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Stuck on starting up a game

crashIssueBugsteam

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4 years ago May 3, 2020, 12:19:08 PM

Hello,

So for a while now I have the issue that I can't start games anymore. After setting factions and everything it gets me stuck on loading screen after "Connecting to server" and then "Launching game" - usually stops responding afterwards. (I'm using all DLC's and extensions)

I have reinstalled my game 2 times now - and did full clean up of all files in both the steam and documents directorys after de-installing as well. Went through all the guides on steam so -> Updated my graphics driver, updated windows, set the game to compatibility mode for windows 7, set the game to administrators mode, set white-list in firewall, disabled Anti-Virus, tried -novideo launch option, verified game cache multiple times and googled / tried troubleshooting for multiple hours now, all without success.


Will provide Steam detected PC specs, output log and a few diagnostics of me trying to run and start up a game.

Steam PC Specs.txt


output_log.txt


Diagnostics - 2020'05'02 @1433'45''.html

Diagnostics - 2020'05'02 @1513'08''.html

Diagnostics - 2020'05'02 @1518'56''.html

Diagnostics - 2020'05'03 @1211'31''.html

Diagnostics - 2020'05'03 @1220'15''.html

Diagnostics - 2020'05'03 @1330'26''.html

Diagnostics - 2020'05'03 @1352'19''.html


Thanks for any help in advance!

-TheCgamer

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4 years ago
May 15, 2020, 11:42:13 PM

TheCgamer resolved his own issue. He found that changing galaxy density from high to medium resolved it.

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4 years ago
May 5, 2020, 3:05:23 AM

The error is:

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Steam\steamapps\mono\mono\mini\mono.exe  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 



This exact same error just came up for somone else 5 days ago, you can see it and my suggestions here.

If those suggestions don't work for you too then open a thread in technical support. I guess some update with Unity or Microsoft .Net broke ES2 last week.

Updated 4 years ago.
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4 years ago
May 5, 2020, 3:09:32 PM

Tried your suggestions, but sadly they didn't work. I tried installing NET Framework and it told me i have an up to date version of it already installed.

I installed mono and moved a copy of it to steamapps but sadly that didnt change it.


I made a new post in the tech support area like you suggested:
https://www.games2gether.com/amplitude-studios/endless-space-2/forums/73-tech-support/threads/36015-pc-windows-10-endless-space-2-stuck-on-starting-up-a-new-game


Thanks for the help!

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4 years ago
May 15, 2020, 11:42:13 PM

TheCgamer resolved his own issue. He found that changing galaxy density from high to medium resolved it.

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