Logo Platform
logo amplifiers simplified

Improved Refitting Suggestion

In favor of idea
Against idea
Unsure/Alternitive Idea
Vote now
Copied to clipboard!
13 years ago
Jul 18, 2012, 2:13:54 PM
From the results and discussions of my last suggestion i will suggest an improved one.



Refitting of a ship should cost 1/4th of the ships cost in dust.



The speed at which a system can refit a ship should be: (Industry output of system ÷ Experience level of the ship = industry per turn for refitting) with the ship costing half its original industry cost.



I will admit to be being the best at explanations.
0Send private message
13 years ago
Jul 18, 2012, 3:56:36 PM
I am still simply in favor of charging industry cost for the effective change in cost at the point of refit. This would prevent people from building skeleton ships at one site and simply forwarding them in bulk (yes my friend has done this to me) to refit magically at a newly established outpost.



The problem I have with the current system is that refitting does not take into account the abilities of the system they orbit.



I would even go further, I would introduce a new shipyard module required to even build ships beyond a certain hull size. Something that can be destroyed along with all ships in the "hangar" if you get jumped
0Send private message
13 years ago
Jul 18, 2012, 4:00:56 PM
Shivetya wrote:
I am still simply in favor of charging industry cost for the effective change in cost at the point of refit.




That might be more appropriate.



This would prevent people from building skeleton ships at one site and simply forwarding them in bulk (yes my friend has done this to me) to refit magically at a newly established outpost.



The problem I have with the current system is that refitting does not take into account the abilities of the system they orbit.



I would even go further, I would introduce a new shipyard module required to even build ships beyond a certain hull size. Something that can be destroyed along with all ships in the "hangar" if you get jumped




I also like this idea, going to make a suggestion for it?
0Send private message
0Send private message
?

Click here to login

Reply
Comment

Characters : 0
No results
0Send private message