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Voiceovers

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13 years ago
Jul 7, 2012, 7:03:36 PM
Voiceovers for tech descriptions, events, and other text are one of the most memorable features of some of my favorites, especially Alpha Centauri. The audio ambiance for this game is already superb, but more direct feedback in the way of spoken voiceovers would enhance the depth, immersion and overall quality of the experience.
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13 years ago
Jul 7, 2012, 7:57:52 PM
"It is every citizen's final duty to go into the tanks, and become one with all the people."



Absolutely spot on. Certainly they may bother some after the first time through, but there's always the option to silent them.



The only problem I can foresee, however, is that the way production completions are announced in this game does not lend itself to these audio tags. If you recall, Alpha Centauri would scroll through colonies' announcements one by one, playing the audio for each one. Here, announcements are made in bulk...
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13 years ago
Jul 8, 2012, 1:08:41 AM
Voiceover are pretty costly and I'd rather see that money spent on a better AI. Somewhere in the far future, yes please. But not now
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13 years ago
Jul 8, 2012, 4:01:11 AM
I know voiceovers are expensive, and there are certainly higher priorities, but the feelings invoked just by hearing in my head the line Spero42 quoted is exactly what I'm talking about. The voiceovers gave the different factions so much more meaning and character, the technologies were put in a frame of reference that meant more than +2 to Some Statistic. It made every game a story that was meaningful and interesting, and always made me want to play again. I still have AC on my PC and have bought two different copies for pretty much this reason alone. Well-defined factions in games like this deserve as much character and weight as they can get; they build a powerful connection to the player experience and differentiate themselves from races in games that are no more than a collection of statistics and a flag.
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13 years ago
Jul 8, 2012, 9:48:37 PM
I agree that this would be costly and while nice, is not needed. This definitely would add polish to the game and polish should really only be a focus before the game is released IMO. I feel that post game changes should be about balance and gameplay additions.
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