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Todays patch

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11 years ago
Nov 29, 2013, 2:35:54 AM
So nothing to curb the constant retreating and then jumping back and repeating? Oh well.



The bug fixes are appreciated but the retreat issue is a game stopper for me. I just can't bring myself to play anymore knowing that I have to constantly be generating battle after battle each turn which are just pointless retreats.
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11 years ago
Nov 29, 2013, 4:54:04 AM
Even though we can no longer abuse save/load to get more attacks with our fleets, it still makes the AI attack our fleets. The AI will attack even if it only has a single ship that has no chance at defeating the player's fleet. So we can use the save/load trick to get the AI to attack with most of its fleets then use our fleet(s) attack(s) to finish them off. Therefore, I'd call that fix only a partial fix.
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11 years ago
Nov 29, 2013, 4:05:47 PM
I'm sorry for not having tested this fix before. I think this clearly is a bug.
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11 years ago
Nov 29, 2013, 9:19:09 PM
Probably lots of hardcode fix?



Modders should be happy that the custom ship mesh import bug is finally fixed.
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11 years ago
Nov 30, 2013, 12:45:04 AM
Antera wrote:




Modders should be happy that the custom ship mesh import bug is finally fixed.




My face all week:







You be the judge.
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11 years ago
Nov 30, 2013, 8:23:28 AM
Stealth_Hawk wrote:
You be the judge.
You're high and overly stimulated ? smiley: stickouttongue
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11 years ago
Dec 1, 2013, 11:31:35 PM
adder wrote:
You're high and overly stimulated ? smiley: stickouttongue




Been busy working on the ships for 12 factions... Do you have any idea how much Energy drink that requires??? smiley: stickouttongue Mega smiley: approval for Amps response to modding issues though
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11 years ago
Dec 3, 2013, 11:15:55 AM
Monthar wrote:
Even though we can no longer abuse save/load to get more attacks with our fleets, it still makes the AI attack our fleets. The AI will attack even if it only has a single ship that has no chance at defeating the player's fleet. So we can use the save/load trick to get the AI to attack with most of its fleets then use our fleet(s) attack(s) to finish them off. Therefore, I'd call that fix only a partial fix.




We found the source of the bug and fixed it,we're currently testing this fix and so will our Q.A. team before we release a patch. I'll also work on the retreat issue.



For the Harmony ship bonus per CP, they win 2% Damage & Defence per CP in the Fleet.



Cheers,
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11 years ago
Dec 3, 2013, 2:24:37 PM
Yay! Thanks for looking into the retreat issue. It's been a game-killer for me. I just haven't even booted the game up since becoming frustrated with the constant retreat and move back problem.
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