you start. Unfortunately, I cant change the settings because I cant get to the menu screen...

I was hoping that you could tell me how to run the game on a lower setting at the start, so I can adjust it to my lower quality computer.


You'd need to post your system specs from Steam-Help-System Information


As well as post your output_log.txt output

0Send private message
8 years ago
Oct 16, 2016, 1:36:01 AM

Hey, I tried the fix that you suggested, but it didnt work. However, I dont know if I did it correctly.

 The 'loading' bar only gets about 1/2 an inch through, and then stops and the game crashes.

I think that part of the problem is that my computers graphic card cant handle the game, because I know games are always set at max graphics when you start. Unfortunately, I cant change the settings because I cant get to the menu screen...

I was hoping that you could tell me how to run the game on a lower setting at the start, so I can adjust it to my lower quality computer.

0Send private message
8 years ago
Oct 13, 2016, 1:20:19 PM
DARKWING228 wrote:
satoru wrote:

Can you try using the beta that is going on right now and use the --disable-ai command line option

Could you elaborate on how to do this?


The beta was rolled into the mainline yesterday. 


Restart Steam.

Rightclick on ES2 in your steam library -> Properties->Local Files tab-> Verify Application Cache

this will ensure you're on the latest version of the game that accepts this parameter


General tab->Set Launch Options


Put in --disable-ai into the box


Click OK


Launch ES2

Updated 8 years ago.
0Send private message
8 years ago
Oct 13, 2016, 1:07:17 PM
satoru wrote:

Can you try using the beta that is going on right now and use the --disable-ai command line option

Could you elaborate on how to do this?

0Send private message
8 years ago
Oct 12, 2016, 7:03:17 PM

Can you try using the beta that is going on right now and use the --disable-ai command line option

0Send private message
8 years ago
Oct 12, 2016, 6:09:00 PM

Well progress is being made, now the output log isn't coming up with the dot wrapper error.


Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version:  Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
Vendor:   NVIDIA
VRAM:     1989 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.Framework.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.Framework.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
Loading G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain
- Completed reload, in  1.509 seconds
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.  
<RI> Input initialized.  
desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.  
UnloadTime: 10.908792 ms
Default codepage number is 437.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.666197 ms
[AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GTX 760/Direct3D 11.0 [level 11.0] (MT True)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[AVProVideo] Opening G:/Amplitude/ES2/Builds/ES2 - v0.1.3 Public/2016-10-10 19h55/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[AVProVideo] Using player type DirectShow

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5367.
Total: 1.512603 ms (FindLiveObjects: 0.185641 ms CreateObjectMapping: 0.678875 ms MarkObjects: 0.632993 ms  DeleteObjects: 0.014489 ms)

Fallback handler could not load library G:/Amplitude/ES2/Builds/ES2 - v0.1.3 Public/2016-10-10 19h55/EndlessSpace2_Data/Mono/libc
Fallback handler could not load library G:/Amplitude/ES2/Builds/ES2 - v0.1.3 Public/2016-10-10 19h55/EndlessSpace2_Data/Mono/.\libc
Fallback handler could not load library G:/Amplitude/ES2/Builds/ES2 - v0.1.3 Public/2016-10-10 19h55/EndlessSpace2_Data/Mono/libc
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\Amplitude\ES2\Builds\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\Amplitude\ES2\Builds\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\Amplitude\ES2\Builds\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

MaterialKeywords is deprecated. Instead use AmplitudeMaterialEditor in the corresponding shader

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 24343 unused Assets to reduce memory usage. Loaded Objects now: 46242.
Total: 77.622108 ms (FindLiveObjects: 3.189416 ms CreateObjectMapping: 3.960055 ms MarkObjects: 64.258316 ms  DeleteObjects: 6.213113 ms)

ExpandQuadToRenderBuffer

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ExpandQuadToRenderBuffer

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: G:\Amplitude\ES2\Builds\ES2 - v0.1.3 Public\2016-10-10 19h55\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless)
ExpandQuadToRenderBuffer

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Disposing(True)...

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 2 worker threads for Enlighten.
Thread -> id: 1fa8 -> priority: 1
Thread -> id: 2748 -> priority: 1
Disposing(False)...

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


0Send private message
8 years ago
Oct 12, 2016, 5:25:48 PM

Does the output_log.txt file still show that error of the "Fallback handler could not load library. <blah>"


Its wierd because the error seems like the dotnet wrapper is failing (note I'm kinda guesssing given the error), so its either that the file doesnt exist, or it cant access it.


Have you tried running Steam and ES2 as an admin?

0Send private message
8 years ago
Oct 12, 2016, 5:23:06 PM
satoru wrote:
DARKWING228 wrote:

Okay add, reinstalling the dot net and a full reinstall of the game to the things that I've tried and failed. I'm stumped at this point.


Can you try to re-verify the game cache? Also try to add a white list to your AV as well

Well the game is already on my antivirus white list and I have re-verified the game cache too and it still won't work, this gets stranger and stranger.

0Send private message
8 years ago
Oct 12, 2016, 3:11:07 PM
DARKWING228 wrote:

Okay add, reinstalling the dot net and a full reinstall of the game to the things that I've tried and failed. I'm stumped at this point.


Can you try to re-verify the game cache? Also try to add a white list to your AV as well

Updated 8 years ago.
0Send private message
8 years ago
Oct 8, 2016, 10:34:53 PM

Now I know many people have had this occur to them, you load up the game and it gets past the SEGA screen and on to the loading screen, the loading bar fills up slightly and BAM! game crashes to desktop with no warning whatsoever, now this is a very common occurrence and many people have come up with various fixes fir it, however my problem is that none of these fixes that have been suggested so far are working, I was wondering if anyone else is experiencing the same issue or could suggest another possible fix I could try. attached below is a link to the steam forum page where I have been discussing it


My computer is a AMD quad core with no integrated graphics card

I have DirectX12 installed

my GPU is a Nvidia GTX 750TI

and my operating system is windows 7 (64 bit)


http://steamcommunity.com/app/392110/discussions/0/350544252317174972/

Updated 8 years ago.
0Send private message
8 years ago
Oct 10, 2016, 1:41:31 PM

Here (default path):

C:\Program Files (x86)\Steam\SteamApps\common\Endless Space 2\_CommonRedist\DotNet

0Send private message
8 years ago
Oct 10, 2016, 1:39:20 PM
satoru wrote:

the fact that the dotnet wrapper is failing may seem to indicate that one of the dot net installers is corrupted. You might want to try


1) unisntalling all dot net applications

2) REBOOT

3) reinstall them from the redistributables directory

4) REBOOT

Where would I find these dot net applications and redistributables dictionary?

0Send private message
8 years ago
Oct 10, 2016, 2:39:36 AM

the fact that the dotnet wrapper is failing may seem to indicate that one of the dot net installers is corrupted. You might want to try


1) unisntalling all dot net applications

2) REBOOT

3) reinstall them from the redistributables directory

4) REBOOT

0Send private message
8 years ago
Oct 9, 2016, 8:20:28 PM
AmpliMath wrote:

Folks,


We have reproduced this behaviour by launching the game EXE with Steam not running. Have you tried to reboot and restart Steam?


This may not be the issue but what you describe is happening as we experienced it.


Cheers

Mathieu

Thanks for the reply, I have indeed tried rebooting steam but with no success.


perhaps this output log might shed some light on the issue.

As far as I can see the issue seems to be with this: C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64 


Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version:  Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
Vendor:   NVIDIA
VRAM:     1992 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Framework.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Framework.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain
- Completed reload, in  0.420 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.  
<RI> Input initialized.  
desktop: 1768x992 30Hz; virtual: 1768x992 at 0,0
<RI> Initialized touch support.  
UnloadTime: 6.583205 ms
Default codepage number is 437.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.533758 ms
[AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GTX 750 Ti/Direct3D 11.0 [level 11.0] (MT True)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[AVProVideo] Opening C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[AVProVideo] Using player type DirectShow

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5368.
Total: 1.397964 ms (FindLiveObjects: 0.324219 ms CreateObjectMapping: 0.359331 ms MarkObjects: 0.697141 ms  DeleteObjects: 0.016706 ms)

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libsteam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/steam_api_dotnetwrapper64
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Endless

Updated 8 years ago.
0Send private message
8 years ago
Oct 9, 2016, 9:57:09 AM

Folks,


We have reproduced this behaviour by launching the game EXE with Steam not running. Have you tried to reboot and restart Steam?


This may not be the issue but what you describe is happening as we experienced it.


Cheers

Mathieu

0Send private message
8 years ago
Oct 9, 2016, 8:50:06 AM

Devs work from monday to friday. So we have to wait for response. Glad, I have no trouble so far

0Send private message
8 years ago
Oct 9, 2016, 7:40:21 AM

here's the one from DXDiag

------------------
System Information
------------------
Time of this report: 5/6/2014, 16:40:10
Machine name: PC-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 11/30/11 15:40:00 Ver: 06.01
Processor: AMD FX(tm)-4100 Quad-Core Processor             (4 CPUs), ~3.6GHz
Memory: 8192MB RAM
Available OS Memory: 7918MB RAM
Page File: 2524MB used, 13309MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
Card name: AMD 760G
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x9616)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9616&SUBSYS_83881043&REV_00
Display Memory: 3064 MB
Dedicated Memory: 252 MB
Shared Memory: 2811 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: CVT4668
Native Mode: 1440 x 900(p) (60.169Hz)
Output Type: HD15
Driver Name: atiu9p64 aticfx64 atiu9pag aticfx32 atiumd64 atidxx64 atiumdag atidxx32 atiumdva atiumd6a atitmm64
Driver File Version:  ()
Driver Version: 8.710.0.0
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: , 0 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-D556-11CF-2064-89A3A1C2C535}
Vendor ID: 0x1002
Device ID: 0x9616
SubSys ID: 0x83881043
Revision ID: 0x0000
Driver Strong Name: oem5.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RS780:8.710.0.0:pci\ven_1002&dev_9616&subsys_83881043
Rank Of Driver: 00E60001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6446 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/26/2011 03:57:14, 3064936 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6446 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/26/2011 03:57:14, 3064936 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: Speakers (Bluetooth AV Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: {F12D3CF8-B11D-457e-8641-BE2AF2D6D204}\BLUELETAUDIO
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: blueletaudio.sys
Driver Version: 6.00.0015.0063 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/24/2007 21:56:36, 37896 bytes
Other Files:
Driver Provider: IVT Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
Description: Microphone (Bluetooth SCO Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: BlueletSCOAudio.sys
Driver Version: 6.00.0015.0063 (English)
Driver Attributes: Final Retail
Date and Size: 6/24/2007 21:56:42, 37384 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

Description: Microphone (Bluetooth AV Audio)
Default Sound Capture: No
Default Voice Capture: No
Driver Name: blueletaudio.sys
Driver Version: 6.00.0015.0063 (English)
Driver Attributes: Final Retail
Date and Size: 6/24/2007 21:56:36, 37896 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0xA070
FF Driver: n/a

Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0xA070
FF Driver: n/a

Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0xA070
FF Driver: n/a

Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0xA070
FF Driver: n/a

Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0xA070
FF Driver: n/a

Device Name: Razer Anansi
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x1532, 0x010F
FF Driver: n/a

Device Name: Razer Anansi
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x1532, 0x010F
FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
Vendor/Product ID: 0x1002, 0x4397
Matching Device ID: usb\root_hub
Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
Vendor/Product ID: 0x04D9, 0xA070
Matching Device ID: hid_device_system_keyboard
Service: kbdhid

+ HID Keyboard Device
Vendor/Product ID: 0x1532, 0x010F
Matching Device ID: hid_device_system_keyboard
Service: kbdhid

+ Terminal Server Keyboard Driver
Matching Device ID: root\rdp_kbd
Upper Filters: kbdclass
Service: TermDD

+ HID-compliant mouse
Vendor/Product ID: 0x04D9, 0xA070
Matching Device ID: hid_device_system_mouse
Service: mouhid

+ HID-compliant mouse
Vendor/Product ID: 0x1532, 0x010F
Matching Device ID: hid_device_system_mouse
Service: mouhid

+ Terminal Server Mouse Driver
Matching Device ID: root\rdp_mou
Upper Filters: mouclass
Service: TermDD

0Send private message
8 years ago
Oct 9, 2016, 7:30:20 AM
satoru wrote:

Can you post your system Specs from Steam-Help-System Information. As well as from DXDiag

gladly


Computer Information:
Manufacturer:  System manufacturer
Model:  System Product Name
Form Factor: Desktop
No Touch Input Detected

Processor Information:
CPU Vendor:  AuthenticAMD
CPU Brand:  AMD FX(tm)-4100 Quad-Core Processor
CPU Family:  0x15
CPU Model:  0x1
CPU Stepping:  0x2
CPU Type:  0x0
Speed:  3616 Mhz
4 logical processors
2 physical processors
HyperThreading:  Supported
FCMOV:  Supported
SSE2:  Supported
SSE3:  Supported
SSSE3:  Supported
SSE4a:  Supported
SSE41:  Supported
SSE42:  Supported
AES:  Supported
AVX:  Supported
CMPXCHG16B:  Supported
LAHF/SAHF:  Supported
PrefetchW:  Supported

Network Information:
Network Speed:

Operating System Version:
Windows 7 (64 bit)
NTFS:  Supported
Crypto Provider Codes:  Supported 311 0x0 0x0 0x0

Video Card:
Driver:  NVIDIA GeForce GTX 750 Ti

DirectX Driver Name:  nvd3dum.dll
Driver Version:  21.21.13.7306
DirectX Driver Version:  21.21.13.7306
Driver Date: 1 Oct 2016
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce GTX 750 Ti
VendorID:  0x10de
DeviceID:  0x1380
Revision:  0xa2
Number of Monitors:  1
Number of Logical Video Cards:  1
No SLI or Crossfire Detected
Primary Display Resolution:  1768 x 992
Desktop Resolution: 1768 x 992
Primary Display Size: 24.57" x 13.78"  (28.15" diag)
62.4cm x 35.0cm  (71.5cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 2047 MB
Supported MSAA Modes:  2x 4x 8x

Sound card:
Audio device: Speakers (Realtek High Definiti

Memory:
RAM:  8174 Mb

Miscellaneous:
UI Language:  English
Microphone:  Not set
Steam Controller Cable and Base:  Not set
Media Type:  Undetermined
Total Hard Disk Space Available:  953766 Mb
Largest Free Hard Disk Block:  25917 Mb
OS Install Date: Jan 01 1970
Game Controller: None detected
VR Headset: None detected

hope this helps.

Updated 8 years ago.
0Send private message
8 years ago
Oct 9, 2016, 2:57:57 AM

Can you post your system Specs from Steam-Help-System Information. As well as from DXDiag

0Send private message
8 years ago
Oct 9, 2016, 12:43:17 AM

No current fix announced yet, I had the same problem so I refunded and will buy the game again once it's fixed. But no fix, people say it's a problem with the intel HD

0Send private message
?

Click here to login

Reply
Comment