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Instant enemy movements

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13 years ago
Jun 24, 2012, 6:59:33 PM
I suggest that you implement an option allowing instant enemy movement. This way I won't have to wait 10-30 seconds before I can start my turn while the computer scouts move around.



(Similar option exists in all the Civilization games)
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13 years ago
Jun 25, 2012, 12:21:20 PM
For some reason there's also an issue where the computer seems to make its moves in your turn - I'd like them to happen either immediately or when you begin your turn. It's a bit annoying when you move a fleet to engage an AI fleet and they instantly run away!
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