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Why does the AI always attack at first sight?

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13 years ago
Oct 25, 2012, 10:14:46 AM
I think this is debatable.

Right now the AI during cold-war pretty much does exactly what seems the most efficient:

Denying scouting and exploration as well as trying to invade unprotected systems.



This behaviour might, of course, piss its victims off but changing it for some races would aso drastically reduce early-game tension and the overall difficulty of the game. "Sophons are my neighbours? Then I don't have to bother protecting my colonies and can freely scout them."
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13 years ago
Oct 25, 2012, 1:25:21 PM
Ahielia wrote:
If I met another race in my travels, if they attacked me when we've just met, I couldn't ever trust them again. I don't have much to spare for those who attack unprovoked.

What's more, after I've accepted peace, they keep pestering me for open borders. Is it possible to say to the AI: "Hell no, you attack me unprovoked, I'll shoot you before you're allowed into my land!"?




Don't see how the game logic is flawed. Why exactly are you accepting peace if you're prepared to shoot them for venturing into your territory? Seems to me you should have stayed cold then.



You need to give the game a little more leeway IMO.
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13 years ago
Oct 25, 2012, 4:33:39 PM
Apheirox wrote:
Why exactly are you accepting peace if you're prepared to shoot them for venturing into your territory?


Because that is exactly what the peace entails, not shooting each other at first sight, in neutral territory no less.



Seems to me you should have stayed cold then.


And that is exactly why I don't accept Open Borders.



It's more along the lines of "don't bother me, and I won't bother you".
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