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Your voting for improved diplomacy? Really?

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12 years ago
Aug 6, 2012, 12:18:31 PM
Solentis wrote:
I can draw anything you want




I'm not sure I'd want a Horatio with a beard. I'm not into beards. Maybe you can ask Steph if she'd like a bearded christmas Horatio? Would be an idea for December. smiley: biggrin
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12 years ago
Aug 6, 2012, 12:39:14 PM
CaptainPsilon wrote:
If by did you mean some war relating decisions (declare war, cease fire, attack this, attack that) than you need War AI improvement. And i hope they will include some hot girls avatars as well because there isn't a single word about not including them.




I understand the War AI to be how the AI handles itself during war...Sure, that may mean declaring war, cease fires, etc., but only for itself. Improving this probably also would make them a bit better at building fleets and ships, battle card selection, and so on.



The Diplomacy Improvement fixes the mechanics of it, though. As in, if my ally is going to accept a cease fire, I get a pop-up or notification to give me the option to accept as well or to refuse it. That's not changing how the AI works. It's changing how the whole diplomacy part of the game works.



Nosferatiel wrote:
I'm not sure I'd want a Horatio with a beard. I'm not into beards. Maybe you can Ask Steph for a bearded christmas Horatio? Would be an idea for December. smiley: biggrin




Nos, that just might kill any last endearing thoughts I have about my childhood...Clearly we need to put a beard and red hat on a Craver.
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12 years ago
Aug 6, 2012, 12:41:58 PM
FinalStrigon wrote:
Nos, that just might kill any last endearing thoughts I have about my childhood...Clearly we need to put a beard and red hat on a Craver.




Well, mission accomplished?

Anyways, we'd need a bunch of christmas elves, too. Perhaps a few sophons in green frilly suits with pointed shoes and little caps?
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12 years ago
Aug 6, 2012, 12:47:02 PM
Nosferatiel wrote:
Well, mission accomplished?

Anyways, we'd need a bunch of christmas elves, too. Perhaps a few sophons in green frilly suits with pointed shoes and little caps?




Hmm...I was thinking Horatio for the elves, but Sophon work as well, I suppose. Shall we put antlers and bells on the Hissho, then?



Solentis wrote:
You are disturbing me in my attempt to design a more girlish Horatio with a strange smile.




Oh! A Horatio-style Grinch smile, perhaps? smiley: stickouttongue
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12 years ago
Aug 6, 2012, 12:55:28 PM
Solentis wrote:
You are disturbing me in my attempt to design a more girlish Horatio with a strange smile.




Another weird little girl like in the UE picture to creep out countless users?

Solentis you're far more sadistic than I had anticipated. smiley: biggrin



FinalStrigon wrote:
Hmm...I was thinking Horatio for the elves, but Sophon work as well, I suppose. Shall we put antlers and bells on the Hissho, then?




Don't forget the bright red beak on the lead-reinhissho.
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12 years ago
Aug 6, 2012, 3:29:48 PM
^ im guessing he uses Photoshop or gimp.





Horatio with plated long nose hair k go
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12 years ago
Aug 6, 2012, 4:34:55 PM
Steph'nie wrote:
See, I'm not the only one teasing you all!




No, you were just the start of it. And it's contagious! smiley: biggrin
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12 years ago
Aug 6, 2012, 7:45:28 PM
I dont play Singleplayer anyway because i can play with other people instead.

Thats why my vote went to diplomacy.
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12 years ago
Aug 7, 2012, 2:32:20 PM
I'm more upset with having to go into a slow manual battle just so I can retreat my 0 weapon scout from a random pirate, annoying when my friend had already finished his turn and is waiting :S.



Pleeeeeease slip in a simple auto-retreat that calculates someone putting teh unblockable flag as their first card.
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12 years ago
Aug 7, 2012, 5:40:21 PM
Man seriously why peopel dont vote for battle actions in auto. Manual is major time waster in multi player.
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12 years ago
Aug 7, 2012, 7:49:17 PM
postponed does not equal dismissed forever.



Fact is diplo needs some love.



The ai getting better doews not as much. ramp up the difficulty and you can have challening games.
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12 years ago
Aug 8, 2012, 6:14:35 PM
diplomacy is the art of summoning bigger battleships from friends.



Real people have friends they can call in when they have trouble.



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12 years ago
Aug 6, 2012, 3:13:41 AM
Armid wrote:
I'm starting to dislike you, FinalStrigon, almost always saying what I also think. And inevitably with a better choice of words as well! Argh! smiley: mad



Anyways, yes, I also voted for diplomacy. What also bugged me with the AI choice is... War AI. That doesn't seem to cover the whole building, scraping and retrofitting part of managing an empire. I might just be reading over a line that doesn't exist, but there you go.




I'm...uh, sorry?
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12 years ago
Aug 5, 2012, 6:53:28 PM
If the votes were cheated by the devs, we wouldn't have pirates with a criminal background, today... I'm not sure if Slowhands, skamaks or SpaceTroll was the one neverendingly raging about this, but there you go: The devs do not always get their favorite choice.
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12 years ago
Aug 5, 2012, 6:55:05 PM
A lot of people, myself included, are tired of the various diplomacy hiccups we keep running into. Such as alliance members accepting cease fires and forcing you to agree, making waging war difficult. It was a hard choice, I'll admit that, but the computer has been doing just fine in my games lately in terms of playing to win, and I manual most battles anymore anyway (when possible).



Plus, I don't think we know exactly how easy including any of those options into the game would be...I don't know much about game design, but it sounds to me that parts of the diplomacy system and coding are going to be reworked and revamped. I don't think any of these choice are exactly going to be easy to add in.
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12 years ago
Aug 5, 2012, 6:55:55 PM
I voted for the Diplomacy because it's important for me to enjoy talking with the other races. All the options are pretty important but I beleive the AI is still being worked on anyway - well i certainly hope so. So I dont see any need to vote on better AI. Mind you I would hope the Diplomacy is being worked on as well.



The voting is all just a gimmick really, nice to have a bit of a voice but the options are not exactly the ground breaking issues that people have with the game.
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12 years ago
Aug 5, 2012, 7:29:24 PM
Improving Alliance mechanics somehow is winning over an AI that can (already) play to win?



Why yes, I do believe that is exactly what is happening.
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12 years ago
Aug 5, 2012, 8:14:39 PM
Shivetya wrote:
http://endless-space.amplitude-studios.com/Games2gether/%28match%29/0Improving Alliance mechanics somehow is winning over having an AI that can play to win? I swear half the votes I see up there are stacked so that only the easy choice wins... easy as in amount of work it would entail.




Accusing the Devs of being (1) cheaters and (2) lazy is quite cheeky and totally uncalled for. Nothing wrong with a healthy amount of criticism, but please refrain from making baseless accusations.
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12 years ago
Aug 6, 2012, 1:58:46 AM
FinalStrigon wrote:
A lot of people, myself included, are tired of the various diplomacy hiccups we keep running into. Such as alliance members accepting cease fires and forcing you to agree, making waging war difficult. It was a hard choice, I'll admit that, but the computer has been doing just fine in my games lately in terms of playing to win


I'm starting to dislike you, FinalStrigon, almost always saying what I also think. And inevitably with a better choice of words as well! Argh! smiley: mad



Anyways, yes, I also voted for diplomacy. What also bugged me with the AI choice is... War AI. That doesn't seem to cover the whole building, scraping and retrofitting part of managing an empire. I might just be reading over a line that doesn't exist, but there you go.
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12 years ago
Aug 6, 2012, 2:52:22 AM
general bug/exploit fix's > War AI Improvement > Battle Actions in Auto > Diplomacy Improvement
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12 years ago
Aug 6, 2012, 3:00:33 AM
I voted for diplomacy too. I'm tired of either having the AI wanting unreasonable amounts of resources in a trade, like all/a majority of my resources: I.E 3 T-70, 2 hyperium, and 1 antimatter for and alliance (in a tiny galaxy in my case).

Or having to pay an arm and a leg for something you really want, (especially if you barely have/borderline on getting a monopoly), like 3 T-70, 2 ionic crystals, and 1 quadranix, for 1 redsang.



And worst of all, sometimes they refuse your deal for a resource no matter how much crap you bribe them for.
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12 years ago
Aug 6, 2012, 3:17:09 AM
I didn't vote for that one. I believe in the diplomacy of a battleship!!!
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12 years ago
Aug 6, 2012, 5:28:28 AM


A lot of people, myself included, are tired of the various diplomacy hiccups we keep running into. Such as alliance members accepting cease fires and forcing you to agree, making waging war difficult. It was a hard choice, I'll admit that, but the computer has been doing just fine in my games lately in terms of playing to win, and I manual most battles anymore anyway (when possible).



Plus, I don't think we know exactly how easy including any of those options into the game would be...I don't know much about game design, but it sounds to me that parts of the diplomacy system and coding are going to be reworked and revamped. I don't think any of these choice are exactly going to be easy to add in.







Improving Alliance mechanics somehow is winning over an AI that can (already) play to win?







Anyways, yes, I also voted for diplomacy. What also bugged me with the AI choice is... War AI. That doesn't seem to cover the whole building, scraping and retrofitting part of managing an empire. I might just be reading over a line that doesn't exist, but there you go.







I voted for diplomacy too. I'm tired of either having the AI wanting unreasonable amounts of resources in a trade, like all/a majority of my resources: I.E 3 T-70, 2 hyperium, and 1 antimatter for and alliance (in a tiny galaxy in my case).

Or having to pay an arm and a leg for something you really want, (especially if you barely have/borderline on getting a monopoly), like 3 T-70, 2 ionic crystals, and 1 quadranix, for 1 redsang.



There is no single word about AI. Improved alliance mechanic it is something like whisper option in multiplayer.
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12 years ago
Aug 6, 2012, 7:29:38 AM
I think it's better if they sort out diplomacy in one big patch dedicated to addressing it rather than having it broken up into smaller parts and scattered all over, the description seems pretty vague unless anyone can confirm what the sheep are voting for...



Diplomacy Improvement:

Improving the Alliance mechanics to offer a better diplomatic experience.



Will it be just the "Alliance mechanics" that are being improved and what exactly is the better diplomatic experience being offered as a result? No crazy deal-breakers? Whisper function? Will there be alliance/team voting for cease-fires and wars? Is the AI going to interact with players better??? What are people voting for exactly?
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12 years ago
Aug 6, 2012, 8:46:24 AM
CaptainPsilon wrote:
There is no single word about AI. Improved alliance mechanic it is something like whisper option in multiplayer.




And there isn't a single word about it not including improvements to how the AI will handle the improvements. Personally I am expecting to see a fix to the "my ally just did something that I didn't agree on" issue as well as improved reasoning when the AI does something alliance related.
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12 years ago
Aug 6, 2012, 8:57:53 AM
Mansen wrote:
And there isn't a single word about it not including improvements to how the AI will handle the improvements. Personally I am expecting to see a fix to the "my ally just did something that I didn't agree on" issue as well as improved reasoning when the AI does something alliance related.




If by did you mean some war relating decisions (declare war, cease fire, attack this, attack that) than you need War AI improvement. And i hope they will include some hot girls avatars as well because there isn't a single word about not including them.
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12 years ago
Aug 6, 2012, 10:19:44 AM
Solentis wrote:
Horatio isn't hot enough?




Without any primary, secondary or even tertiary sexual characteristics? I don't believe so. smiley: stickouttongue
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