ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Steph'nie wrote: I'm pretty sure we rejected the "play by email" suggestion"; I even replied with a mean comment (sowwwy :fat. I had never even heard of it, and SpaceTroll had to explain it to me.
Oh, now I feel old. I remember back in the day playing Stars! via email. But I digress...
Gundies wrote: It sounds like some of us would be fine with 100% auto combat for hotseat, and that question wasn't even really asked yet. I obviously don't speak for everyone here, but even if it's not completely fair in someway, like if the AI all go during the first players turn, I'd still love the ability to play with friends on the same computer.
I know it's a niche crowd that wants hotseat, but we'd all love you guys for it.
Agreed! It wouldn't be the first game to force auto-combat in a multiplayer format.
Doesn't have to be very restricted. Just allow each player to do attacks like in normal play. In battlemode just give a fixed perspective on the action and let each player choose his cards according to a 2 digit code (f.e.: Nano reparis is qw so left player has qweasd and whats not necessary and the other player the numpad). Then you blur the cards - or not, depending if you want that moment of surprise thing. In terms of movement, welllet it as is. Let ai`s take one seperate turn. One exception necassary - if a human player is within the reach of one turn to your colonizationship, you cant colonize for one round. Otherwise there might be a problem with race for a planet and the player who takes his turn first would autowin. I'm not commenting on how its in current multiplayer.
Wouldnt all of that be like easy and sattisfying for everyone, or am i missing the really problems?
I'm all for a hotseat option, too. It's a bit sad that combats would be automatically turned to auto-combat ( although hopefully still with pretty animations ), but given how they are divided into the three phases anyway and there are definite counter-cards for certain tactics, it wouldn't make much sense to work in a time-costly "separate turns" solution, anyway.
Kinda rezzing this topic to see if a Dev has a response to nay or yay on this. I myself would like to see a Hotseat Option added, as it would be a detriment to this game to not have it. I played Civ V, and other TBS's before, all with hotseat added, this game, while have a "simultaneous turns" ability, still has an end turn on SP, how hard would this be to implement into the current game (minus combat cards, or pre-selected cards with no combat animation)? Kinda hoping to see that much at least, so far I like the game though in my massive play through of expansion winning.
so is there any way we can play this game in hotseat? i didnt buy the game yet and theres no reason to get it if theres no hotseat. We played all geat hotseat games (moo2, heroes, civ, etc) and this looks like a great next game to play for years but we only play them in hotseat so if anyone can tell us if theres gonna be implemented or a workaround like 2 games launched on same comp and switch betwean them or any other way to play it over few beers on same comp pls share. thk
Eugen wrote: so is there any way we can play this game in hotseat? i didnt buy the game yet and theres no reason to get it if theres no hotseat. We played all geat hotseat games (moo2, heroes, civ, etc) and this looks like a great next game to play for years but we only play them in hotseat so if anyone can tell us if theres gonna be implemented or a workaround like 2 games launched on same comp and switch betwean them or any other way to play it over few beers on same comp pls share. thk
There is no hotseat option at the moment (I can't tell for later) as turns in Endless Space are played simultaneously.
doesent matter if turns are simultaneously, alot of games have regular turns on hotseat and simultan turns in multyplayer. Actualy most games even have the option in multyplayer and that happens for 20 years+ now. Problem might be in space combat only cause its real time battle but since u dont actualy do much there that can be fixed easy. Also, game looks great on strategic map, not so good in space battle and thats .. dont know if most important but just as important as the rest. Remember in moo2 when u could kill 3-4 player ships (or a full screen of AI ships) with just 1 of yours cause u made it that good and u could face with the right shiled and the right tactics or make a destroyer with no weapons and just run from oponent that couldnt kill u cause he didnt have a computer, that could make this game best game ever. So, again, pls add the hotseat and maybe think about changeing the space combat. U're so close to perfection, why not reach it
Gundies wrote: It sounds like some of us would be fine with 100% auto combat for hotseat, and that question wasn't even really asked yet. I obviously don't speak for everyone here, but even if it's not completely fair in someway, like if the AI all go during the first players turn, I'd still love the ability to play with friends on the same computer.
I know it's a niche crowd that wants hotseat, but we'd all love you guys for it.
I agree. I wouldn't mind if the combat was automatic-only at all.
Besides sequential turns (with auto combat only?) there's also the potential option of moving movement and combat to separate phases of the game (like in SotS). Orders are still given simultaneously (faster MP), but movement and combat effectively happens only after the players press "end turn".
You can even have non-auto combat in ES in hotseat this way if players have time to separately decide what battle cards they will use.
Of course adding any one of these options would probably require a lot of effort from the devs.
What they guy above me just said, I want to add on to. In hearing people want hotseat, and having read through this thread, I have a few things to say:
First, those who mentioned Civilization and claimed that its online multiplayer was simply turn based has it wrong- it is simultaneous turns while hot seat was completely turn based. Games have had both options before.
Now for how it could work in this game (and this plays off and expands on what the guy above me said):
First, each team does all of their building and movement orders on their own turn. No movement happens, however, until the end of the round. Then we enter the phase where all actions happen; buildings advance one turn, and all fleets move. how would this affect combat? Lets say a fleet was planning on leaving a system, while another fleet in the system was planning on attacking it: if they had attack fleets leaving this system activated while trying to attack it, they would thus attack the fleet. If the fleet had nothing activated, however, the other fleet would obviously leave. All fleets would then move at the same time. To determine who colonized a planet first, you could simply do a random roll, or perhaps which ship had more movement points left upon entering the system? probably wouldn't be too difficult to figure out (maybe an option to plan colonization for a ship arriving in a system before its actually moved there)
For battles themselves, a simple option could be given. Each player would have a password to enter in before battle, to ensure their friend would not hack their battle cards. Then, player 1 would choose their three battle cards. Player 2 would enter his password, then choose his 3 (perhaps also adding an option to pause in the middle of a battle to change your battle cards). Battle cards would be unseen during battle unless password was entered.
I don't see how this would be too difficult to code in, since it wouldn't really be changing any game play. It would just be making all movement done in order form, and then done simultaneously as it already is. A big question, however, would be whether AI in hotseat games would follow the same turn based rules, or if AI and user interaction would proceed as it already does in single player.
- intercepting enemy fleets leaving system : does not need to be added to make my proposal work, because it isn't specific to simultaneous or turn-based. And there's already a way to block enemy fleets by guarding systems. (Also in SotS1 you can intercept fleets while they are deep space (and sometimes even "string"-space), you would probably need to add this to make intercepts work).
- as for colonization this would only matter if two allies try to colonize a system at the same time, otherwise IIRC there's already a rule that you cannot colonize a system when an enemy is present.
Well, I am a bit disappointed that we even got a comment from a developer before the game was released that they would like to add the option post-release, and only after the game actually was released we heard that it was almost impossible to implement.
I agree. I think there are many who simply expect this to be a feature in the game. The reason I ended up here was because I had mentioned this game to my roommate who reacted with an instant: "Cool! That sounds like a game we could play together on the PC". I then ran the game, only to find that this wasn't possible.
Even though this thread hasn't gotten that much feedback, I'm certain there's a lot of people like my roommate who don't spend time on forums like these, but would definitely be interested in this game if it had hotseat.
I've actually always thought of this as a must for all turn-based strategy games. I see this hasn't been implemented in the beta yet though, so I thought I'd check out whether there's been any talk of it here on the forums.
Hotseat is mainly how I like to play these kinds of games - socially, with beer and friend or two. It would be a real shame if this wasn't included in the final release or at least a later patch/expansion.
I'm enjoying the game a lot otherwise.
*EDIT: I see that another player has already suggested this in another multiplayer-related thread. I haven't found any other thread specifically about the implementation of hotseat multiplayer though.
The type of gameplay that Endless Space has (simultaneous turn-based) would make it difficult. I don't see it as necessary at all, but if the dev team have a lot of spare time (which they don't) then I don't see why not.
The way I see the game, you can manually move your ships "in your turn" or set up your waypoint, end your turn and the ships then move all at once. So hotseat still seems a viable option
Of course hotseat probably puts devs off because it means potentially selling less copies, but I'm unlikely to buy 2 copies as I only have 1 PC in the house and I imagine many are in the same boat
Hot Seat is when 2 or more people sit in front of one computer and take turns playing the game. Plus, I don't see why not, but I don't really see myself ever playing it that way, so unless this is really easy to implement, I think there are better things the devs could be working on. But I'm not opposed to the idea.
I can't imagine setting up a hotseat option would take much devtime, especially since this is THE way I play these games (usually Play-by-email) This is an absolute must and has to be in the game. Many people will buy this game expecting PBE and Hotseat, and will be bitterly dejected when they see it is not there. This game is actually a turn-based game, not a simultaneous turn game, EXCEPT the combat (as far as I can tell). Excluding the combat, I do my turn, you do yours. Basically, PBE and Hotseat should be allowed, just automatically make all combats auto, which, due to the byzantine nature of combat as it is, I do anyways. Even if the game, somewhere deep in the mechanics, is a simultanous affair, I've played simulataneous games hotseat, it's not hard to program. Simply have Player one put his inputs in; Player 2 puts his imputs, then hit go and see what happens; it's been done before. I don't know the code for the game, but I'd imagine setting up a bare-bones, auto-combat Hotseat option so that we have it wouldn't require much programming time, and I'd imagine that you risk alienating ALOT of fans if this option is not there. I got this game to play solo, yes, but also to play PBE and Hotseat, and would be very disappointing if there wasn't the option. Even if I would be 'dumbing down' the gameplay by eliminating the awkward combat in order to do so, at least give me the option.
Being a turn based game and with many of us probably having fond memories of games such as Master of Orion 2, the Civilization games, and the Heroes games this would be an incredibly nice and hopefully fairly easy thing to include. While I know most people want to play solo vs ai or online only, there is still a special place in many peoples' hearts for a good oldschool hotseat all night marathon.
Totally agree that this should be implemented. It's so much easier to get someone to also buy the game, when you can just have them play a game with you... on your system. (sure you could let them play alone, but where's the fun in that?)
Ah. I have such fond memories of hotseat games. Good times!
I would love to see hotseat implemented. But I would be surprised if they did. Fewer and fewer games are including the option in this internet age. Even in the 4X genre.
Maybe a little bit difficult due to this strange simulataneous turn design - but hey, someone (either the Devs or some good Modders) will figure it out.
I'm not expecting it at release - but let's say approx. 4-6 months after would be nice.
plosnati wrote: *EDIT: I see that another player has already suggested this in another multiplayer-related thread. I haven't found any other thread specifically about the implementation of hotseat multiplayer though.
I'm pretty sure we rejected the "play by email" suggestion"; I even replied with a mean comment (sowwwy :fat. I had never even heard of it, and SpaceTroll had to explain it to me.
As for the hotseat suggestion, in the case of Endless Space: simultaneous turns, it wouldn't be possible, unless we rethink the combat system... Also, I found an old post by Max:
skamaks wrote: Hey guys,
we know how cool a hotseat mode can be, Spacetroll and I worked on the Heroes of Might & Magic series and Hotseat is a religion for that game!
It's not planned yet for the game and won't be ready for the release but it's now added to the list of potential improvements of the game
Not sure if the hotseat suggestion got an official answer from us though (in the updated list): will need to check with Romain.
It sounds like some of us would be fine with 100% auto combat for hotseat, and that question wasn't even really asked yet. I obviously don't speak for everyone here, but even if it's not completely fair in someway, like if the AI all go during the first players turn, I'd still love the ability to play with friends on the same computer.
I know it's a niche crowd that wants hotseat, but we'd all love you guys for it.
Lobsterofsteel
Addict
I know best
Lobsterofsteel
Addict
25 900g2g ptsReport comment
Why do you report Lobsterofsteel?
Are you sure you want to block Lobsterofsteel ?
BlockCancelAre you sure you want to unblock Lobsterofsteel ?
UnblockCancelProphet
Lost Underground
"No man can stop me!" - Archduke Ferdinand
Prophet
Lost Underground
26 900g2g ptsReport comment
Why do you report Prophet?
Are you sure you want to block Prophet ?
BlockCancelAre you sure you want to unblock Prophet ?
UnblockCancelmarvinish
Newcomer
marvinish
Newcomer
100g2g ptsReport comment
Why do you report marvinish?
Are you sure you want to block marvinish ?
BlockCancelAre you sure you want to unblock marvinish ?
UnblockCancelmagnuskn
Newcomer
magnuskn
Newcomer
100g2g ptsReport comment
Why do you report magnuskn?
Are you sure you want to block magnuskn ?
BlockCancelAre you sure you want to unblock magnuskn ?
UnblockCancelSchussnik
Newcomer
Schussnik
Newcomer
100g2g ptsReport comment
Why do you report Schussnik?
Are you sure you want to block Schussnik ?
BlockCancelAre you sure you want to unblock Schussnik ?
UnblockCancelFen
Newcomer
Fen
Newcomer
300g2g ptsReport comment
Why do you report Fen?
Are you sure you want to block Fen ?
BlockCancelAre you sure you want to unblock Fen ?
UnblockCancelEugen
Newcomer
Eugen
Newcomer
300g2g ptsReport comment
Why do you report Eugen?
Are you sure you want to block Eugen ?
BlockCancelAre you sure you want to unblock Eugen ?
UnblockCancelDEVSteph'nie
in Disguise
Blah blah blah.
DEVSteph'nie
in Disguise
43 600g2g ptsReport comment
Why do you report Steph'nie?
Are you sure you want to block Steph'nie ?
BlockCancelAre you sure you want to unblock Steph'nie ?
UnblockCancelEugen
Newcomer
Eugen
Newcomer
300g2g ptsReport comment
Why do you report Eugen?
Are you sure you want to block Eugen ?
BlockCancelAre you sure you want to unblock Eugen ?
UnblockCancelMew
United
Mew
United
14 100g2g ptsReport comment
Why do you report Mew?
Are you sure you want to block Mew ?
BlockCancelAre you sure you want to unblock Mew ?
UnblockCancelplosnati
Newcomer
plosnati
Newcomer
6 000g2g ptsReport comment
Why do you report plosnati?
Are you sure you want to block plosnati ?
BlockCancelAre you sure you want to unblock plosnati ?
UnblockCancelBlueTemplar
Newcomer
BlueTemplar
Newcomer
4 000g2g ptsReport comment
Why do you report BlueTemplar?
Are you sure you want to block BlueTemplar ?
BlockCancelAre you sure you want to unblock BlueTemplar ?
UnblockCancelAdral
Newcomer
Adral
Newcomer
100g2g ptsReport comment
Why do you report Adral?
Are you sure you want to block Adral ?
BlockCancelAre you sure you want to unblock Adral ?
UnblockCancelTredecim
Newcomer
Tredecim
Newcomer
200g2g ptsReport comment
Why do you report Tredecim?
Are you sure you want to block Tredecim ?
BlockCancelAre you sure you want to unblock Tredecim ?
UnblockCancelBlueTemplar
Newcomer
BlueTemplar
Newcomer
4 000g2g ptsReport comment
Why do you report BlueTemplar?
Are you sure you want to block BlueTemplar ?
BlockCancelAre you sure you want to unblock BlueTemplar ?
UnblockCancelDropfish
Newcomer
Dropfish
Newcomer
100g2g ptsReport comment
Why do you report Dropfish?
Are you sure you want to block Dropfish ?
BlockCancelAre you sure you want to unblock Dropfish ?
UnblockCancelDEVSteph'nie
in Disguise
Blah blah blah.
DEVSteph'nie
in Disguise
43 600g2g ptsReport comment
Why do you report Steph'nie?
Are you sure you want to block Steph'nie ?
BlockCancelAre you sure you want to unblock Steph'nie ?
UnblockCancelmagnuskn
Newcomer
magnuskn
Newcomer
100g2g ptsReport comment
Why do you report magnuskn?
Are you sure you want to block magnuskn ?
BlockCancelAre you sure you want to unblock magnuskn ?
UnblockCancelRaefria
Newcomer
Raefria
Newcomer
100g2g ptsReport comment
Why do you report Raefria?
Are you sure you want to block Raefria ?
BlockCancelAre you sure you want to unblock Raefria ?
UnblockCancelplosnati
Newcomer
plosnati
Newcomer
6 000g2g ptsReport comment
Why do you report plosnati?
Are you sure you want to block plosnati ?
BlockCancelAre you sure you want to unblock plosnati ?
UnblockCancelplosnati
Newcomer
plosnati
Newcomer
6 000g2g ptsReport comment
Why do you report plosnati?
Are you sure you want to block plosnati ?
BlockCancelAre you sure you want to unblock plosnati ?
UnblockCancelhackysack4427
Newcomer
hackysack4427
Newcomer
100g2g ptsReport comment
Why do you report hackysack4427?
Are you sure you want to block hackysack4427 ?
BlockCancelAre you sure you want to unblock hackysack4427 ?
UnblockCancelplosnati
Newcomer
plosnati
Newcomer
6 000g2g ptsReport comment
Why do you report plosnati?
Are you sure you want to block plosnati ?
BlockCancelAre you sure you want to unblock plosnati ?
UnblockCancelMansen
Enthusiast
Mansen
Enthusiast
19 200g2g ptsReport comment
Why do you report Mansen?
Are you sure you want to block Mansen ?
BlockCancelAre you sure you want to unblock Mansen ?
UnblockCancelplosnati
Newcomer
plosnati
Newcomer
6 000g2g ptsReport comment
Why do you report plosnati?
Are you sure you want to block plosnati ?
BlockCancelAre you sure you want to unblock plosnati ?
UnblockCancelVarnor
Survivor
Varnor
Survivor
29 600g2g ptsReport comment
Why do you report Varnor?
Are you sure you want to block Varnor ?
BlockCancelAre you sure you want to unblock Varnor ?
UnblockCancelkirbygod
Newcomer
kirbygod
Newcomer
100g2g ptsReport comment
Why do you report kirbygod?
Are you sure you want to block kirbygod ?
BlockCancelAre you sure you want to unblock kirbygod ?
UnblockCancelLee_Nox
Newcomer
Lee_Nox
Newcomer
100g2g ptsReport comment
Why do you report Lee_Nox?
Are you sure you want to block Lee_Nox ?
BlockCancelAre you sure you want to unblock Lee_Nox ?
UnblockCancelcloser76
Newcomer
closer76
Newcomer
100g2g ptsReport comment
Why do you report closer76?
Are you sure you want to block closer76 ?
BlockCancelAre you sure you want to unblock closer76 ?
UnblockCancelGundies
Newcomer
Gundies
Newcomer
16 400g2g ptsReport comment
Why do you report Gundies?
Are you sure you want to block Gundies ?
BlockCancelAre you sure you want to unblock Gundies ?
UnblockCancelTangJET
Old Timer
Games should be FUN or at least offer an EXPERIENCE that is ENGAGING... not repeat tedious actions to point of boredom.
TangJET
Old Timer
1 900g2g ptsReport comment
Why do you report TangJET?
Are you sure you want to block TangJET ?
BlockCancelAre you sure you want to unblock TangJET ?
UnblockCancelVIPadder
Old Timer
An eye for an eye leaves the whole world monocular.
VIPadder
Old Timer
25 400g2g ptsReport comment
Why do you report adder?
Are you sure you want to block adder ?
BlockCancelAre you sure you want to unblock adder ?
UnblockCancelProphet
Lost Underground
"No man can stop me!" - Archduke Ferdinand
Prophet
Lost Underground
26 900g2g ptsReport comment
Why do you report Prophet?
Are you sure you want to block Prophet ?
BlockCancelAre you sure you want to unblock Prophet ?
UnblockCancelfoamsawhog
Newcomer
foamsawhog
Newcomer
100g2g ptsReport comment
Why do you report foamsawhog?
Are you sure you want to block foamsawhog ?
BlockCancelAre you sure you want to unblock foamsawhog ?
UnblockCancelsokol991
Newcomer
sokol991
Newcomer
100g2g ptsReport comment
Why do you report sokol991?
Are you sure you want to block sokol991 ?
BlockCancelAre you sure you want to unblock sokol991 ?
UnblockCancelCooDy
Newcomer
CooDy
Newcomer
100g2g ptsReport comment
Why do you report CooDy?
Are you sure you want to block CooDy ?
BlockCancelAre you sure you want to unblock CooDy ?
UnblockCancelDEVSteph'nie
in Disguise
Blah blah blah.
DEVSteph'nie
in Disguise
43 600g2g ptsReport comment
Why do you report Steph'nie?
Are you sure you want to block Steph'nie ?
BlockCancelAre you sure you want to unblock Steph'nie ?
UnblockCancelGundies
Newcomer
Gundies
Newcomer
16 400g2g ptsReport comment
Why do you report Gundies?
Are you sure you want to block Gundies ?
BlockCancelAre you sure you want to unblock Gundies ?
UnblockCancel