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Races Unbalanced?

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13 years ago
May 14, 2012, 11:18:59 AM
When it comes to single played I've noticed the Cravers being really strong, but as someone mentioned we can't really know before we start played again each other and actually see where the problems are.
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13 years ago
May 16, 2012, 10:57:22 AM
If the Hissho aren't balanced by the time multiplayer hits, you can expect to see a lot of people rushing with destroyers to start stacking Hissho Affinity. With a hero in the fleet with points in offense as well, they can easily become an unstoppable force early in in terms of sheer volume of weapon damage. Personally, I think they need stronger disadvantages than the science penalty to prevent them from becoming so powerful in early game that they can just eliminate their neighbors right away.



I think the incredible Craver economy is capable of holding off the Hissho early though, since the Hissho will likely have infrastructure problems if they rush tons of ships while the Cravers can do the same thing but while still having higher FIDS (albeit of course without the super high damage bonuses).
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13 years ago
May 14, 2012, 2:44:18 PM
Platescale wrote:
Does this mean that getting to end-game weapons techs is an "I Win" button for the Hissho?




Seems so but maybe less so against UE. So far I've even won fights when outclassed (upto 25-30% of my fleet's MP at least).



I'd probably suggesting to rethink the racial damage bonus or change the module for Hissho. It doesn't make sense to deal more damage when being scientifically outclassed. Maybe give them a racial -25% weapon module weight bonus instead. They'd prefer fitting more guns onto a ship which would make more sense for a militarist species.
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13 years ago
May 14, 2012, 2:31:38 PM
Raven wrote:
I found the Hissho particularly strong because it seems their bonus stacks with the support module offering damage boosts as well. It's basically as if they are permanently up to 4 tech levels ahead in terms of weapon tech. smiley: ohh




Does this mean that getting to end-game weapons techs is an "I Win" button for the Hissho?
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13 years ago
May 14, 2012, 1:29:46 PM
maceman wrote:
It actually ruins racial dynamics which force players to adapt to different styles. What's the point of being able to play every race the same way?




Completely agree with this, I think rather then backtrack and balance too much, just develop the racial dynamics a bit more.



A good player always shines through smiley: smile
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13 years ago
May 14, 2012, 1:09:59 PM
I found the Hissho particularly strong because it seems their bonus stacks with the support module offering damage boosts as well. It's basically as if they are permanently up to 4 tech levels ahead in terms of weapon tech. smiley: ohh
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13 years ago
May 14, 2012, 12:51:41 PM
Yea, against the AI it's the ship designs that is the major problem. Doesn't matter how unbalanced a race is when the AI behind it rarely counter your weapon loadouts. In my current game I've been keeping the Cravers on an arms length despite having 1/3 of their forces.



Personally, besides the Horatio I feel every race is overpowered during one phase of the game, and not so much during others. The UE for example are beastly when they get their colonies developed.
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13 years ago
May 14, 2012, 12:01:14 PM
Races are unbalanced because diplomacy didn't work very well, cravers can't make peace, i think that become to be a huge inconvenient when the IA becoming more developed (the huge problems is the ship design of IA, make it really weak)
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13 years ago
May 13, 2012, 8:24:58 PM
Hey every one I was just wondering if the races are balanced at all in the games current state, because when I play a the Hissho I find I can beat the AI on normal fairly easily but when I play as any other races I just die off pretty fast. Also the fact I do well with the Hissho in the first place is surprising because I like to research and turtle, and from what I see their supposed to be a more aggressive faction.



Thank you for you help and input smiley: biggrin
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13 years ago
May 14, 2012, 7:58:10 AM
maceman wrote:
Outside of Multiplayer where it is critically important, I hate too much balancing.



It actually ruins racial dynamics which force players to adapt to different styles. What's the point of being able to play every race the same way?



i.e. do any of the middle earthers really think Orcs are balanced with Hobbits?



Let there be no 'super race' I agree with, and let diplomacy kick in and balance can take on a larger meaning as all the tools can be brought to bear.
I remember playing bfme1 and there was just no competing with Isengard, they had something like an 80% win rate, were never balanced.
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13 years ago
May 14, 2012, 7:49:39 AM
Outside of Multiplayer where it is critically important, I hate too much balancing.



It actually ruins racial dynamics which force players to adapt to different styles. What's the point of being able to play every race the same way?



i.e. do any of the middle earthers really think Orcs are balanced with Hobbits?



Let there be no 'super race' I agree with, and let diplomacy kick in and balance can take on a larger meaning as all the tools can be brought to bear.
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13 years ago
May 14, 2012, 3:59:26 AM
Most certainly race balancing is way off. IMO the cravers and horatio are fairly far ahead, however it won't be easy to tell until multiplayer data comes in. Most certainly this is still just an alpha, so nothing unexpected about this.
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13 years ago
May 14, 2012, 3:38:45 AM
According to the progress meter on the game's page, they've barely touched any sort of balancing and such. Which is on par with being alpha going on to where they're trying more to get feature complete and such.
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13 years ago
May 14, 2012, 3:19:18 AM
Although the hissho do very well offensively, they do get an advantage in defense due to their +40% damage. In longer games, you "should" find that you get behind on science due to their -20% penalty.
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13 years ago
May 13, 2012, 9:43:00 PM
Well the game is great fun so I do plan to play it a lot more :P, I just found it odd when a researching-turtling me is doing so well with a war based faction XD



and thank you for the input guys smiley: biggrin
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13 years ago
May 13, 2012, 8:28:44 PM
Well Alpha is alpha! so yes, everything is unbalanced, not really much point if your still making the game.



But i feel i am unqualifided to say by what dagree this in-balance is currelently in, the best we can do is to treat the game like a science eperiment, keep playing and report your resualts.



And i do live to test. smiley: smile
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13 years ago
May 13, 2012, 8:28:36 PM
i have won on hard with all of them. though hissho adds a uniquw twist, basically expand to victory. you could win while being passificst.
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