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Suggestion. Individual ships should try to leave battle on hight damage

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13 years ago
Jul 19, 2012, 3:28:50 PM
I suggest change battle mechanics, so when ship is damaged it will try to retread next phase while other fleets continue fighting, percent of damage can be adjustable by player.





Why I suggest this. Because if we look for naval history we can see that fllets do not fight to total victory, damaged ships are often leaving the battle to port for repair. Of cource losses are present, but what we see now is stupid from human point of view.



Moreover, if we stop loosing ships so fast we're going to have more space for tactics and strategy. Withdrowal, regrouping are empty words in current situation. Player who loses fleet is in grave situation now, he stops any development and focuses building new fleets. If he fail for second time he often just leaves the game. Game grants no second chances.



Best regards,

why_tee
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13 years ago
Jul 19, 2012, 5:43:46 PM
Given how long it takes for ships to repair, and the overall lethality of combat at the current time in game, this seems like a trivial addition. I think the focus should be more on making the combat a bit more drawn out, making the retreat option actually viable, and being able to react (at least somewhat) to the damage you are taking.
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