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Put the explore moon function at the system level.

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13 years ago
Jul 9, 2012, 12:51:08 PM
When you acquire the tech to investigate the moons around your system you currently need to go to each planet with a moon and request this service. I would suggest making it a system level task. While some systems might benefit from lower cost, they have five moons while another has none, it should all balance out and remove a layer of micro management from the game. There is always the case it evens out more as not all planets with moons may be colonized at the time the player selects the option meaning they run it more than once.
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13 years ago
Jul 9, 2012, 1:21:49 PM
/subsribed. I hate checking all systems for a moon and their planets.



Perhaps something similar could be done when you have the technology to remove a malus from a planet (poision flaura, etc)
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13 years ago
Jul 9, 2012, 1:39:10 PM
Hmm, while you're at it, put colonising planets and removing negative anomalies in the system build layer as well. It's easy to miss that kind of thing when you've twenty systems to monitor.
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13 years ago
Jul 9, 2012, 7:46:51 PM
Moved to the right section, please post suggestions only in the proposals section.
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13 years ago
Jul 9, 2012, 10:54:03 PM
Gort wrote:
Hmm, while you're at it, put colonising planets and removing negative anomalies in the system build layer as well. It's easy to miss that kind of thing when you've twenty systems to monitor.




Agreed. Anything that avoids me having to click on individual planets really cuts down on micromanagement.
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