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Select AI governor in Star System screen

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11 years ago
Aug 17, 2013, 8:21:02 PM
Is there a way to select AI governor in the star system screen? Have yet to find a button/drop down menu that does this.
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11 years ago
Aug 17, 2013, 8:39:37 PM
The circumstance that the button is not there is most likely the reason that a lot of players don't even know that the AI-governors exist at all. smiley: frown



Next to the 5-ships-"large" ship-list in combat one of the stranger design-decisions.
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11 years ago
Aug 18, 2013, 11:07:58 PM
wait so the ai building is ai governors not a random bug? is there a file to edit the feature.
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11 years ago
Aug 19, 2013, 3:19:25 PM
There are several files that have to do with it.



I think there's at least 7 files that somehow are connected with how the governors work.

The most prominent ones are most likely:



StarSystemImprovement.xml which contains certain rules that define the circumstances under which a specific buildings are allowed to be build by the AI. For example the AI won't build trade-improvements if it is not at peace with someone.



AIParametersBuilding.xml assignes values in several fields to buildings. A function of theses values and the building time then determines if and which building will be queued up next.



If you put enough effort into modding those files it shall be possible to get the governors very close to act the same way that you would act. Except the governors will never make ships on their own.
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11 years ago
Aug 25, 2013, 6:16:51 PM
It isn't random since you have to click a certain drop-down-button and then select something. That would be pretty strange to have that happen without noticing.
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