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Endless Guiness Space

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12 years ago
Jul 30, 2013, 11:00:19 AM
Hi Admirals !



Yesterday, i was playing ES with custom sophon faction when i saw my system had 57 population.

I asked myself : Is-it great ? Is it bad ?



That's why i want to create this thread !





Let's talk about the record in ES.



Fastest science victory, most productive system, most population on empire, amount record of Dust....



Tell us your own record. Each time, please write : The turn, Faction and difficulty.

If you can, a screenshot would be nice smiley: smile





PS : It would be so greaaaaat if some developers could join us and tell us their own achievement ! lol





So i start :



Category : Population, science production.

Medium, turn 180, Sophons style custom.







As you can see, my game is in French, but it's okay, it's easy to understand if you use to play smiley: smile
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12 years ago
Jul 30, 2013, 3:16:01 PM
Serious difficulty, turn 157 (just finished science victory), normal speed, custom sower faction.



My best production system (As you can see - I didn't even get time to finish it off with the extra 12 pop from self replicating habitats):





My system overview showing 60k science/turn and 14.8k dust/turn:





I'm not sure how good they are - but it's certainly the best I have done so far smiley: biggrin
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12 years ago
Jul 30, 2013, 3:24:14 PM
Haha 7000 production !

That sound nice !



Well done by the way, i guess i have more to know about this game ! (never get more than 2500 production !).





Did you use massive terraformation (don't sur if we say that in english...hmm you know, change the kind of planet) to get so many Tundra ?



PS : I just finished Science victory too (same game as in my first message).

Empire was on the way to economic victory. When i ended last science research, they were at 88% to victory !
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12 years ago
Jul 30, 2013, 3:31:58 PM
Yes I terraformed that system - infact I terraformed every planet in every system that game. Anything T1, T2 or T3 goes up to Tundra. Any T4 or T5 go down to Methane giants. It's technically better to go all the way up to tundra but by the time I start terraforming I don't usually have arctic/desert terraform yet meaning I can't go up from T4. I sure do love the sower affinity 3smiley: smile
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12 years ago
Jul 30, 2013, 3:54:13 PM
Impressive considering you forgot building selfreplicaing structures :P
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12 years ago
Jul 30, 2013, 4:36:36 PM




I like to farm my systems. If you haven't already guessed, I won the game a long time ago. This isn't the highest though... I think I used to have a 70-pop system with 14k production.
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12 years ago
Jul 31, 2013, 1:54:19 AM
Ca_Putt wrote:
Impressive considering you forgot building selfreplicaing structures :P




Hehe I didn't forget, there was just 2 turns until I won science after getting it, so not much point smiley: wink



EDIT: Decided to go back to the autosave after I won and continue on. Finished off the system.



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12 years ago
Jul 31, 2013, 2:11:02 PM
Generally the food multipliers from buildings are better than the industry multipliers, which makes it better to convert to Jungle farms in the very late game if your purpose is to maximize production. e.g. permanent perennials provides +100% food. That's ridiculous.



However in early-mid game Methane / Lava worlds are much better if you want to churn out lots of production.
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12 years ago
Jul 31, 2013, 2:13:08 PM
Darkscis wrote:
Hehe I didn't forget, there was just 2 turns until I won science after getting it, so not much point smiley: wink



EDIT: Decided to go back to the autosave after I won and continue on. Finished off the system.




You should try and get a monopoly on Hydromiel. It will make a big difference. Same for Virtual Artifacts.
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11 years ago
Aug 12, 2013, 12:33:51 PM
I don't have the expansion yet (will get it once they sort out the bugs / balancing + have a sale). What are the mechanics that allow for such a high value....?



Nikolay_PI wrote:
I win :-) Harmony on Endless level smiley: approval 36425 smiley: industry



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11 years ago
Aug 13, 2013, 9:11:36 AM
masotime wrote:
What are the mechanics that allow for such a high value....?




Harmony race has traits: "+100% food for -100% science" and tech "all unused food converted to industry".



This combination pretty powerful on late stage, but you do not live long enough for it. Usually. Harmony is truly puny faction.
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