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Auto End Turn

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13 years ago
May 8, 2012, 2:22:42 AM
A feature request i'd like to see is the ability to set the game to auto end turn until something happens (be it a battle, research completing, scout ship arriving at a system, etc...) - much like the auto end turn mode in Civ 5.



I've only had a small amount of time to play, but in the early game, as you are building up your planets and sending your slow scout to various systems, there's a lot of just clicking end turn, waiting for AI, end turn, waiting for AI.
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13 years ago
May 8, 2012, 2:36:13 AM
I've never been a big fan of auto turns but if its something that is optional, why not?
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13 years ago
May 8, 2012, 3:57:32 AM
certainly optional would be the way to do it - SHIFT + ENTER to start an auto end turn sequence.
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13 years ago
May 8, 2012, 7:06:21 AM
I don't like auto-turns. Even more at the beginning when you know that a turn lost early can hamper you later.
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13 years ago
May 8, 2012, 8:18:30 AM
VieuxChat wrote:
I don't like auto-turns. Even more at the beginning when you know that a turn lost early can hamper you later.




Reason why people want it to be optional. Since we all got our tastes.
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12 years ago
Aug 7, 2012, 11:57:24 PM
This thread is the origin of discussions about including an automatic end turn mechanic.

Other threads about this have been archived:

/#/endless-space/forum/29-archives/thread/13947-auto-end-turn-option



Feel free to post here about this topic here and inform yourself about the variations the threads listed above have already discussed, but don't open new suggestion threads for anything alike. smiley: wink
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