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Harmony Heroes

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11 years ago
Aug 16, 2013, 3:54:39 AM
It wouldn't make them less unique if they had unique heroes. If anything, it would make them more unique. Instead of just not having access to a major part of the game, they would have something nobody else did.



Maybe I'm underestimating how much work it would be to code them though. How much effort do you think it would take to code a special pool of heroes the Harmony got to pick from, separate from everyone else?



As for lore, I don't see the issue. Other races may have dust enhanced heroes, but there is no reason the harmony's heroes have to be. Dust isn't necessary to lead a fleet or govern a solar system. As long as their heroes are not the same heroes everyone else gets.
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11 years ago
Aug 15, 2013, 6:54:11 PM
And why do those anti-Dust heroes have that ablity? Are they under "anti-Dust" or "Tsud" influence?

Adding heroes to the Harmony is a hell of work, does not goe with the lore, and makes them less unique.



Now that's a good idea Ingcom1! I like!
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11 years ago
Aug 15, 2013, 6:31:54 PM
Id love to see harmony fleet modules that enhance their fleets potential when fighting the great agents of evil, the heros, and when bombarding the more infested nests of the great corruption gaining bonuses for every 10 dust the system generates.
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11 years ago
Aug 15, 2013, 11:12:14 AM
Lore wouldn't really be the problem.



You could simply envision heroes whose only ability is to absorb and destroy dust, thus helping Harmony clean systems faster or hampering the use of dust-based abilities by enemy admirals.



Where I agree is that it would make the harmony gameplay less unique .

Ca_Putt wrote:
So in order to buff a faction, you propose to add a whole fction unique set of heroes that make a lot of extra work and actually make the faction less unique?



Really there are better, more controllable ways of buffing the Harmony.



Plus it does not make sence lorewise.
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11 years ago
Aug 15, 2013, 10:51:58 AM
So in order to buff a faction, you propose to
Then make harmony exclusive "heroes" who serve the same purpose, but without the dust.
add a whole fction unique set of heroes that make a lot of extra work and actually make the faction less unique?



Really there are better, more controllable ways of buffing the Harmony.



Plus it does not make sence lorewise.
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11 years ago
Aug 15, 2013, 10:25:33 AM
Igncom1 wrote:
Harmony heroes are infected with dust, and it's that infection that they are fighting against.



If the harmony have heroes like everybody else they will be just another sowers faction and that is unacceptable just because players can't learn to play without heroes.




Learning to play without heroes isn't necessarily the issue: it's that the Harmony are massively gimped because they don't have any heroes and heroes are extremely potent in the game. If the Harmony were powerful enough to be competitive, this wouldn't be an issue.
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11 years ago
Aug 14, 2013, 3:33:12 PM
Harmony heroes are infected with dust, and it's that infection that they are fighting against.



If the harmony have heroes like everybody else they will be just another sowers faction and that is unacceptable just because players can't learn to play without heroes.
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11 years ago
Aug 14, 2013, 8:28:07 AM
Nacho wrote:
So what makes them unique is being worse than everyone else?




As Nacho says, currently what's making Harmony unique is how useless they are! Heroes make an enormous difference to your FIDS and combat strength, the latter so much that it can become almost impossible to defeat a fleet with a level 20+ hero on it without one of your own. I'm not suggesting we give the Harmony heroes as such but they need -something- to address this imbalance.





Nacho wrote:
Then make harmony exclusive "heroes" who serve the same purpose, but without the dust.




Indeed. In fact, there's a whole section of the fluff which talks about the Harmony becoming more individual due to the corrupting influence of the dust. They might not like it, but it sounds like the dust is -already- creating Harmony heroes.
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11 years ago
Aug 13, 2013, 10:43:21 PM
Igncom1 wrote:
And that would ruin what ever makes the harmony unique.




So what makes them unique is being worse than everyone else?



Ca_Putt wrote:
Apart from the aforementioned gameplay problem, there also is a severe lore problem:

Heroes are not like in other games "just" outstanding individuals but Dust enhanced uberpeople. It's a bit like Spice in dune, the Midi-chlorians in todays star wars or the stuff captain america takes. Giving heroes to the Harmony(who loathe Dust) would simply make no sence.




Then make harmony exclusive "heroes" who serve the same purpose, but without the dust.
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11 years ago
Aug 13, 2013, 10:14:43 PM
Apart from the aforementioned gameplay problem, there also is a severe lore problem:

Heroes are not like in other games "just" outstanding individuals but Dust enhanced uberpeople. It's a bit like Spice in dune, the Midi-chlorians in todays star wars or the stuff captain america takes. Giving heroes to the Harmony(who loathe Dust) would simply make no sence.
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11 years ago
Aug 13, 2013, 7:40:35 PM
And that would ruin what ever makes the harmony unique.
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