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Ship configurations and shooting animation

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13 years ago
Jul 23, 2012, 7:36:35 AM
Hi there! The game is just awesome, it really reminds me old Moo2. I have been playing Endless Space for a week and I'd like to share my thoughts regarding the game.



Well, let's discuss ships configurations, I mean the way they look.

First of all I like the ships styles, cuz the ships express the races' features, but there is only one skin\model for every ship class. I propose to add some additional skins for every ship class, or even an option to modify the scheme of a ship and to color it. Another proposal is to visualize the ship equipment and upgrades. For example, if a ship is equipped with kinetic cannons, so we see that it has cannons, or we equip it with rockets, so there are rocket pods on a ship, we refit a ship with a new drive or battery, then the look of new equipment differs from previous equipment.



Now, projectiles, beams and rockets appear somewhere on a ship's hull and go to an enemy's fleet direction. We see flashes just on the hull, it seems like a ship itself, its carcass shoots but not the cannons, blasters, or rocket pods as it meant to be.



GL&HF
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13 years ago
Jul 23, 2012, 9:31:24 AM
If you look closely during the combat animation you can sometimes see where the weapons are fired from but not with all races I guess.



But I agree with you more ship customization and variability would be great. I'm a sucker for customization.
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